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维格列汀片首仿药即将在国内上市

  • Categories:最新消息
  • Author:华讯知识产权
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  • Time of issue:2019-08-23 22:09
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(Summary description)维格列汀(Vildagliptin)是诺华研发的一款DPP-4抑制剂,适用于治疗2型糖尿病,于2011年8月正式获得CFDA批准上市。维格列汀单方2018年H1业绩为6.5亿美元,2017年全球业绩为12.33亿美元,2016年为11.93亿美元。在我国,DPP-4抑制剂的市场才起步,西格列汀、沙格列汀、维格列汀、利格列汀和阿格列汀才进入2017年版国家医保目录,而且限制为二线用药,目前也陆续纳入

维格列汀片首仿药即将在国内上市

(Summary description)维格列汀(Vildagliptin)是诺华研发的一款DPP-4抑制剂,适用于治疗2型糖尿病,于2011年8月正式获得CFDA批准上市。维格列汀单方2018年H1业绩为6.5亿美元,2017年全球业绩为12.33亿美元,2016年为11.93亿美元。在我国,DPP-4抑制剂的市场才起步,西格列汀、沙格列汀、维格列汀、利格列汀和阿格列汀才进入2017年版国家医保目录,而且限制为二线用药,目前也陆续纳入

  • Categories:最新消息
  • Author:华讯知识产权
  • Origin:
  • Time of issue:2019-08-23 22:09
  • Views:
Information

维格列汀(Vildagliptin)是诺华研发的一款DPP-4抑制剂,适用于治疗2型糖尿病,于20118月正式获得CFDA批准上市。

维格列汀单方2018H1业绩为6.5亿美元,2017年全球业绩为12.33亿美元,2016年为11.93亿美元。在我国,DPP-4 抑制剂的市场才起步,西格列汀、沙格列汀、维格列汀、利格列汀和阿格列汀才进入2017年版国家医保目录,而且限制为二线用药,目前也陆续纳入各省市医保目录。

 

高血糖素样肽1GLP-1

胰高血糖素样肽1GLP-1)是由小肠L细胞分泌的一种肽类激素,食物消化时可促进GLP-1分泌到血管,从而发挥其生理功能。研究显示,GLP-1具有多种生理功能:①诱导前胰岛素基因的转录,促进胰岛素的生物合成和分泌;②促进β细胞增殖分化,抑制β细胞凋亡;③抑制高血糖素的分泌;④延迟胃排空,控制食欲,减少食物摄取。由此可见,GLP-1用于治疗糖尿病有可能控制糖尿病的恶化,并能通过控制食欲降低体重增加的风险,从而弥补现有抗糖尿病药物的一些缺点,具有广阔的应用前景。然而,此肽在体内会很快被二肽基肽酶(DPP-Ⅳ)水解而失活(半衰期仅2 min左右),DPP-Ⅳ抑制剂因而成为当前新型抗糖尿病药物的研究热点。

 

药物简介

中文名:维格列汀

英文名:Vildagliptin

商品名:佳维乐

分子式:C17H25N3O2

南京华讯知识产权顾问有限公司

维格列汀是二肽基肽酶抑制剂的一个代表药物,其与DPP-Ⅳ竞争性结合形成复活物抑制其活性,从而增加血浆中的游离GLP-1浓度,发挥降血糖作用,且在控制血糖的同时逆转糖尿病患者胰岛功能不断恶化的状况,显示了良好的应用前景。

 

国内专利情形

关于原研公司诺华的专利申请,维格列汀化合物最早在申请日为1999 129日的专利申请CN1160330C中公开,该申请已经授权,保护了维格列汀化合物或其可药用盐以及它们用于抑制DPP-IV、糖尿病、肥胖症的用途,该专利到期日为2019129日。

关于维格列汀的晶型,原研公司的两件专利申请CN101238099ACN101106977A均没有授权,故目前原研公司没有维格列汀晶型的专利保护。

关于维格列汀制剂专利或专利申请,原研公司的多项专利保护了维格列汀的制剂或组合物,比如CN101208085B保护了含有维格列汀或其药用盐和羟丙基甲基纤维素、微晶纤维素和硬脂酸镁的制剂;CN101618216B保护了一种药用压制片剂或药用直接压片片剂,其含有维格列汀或其药用盐的颗粒;CN101035522B保护了包含维格列汀或其药用盐与格列酮类药物和二甲双胍药物的组合物以及该组合物的用途;CN101277688B保护了包含(11.5-20%的维达列汀或其可药用盐和(280-98.5%的甲福明或其可药用盐的组合物。

关于维格列汀的用途专利或专利申请,原研公司的最早专利CN1160330C保护了维格列汀用于治疗DPP-IV、糖尿病、肥胖症的应用,之后该公司又申请了维格列汀降低低血糖事件的应用以及用于调节高脂血症的应用,并已经授权,参见专利CN101267838BCN100402026C

公开号

专利名称

申请日

法律状态

CN1160330C

N-取代2-氰基吡咯烷类化合物

1999-12-09

授权

CN101238099A

维格列汀的盐

2006-08-02

撤回

CN101106977A

直接压片的配方及方法

2006-01-17

撤回

CN101208085B

1-[(3-羟基-金刚烷基-1-基氨基)-乙酰基]-吡咯烷基-2(s)-腈的调释制剂

2006-06-08

授权

CN101618216B

直接压片配方和方法

2005-01-17

授权

CN101035522B

DPP-Ⅳ抑制剂、PPAR抗糖尿病剂和二甲双胍的组合

2005-10-21

未缴年费

CN101277688B

包含甲福明和维达列汀的配制物

2006-09-25

授权

CN101267838B

DPP-IV抑制剂降低低血糖事件的用途

2006-09-18

授权

CN100402026C

取代的氰基吡咯烷和含有它们的组合制剂用于治疗高脂血症和相关疾病的用途

2003-06-02

未缴年费

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

本土制药企业布局情况

据统计,南京优科制药、齐鲁制药、泰德制药、豪森药业、四环制药等公司的7 个国产仿制药维格列汀片已经进入生产申请阶段。

Keyword:

Electronic

Electronic Arts pledges free use for five accessibility patents

Electronic Arts pledges free use for five accessibility patents Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.  Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version. Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.  The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The code of the mentioned technology is published on EA’s GitHub, and it is open to all developers. Thus, the developers can use it or adapt it for their games without spending the costs to research. It is good that EA shares the patents for free use and aims to create an accessibility-increased gaming environment for players. However, it is not “unconditional” to use the listed patents. In the pledge, EA mentioned that it may terminate the promise for a specific party which files a patent infringement lawsuit or other patent proceedings against EA. We can see parts of EV’s ambition behind the announcement—to build a large game developer league and a community of shared interests.     Reference: https://www.ea.com/commitments/positive-play/accessibility-patent-pledge https://iknow.stpi.narl.org.tw/Post/Read.aspx?PostID=14562 https://www.polygon.com/22639469/apex-legends-electronic-arts-patent-pledge-accessibility-developers https://www.theverge.com/2021/8/24/22638535/ea-accessibility-patent-pledge-apex-legends-ping-system https://www.gamesradar.com/ea-secures-a-patent-for-the-apex-legends-ping-system-and-its-giving-it-away-for-free/ https://dotesports.com/apex-legends/news/apex-legends-ping-system-is-now-patent-free-for-accessibility https://www.nintendolife.com/news/2021/08/apex_legends_ping_system_now_patent-free_as_ea_announces_accessibility_pledge Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.    Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version.   Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.    The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The
2021-10-22
The

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully!

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully! In response to the call for building a strong country with intellectual property rights, at 2 o'clock in the afternoon of October 21, the forum on "China's reform measures related to intellectual property rights and new trends in patent litigation" will be successfully held in Nanjing Jiangbei New District Industrial Technology Research and Innovation Park. The event was hosted by the Science and Technology Innovation Bureau of Nanjing Jiangbei New Area Management Committee, Nanjing Jiangbei New Area Industrial Technology Research and Innovation Park, Nanjing Intellectual Property Rights Protection Assistance Center Jiangbei New District Center, Nanjing Huaxun Intellectual Property Consultant Co., Ltd., Nanjing Intellectual Property Co-organized by the Protection Center (Nanjing Intellectual Property Rights Protection Assistance Center), Taiwan Pharmaceutical Development Association, and Gene Online. The director of Nanjing Intellectual Property Protection Center, Mou Xiaojian, delivered a speech. Director Mu expressed his warm congratulations on the holding of this event and introduced in detail the new pattern of intellectual property protection in Nanjing. He said: At present, Nanjing has implemented a rights protection assistance network in the municipal area. With full coverage, Nanjing Intellectual Property Protection Center is willing to closely communicate and interact with Nanjing's innovation entities, and provide relevant public welfare services such as rapid pre-review, rapid rights protection, and comprehensive utilization for enterprises in need. In addition, Huang Funan, CEO of Gene Online, was unable to come to congratulate due to the epidemic, and recorded a congratulatory video. In the video, he said: China Innovative Pharmaceuticals has already made many outstanding achievements on the international stage, and these are inseparable from intellectual property rights. The support of the company can also show the importance of intellectual property rights to biotechnology and pharmaceutical companies. This event invites four industry experts to focus on China's reform measures related to intellectual property rights and new trends in patent litigation, discuss with companies and universities, and make arrangements in advance. Dr. Qingchen Hou, general manager of Nanjing Huaxun Intellectual Property Consulting Co., Ltd., introduced the "Guidelines for Building a Powerful Country with Intellectual Property Rights (2021-2035)" and explained his views from four aspects: background, strategic layout, overall requirements, and organizational guarantees. . Subsequently, a detailed analysis of China's patent linkage system was carried out, and compared with the same types of cases at home and abroad, questions were raised: Why should we reward the first person who successfully challenged patents? Not the first person to file a P4 application? And have a series of discussions with you. Director Jiang Haijun of the Intellectual Property Protection Legal Committee of the Nanjing Lawyers Association gave a speech on three points: the problems after the amendment of the patent law, the enforceability of the amount of compensation, and the legal conflicts related to service inventions. Regarding the patent right evaluation report, he emphasized that the patentee, interested party or accused infringer can also proactively issue a patent right evaluation report. "Patent is a work of art that combines technology and law" is a message shared by Mr. Feng Tao from Jiangsu Junbo Law Firm at this event. Mr. Feng analyzes the big data of Chinese patent litigation cases through graphs and examples. Explore. The last topic of the event was shared by Guo Huangying, Intellectual Property Manager of Nanjing Huaxun Intellectual Property Agency (General Partnership)-China's Patent Infringement Judgment Principles and New Developments. Manager Guo explained to everyone the principles of patent infringement judgment and the necessity of patent infringement search and analysis before producing and selling products. In the intellectual property industry, ECCOM has been providing high-quality and professional comprehensive intellectual property services to enterprises and universities one step at a time. It also hopes that under the leadership of the state and the government, it will contribute to the building of a strong intellectual property nation in China. Make a contribution.
2021-10-22
Types

Types of patents that are easily overlooked- Design Patent

Types of patents that are easily overlooked- Design Patent In recent years, as the public’s awareness of intellectual property has increased, people have begun to consciously use the patent law to protect their intellectual property rights. However, in the process of implementation, they often only focus on invention patent and utility model patent, and tend to ignore the protection of design patent. Recently, Midea sued Haotaitai for two models of CXW-300-D998 and CXW-300-D908 Haotaitai brand range hoods In the case of suspected infringement of its design patent (patent number: ZL201930621598.X), the Guangzhou Intellectual Property Court made a first-instance judgment after hearing that it determined that the two products of Haotaitai constituted infringement, and ordered it to immediately stop the infringement and compensate Midea, The company's economic losses and reasonable expenses totaled 360,000 yuan. In fact, appearance infringement cases have occurred from time to time before, such as: "Molly" blind box design patent case, "Siemens" switch design patent infringement dispute case received a compensation of 6 million yuan, three Casio watch design patents were infringed Received a compensation of 8.8 million yuan and so on. The reason why people ignore the protection of design patents, in the final analysis, is that they have insufficient knowledge of design patents. Today, let's take a look at what is protected by design patents and what rights protections can we apply for? Design patent definition: Article 2 of the "Patent Law", design patent, refers to a new design that is aesthetically pleasing and suitable for industrial applications based on the shape, pattern, or combination of products, and the combination of color, shape, and pattern. Protected range: The shape of the product; the pattern of the product; the shape and pattern of the product; the shape and color of the product; the pattern and color of the product; the shape, pattern and color of the product. Protection period: The term of protection for design patent rights is 15 years, calculated from the date of filing. What are the conditions for applying for a design patent? The design should be aesthetically pleasing Appearance patents should be suitable for industrial applications The design patent application should be novel The design patent application should be inventiveness What are the advantages and functions of design patents? Protect the rights and interests of enterprises in product designs and fight against infringements in market competition. To enhance brand value, the quality and quantity of patents are the embodiment of the company's innovation ability and core competitiveness. Receive consumer recognition. If a company's new product appearance is filed for a patent in a timely manner, its appearance design will enjoy the exclusive right. Nowadays, consumers often choose products with trendy and beautiful appearance when buying their products. Applying for a design patent is a necessary condition for applying for a high-tech enterprise.
2021-09-26
Colopl

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million   This August, Nintendo and a game developer Colopl announced that they have settled for patent infringement regarding White Cat Project (Shironeko Project in Japanese), a smartphone game developed by Colopl. Although both companies did not publicly share exact details of the settlement, at least it is sure that Colopl agreed to pay 3.3 billion yen (about US$30.2 million) as the settlement fee for the proceedings, including the future license of Nintendo's patents.    How did the battle begin?  Being developed and published by a Japanese game developer, Colopl, White Cat Project is a free-to-play action role-playing game for Android and iOS systems. The mobile game was launched in July 2014 as well as got a television anime adaptation in 2020. It is incredibly popular to have more than 50 million downloads. Furthermore, the game is set to receive a Switch version titled "Shironeko New Project".    In September 2016, Nintendo noted the Colopl's game and considered that the game had infringed on several of Nintendo's technology patents. The two companies communicated with each other for over a year; however, Nintendo did not accept the explanations from Colopl, and Nintendo filed a lawsuit against Colopl at the beginning of 2018.    Nintendo claimed that Colopl infringed 6 of its patents. These patents protect touch-screen joystick functionality (patent no. JP3734820), multiplayer connectivity (patent no. JP5595991, JP6271692), confirmation screens in sleep mode (patent no. JP4010533), character attacks based on touch input locations (patent no. JP4262217), and a shadow effect placed on characters hidden behind the game geometry (patent no. JP3637031).   These patents almost cover various ways of game technology, especially the patent  JP5595991 and JP6271692. Their patent family is wide-reaching, and many divisional applications of the family are pending in Japan. They protect a communication game system and its related devices. It is not easy to detect the patent's existence and boundary since this kind of hardcore technique is so common in the gaming field and our daily lives.     The five-year patent war has been settled.  After a five-year dispute, the situation appeared to turn in Nintendo's favor as the Switch maker increased its monetary demands, which convinced Colopl to strike a deal that lets it use the disputed patents. Furthermore, a Switch version of White Cat Project remains in the works at Colopl.    With the extraordinary losses of Colopl, the legal battle between the two companies came to an end.  
2021-09-09
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