CN  /  EN

imgboxbg

NEWS

苹果三星专利大战结局难料

  • Categories:最新消息
  • Author:
  • Origin:
  • Time of issue:2016-11-03 15:23
  • Views:

(Summary description)南京华讯报:万众期待的三星诉苹果案,10月中旬在美国最高法院打响。这是美国外观设计专利诉讼时隔131年,再次来到最高法院殿堂。  2012年,美国的一家陪审团裁定,基于三星智能手机的外观和功能,该公司侵犯了苹果iPhone的3项设计专利(包括智能手机的矩形圆角设计、黑屏16色圆圈设计)。这起诉讼所涉及的金额巨大:三星最初被命令赔偿近10亿美元,后来赔偿金额减少至5.48亿美元,并已支付给苹果。  

苹果三星专利大战结局难料

(Summary description)南京华讯报:万众期待的三星诉苹果案,10月中旬在美国最高法院打响。这是美国外观设计专利诉讼时隔131年,再次来到最高法院殿堂。  2012年,美国的一家陪审团裁定,基于三星智能手机的外观和功能,该公司侵犯了苹果iPhone的3项设计专利(包括智能手机的矩形圆角设计、黑屏16色圆圈设计)。这起诉讼所涉及的金额巨大:三星最初被命令赔偿近10亿美元,后来赔偿金额减少至5.48亿美元,并已支付给苹果。  

  • Categories:最新消息
  • Author:
  • Origin:
  • Time of issue:2016-11-03 15:23
  • Views:
Information

  南京华讯报:万众期待的三星诉苹果案,10月中旬在美国最高法院打响。这是美国外观设计专利诉讼时隔131年,再次来到最高法院殿堂。

  2012年,美国的一家陪审团裁定,基于三星智能手机的外观和功能,该公司侵犯了苹果iPhone的3项设计专利(包括智能手机的矩形圆角设计、黑屏16色圆圈设计)。这起诉讼所涉及的金额巨大:三星最初被命令赔偿近10亿美元,后来赔偿金额减少至5.48亿美元,并已支付给苹果。

  美国何以成为专利大国?三星与苹果这场世纪官司,谁是谁非?美国司法部与多家高科技公司一反常态支持三星,究竟有何隐情?

  南京华讯专利:天才之火添加利益之油

  在美国建立联邦制政府前,给发明授予专利的做法已为人们熟悉,并运用了好几个世纪。专利这种法律形式,至少在英国,已经是历史悠久的老古董了。

  美国是世界上最早实施《专利法》的国家之一,专利的历史几乎与建国史同步。1787年,参加制宪会议的南卡罗来纳州的代表平克尼倡议增加“给有用的发明授予专利,保障作者一定期限的排他性权利”。弗吉尼亚州代表麦迪逊建议“通过授予奖金和制度规定,鼓励有用知识与发明的进步”。

  就在这时,轮船发明人菲奇邀请制宪代表约翰逊参加他在费城特拉华河中举行的轮船实验。8月22日,制宪会议休会,轮船蒸汽马达开动后,一干制宪代表受邀登船,日后成为最高法院大法官的埃尔斯沃斯还兴致勃勃的亲自驾船。

  菲奇现身说法,强化了人们对专利作用的认识,“专利条款”毫无争议地入宪。美国宪法第1条第8款第8项,白纸黑字规定:“国会有权授予作者和发明人对其作品和发明一定期限内的专有权,以促进科学和实用技术的进步。”

  1790年,国会通过第一部《专利法》,华盛顿总统签字生效。3年后颁布第二部《专利法》,删除发明应该“非常有用且重要”的要求,以注册制取代了审查制。此后43年,美国注册了约1万项专利。早在1807年,美国专利授权量一举超过英国。

  美国法院宣称:“保护阳光下一切人造事物。”1792年,巴恩斯提出“每一个美国人都有要求其创新成果获得国家权力部门保护的宪法权利”。

  1849年,林肯拿下美国第6469号专利——一种越过浅滩的充气浮船,专利律师出身的他,代理多起专利案件。他的名言:“专利制度给天才之火添加利益之油”,广受传颂。

  200余年蓬勃发展的专利法,堪称美国强国梦的独门秘籍。无怪乎,1900年,日本专利局局长赴美考察后,感慨:“试看世界上哪些国家最富强,我应与之并驾齐驱。美国致强原因何在?依吾人观察,乃专利使然。”美国法学家伊凡强调:“过去一百年内,世界上最进步的国家,是以专利制度鼓励发明人的3个国家,美国正是其中翘楚。”

  苹果状告三星

  1842年,美国修改《专利法》,破天荒增加对外观设计的专利保护。法案规定:“任何人,通过自己的勤奋、智慧、努力和资金,发明了任何新的创造性的设计”,即可获得一项设计专利,设计专利的保护期限为7年。1842年,纽约的布鲁斯因其印刷活字获得美国第一号设计专利,到1965年,美国共授予20余万件设计专利。

  2011年4月,苹果公司一纸诉状,将三星公司告上美国加州法庭,理由是被告系列手机,“生搬硬套”地抄袭iPhone的设计(四边形外观圆角设计、边框设计、16个网格图标设计专利)。

  次年8月,圣何塞联邦法院开庭,法庭被前来观战的律师和记者挤得水泄不通。开庭陈述阶段,苹果、三星双方律师各执一词,攻防激烈。

  原告律师麦克希尼展示了三星内部分析文档,其中提到iPhone的硬件“很容易抄袭”,一口咬定三星刻意抄袭iPhone的滑动和多点触控功能。三星没有提供直接相关的专利设计证人,而派出不了解设计的工程师应答,表明三星并非原创设计。

  麦克希尼最后表示:“三星在美国出售了2270万部智能手机和平板电脑,获得了81.6亿美元的营收,苹果要求三星赔偿25亿美元损失。”“商业上的成功和发明某一样东西是有区别的。”三星律师范霍恩律师告诉陪审团,“三星并不是抄袭者,iPhone的早期原型机Johnny是抄袭索尼的。”他提醒陪审员,拿全美国市场营业额的81亿美元当作是赔偿金额的依据并不合理。

  庭审结束,经过21小时马拉松式的讨论,9人陪审团选择与苹果站在同一阵线,裁定三星恣意侵犯苹果设计专利权,必须赔偿10.5亿美元。得知判决结果,三星发表声明:“今天的判决不应该被视为是苹果的胜利,而是美国消费者的损失。”

  南京华讯:荒唐!百年前赔偿标准

  大喊冤枉的三星上诉到底。2015年上诉法院将赔偿金降至5.48亿美元。法官表示只能对专利法作字面解释,公共政策问题应由国会修法解决。

  三星选择设计专利赔偿部分,坚持告到最高法院。核心问题是:外观设计专利是否扼杀设计创新?三星侵权手机赔偿全部利润是否公平?

  鉴于外观设计专利诉讼一旦遭滥用,后患无穷,美国司法部作为“法庭之友”,强调法条中规定设计专利侵权将赔偿全部利润,但生产的产品并不一定等同于最终产品,有时可能只是最终产品的一个配件。最高法院应当撤销先前判决,将案件发回重审。

  高科技产品的性能才是销量的主要保证,外观设计的影响再大,也绝不可能排除功能性所有的功劳。对外观设计的过度保护,已不适用于电子时代,甚至催生出“专利流氓”。

  10月11日,最高法院开庭。首席大法官罗伯茨感慨:“或许我没能抓住案件的难点。但是对于我来讲,设计专利只是应用在手机的外部,而不能应用于所有的芯片、线缆等。因此,不应当以手机的全部利润来计算设计专利赔偿金额。”一锤定音,这意味着接下来的审理,明显对三星公司有利。

  原来苹果三星双方争议焦点的“赔偿设计专利侵权产品的全部利润”标准,要从131年前两家地毯公司设计专利官司谈起,被告净利润并不清楚。最高法院认为,外观设计“仅仅能够使用户饱饱眼福”,地毯本身的用料材质也是用户考虑的重要因素。最高法院将此案赔偿金额发回重审,并给出指导意见,每个案件赔多少呢?6美分。

  赢了专利侵权诉讼案,专利权人只获得6美分赔偿。美国国会坐不住了,议员批判“由于设计专利侵权无法得到赔偿,自从那个判决之后,专利办公室收到的设计专利申请锐减50%”。1887年,国会修改专利法法案,“使物品能够销售出去的是设计”,设计专利侵权被告以其全部利润承担赔偿责任,最少赔偿金为250美元。此后,最高法院再未审理过设计专利的案件,相关赔偿规定几经修改,成为美国法典第289条。

  国会当年修法将举证和赔偿责任施加于侵权方,目的在于保护专利权人,鼓励创新,惩戒抄袭者。当时保护一个外观设计专利就保护了一件产品的整体。但在科技高度发展的今天,一件高科技产品通常都包含大量外观设计专利,侵权赔偿金额该如何计算?按照法条严格执行,就会出现:一个产品侵犯两件设计专利,全部利润都不够赔。

  时至今日,美国法院依然沿用百年前旧标准,这也就解释了为什么苹果设计专利侵权的赔偿金额会远高于其他专利的赔偿金额。要知道,大名鼎鼎的“滑动解锁”发明专利,只需三星赔偿300万美元,而区区外观设计专利,三星竟要赔偿4亿美元。

  难怪庭审结束后,三星发表声明:“按照苹果方面的说法,一项智能手机设计功能专利的持有者,有权从整个手机的销售中获利。鉴于与智能手机有关的专利超过20万项,这种裁决就低估了剩余智能手机专利持有者所作出的贡献。希望最高法院能够给出一个对设计专利法条公平合理的解释。”

  外观设计专利究竟有没有一百年前的国会想得那么重要,就要看最高法院几位大法官的想法。这场专利世纪官司的结局,还请拭目以待。

Electronic

Electronic Arts pledges free use for five accessibility patents

Electronic Arts pledges free use for five accessibility patents Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.  Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version. Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.  The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The code of the mentioned technology is published on EA’s GitHub, and it is open to all developers. Thus, the developers can use it or adapt it for their games without spending the costs to research. It is good that EA shares the patents for free use and aims to create an accessibility-increased gaming environment for players. However, it is not “unconditional” to use the listed patents. In the pledge, EA mentioned that it may terminate the promise for a specific party which files a patent infringement lawsuit or other patent proceedings against EA. We can see parts of EV’s ambition behind the announcement—to build a large game developer league and a community of shared interests.     Reference: https://www.ea.com/commitments/positive-play/accessibility-patent-pledge https://iknow.stpi.narl.org.tw/Post/Read.aspx?PostID=14562 https://www.polygon.com/22639469/apex-legends-electronic-arts-patent-pledge-accessibility-developers https://www.theverge.com/2021/8/24/22638535/ea-accessibility-patent-pledge-apex-legends-ping-system https://www.gamesradar.com/ea-secures-a-patent-for-the-apex-legends-ping-system-and-its-giving-it-away-for-free/ https://dotesports.com/apex-legends/news/apex-legends-ping-system-is-now-patent-free-for-accessibility https://www.nintendolife.com/news/2021/08/apex_legends_ping_system_now_patent-free_as_ea_announces_accessibility_pledge Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.    Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version.   Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.    The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The
2021-10-22
The

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully!

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully! In response to the call for building a strong country with intellectual property rights, at 2 o'clock in the afternoon of October 21, the forum on "China's reform measures related to intellectual property rights and new trends in patent litigation" will be successfully held in Nanjing Jiangbei New District Industrial Technology Research and Innovation Park. The event was hosted by the Science and Technology Innovation Bureau of Nanjing Jiangbei New Area Management Committee, Nanjing Jiangbei New Area Industrial Technology Research and Innovation Park, Nanjing Intellectual Property Rights Protection Assistance Center Jiangbei New District Center, Nanjing Huaxun Intellectual Property Consultant Co., Ltd., Nanjing Intellectual Property Co-organized by the Protection Center (Nanjing Intellectual Property Rights Protection Assistance Center), Taiwan Pharmaceutical Development Association, and Gene Online. The director of Nanjing Intellectual Property Protection Center, Mou Xiaojian, delivered a speech. Director Mu expressed his warm congratulations on the holding of this event and introduced in detail the new pattern of intellectual property protection in Nanjing. He said: At present, Nanjing has implemented a rights protection assistance network in the municipal area. With full coverage, Nanjing Intellectual Property Protection Center is willing to closely communicate and interact with Nanjing's innovation entities, and provide relevant public welfare services such as rapid pre-review, rapid rights protection, and comprehensive utilization for enterprises in need. In addition, Huang Funan, CEO of Gene Online, was unable to come to congratulate due to the epidemic, and recorded a congratulatory video. In the video, he said: China Innovative Pharmaceuticals has already made many outstanding achievements on the international stage, and these are inseparable from intellectual property rights. The support of the company can also show the importance of intellectual property rights to biotechnology and pharmaceutical companies. This event invites four industry experts to focus on China's reform measures related to intellectual property rights and new trends in patent litigation, discuss with companies and universities, and make arrangements in advance. Dr. Qingchen Hou, general manager of Nanjing Huaxun Intellectual Property Consulting Co., Ltd., introduced the "Guidelines for Building a Powerful Country with Intellectual Property Rights (2021-2035)" and explained his views from four aspects: background, strategic layout, overall requirements, and organizational guarantees. . Subsequently, a detailed analysis of China's patent linkage system was carried out, and compared with the same types of cases at home and abroad, questions were raised: Why should we reward the first person who successfully challenged patents? Not the first person to file a P4 application? And have a series of discussions with you. Director Jiang Haijun of the Intellectual Property Protection Legal Committee of the Nanjing Lawyers Association gave a speech on three points: the problems after the amendment of the patent law, the enforceability of the amount of compensation, and the legal conflicts related to service inventions. Regarding the patent right evaluation report, he emphasized that the patentee, interested party or accused infringer can also proactively issue a patent right evaluation report. "Patent is a work of art that combines technology and law" is a message shared by Mr. Feng Tao from Jiangsu Junbo Law Firm at this event. Mr. Feng analyzes the big data of Chinese patent litigation cases through graphs and examples. Explore. The last topic of the event was shared by Guo Huangying, Intellectual Property Manager of Nanjing Huaxun Intellectual Property Agency (General Partnership)-China's Patent Infringement Judgment Principles and New Developments. Manager Guo explained to everyone the principles of patent infringement judgment and the necessity of patent infringement search and analysis before producing and selling products. In the intellectual property industry, ECCOM has been providing high-quality and professional comprehensive intellectual property services to enterprises and universities one step at a time. It also hopes that under the leadership of the state and the government, it will contribute to the building of a strong intellectual property nation in China. Make a contribution.
2021-10-22
Types

Types of patents that are easily overlooked- Design Patent

Types of patents that are easily overlooked- Design Patent In recent years, as the public’s awareness of intellectual property has increased, people have begun to consciously use the patent law to protect their intellectual property rights. However, in the process of implementation, they often only focus on invention patent and utility model patent, and tend to ignore the protection of design patent. Recently, Midea sued Haotaitai for two models of CXW-300-D998 and CXW-300-D908 Haotaitai brand range hoods In the case of suspected infringement of its design patent (patent number: ZL201930621598.X), the Guangzhou Intellectual Property Court made a first-instance judgment after hearing that it determined that the two products of Haotaitai constituted infringement, and ordered it to immediately stop the infringement and compensate Midea, The company's economic losses and reasonable expenses totaled 360,000 yuan. In fact, appearance infringement cases have occurred from time to time before, such as: "Molly" blind box design patent case, "Siemens" switch design patent infringement dispute case received a compensation of 6 million yuan, three Casio watch design patents were infringed Received a compensation of 8.8 million yuan and so on. The reason why people ignore the protection of design patents, in the final analysis, is that they have insufficient knowledge of design patents. Today, let's take a look at what is protected by design patents and what rights protections can we apply for? Design patent definition: Article 2 of the "Patent Law", design patent, refers to a new design that is aesthetically pleasing and suitable for industrial applications based on the shape, pattern, or combination of products, and the combination of color, shape, and pattern. Protected range: The shape of the product; the pattern of the product; the shape and pattern of the product; the shape and color of the product; the pattern and color of the product; the shape, pattern and color of the product. Protection period: The term of protection for design patent rights is 15 years, calculated from the date of filing. What are the conditions for applying for a design patent? The design should be aesthetically pleasing Appearance patents should be suitable for industrial applications The design patent application should be novel The design patent application should be inventiveness What are the advantages and functions of design patents? Protect the rights and interests of enterprises in product designs and fight against infringements in market competition. To enhance brand value, the quality and quantity of patents are the embodiment of the company's innovation ability and core competitiveness. Receive consumer recognition. If a company's new product appearance is filed for a patent in a timely manner, its appearance design will enjoy the exclusive right. Nowadays, consumers often choose products with trendy and beautiful appearance when buying their products. Applying for a design patent is a necessary condition for applying for a high-tech enterprise.
2021-09-26
Colopl

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million   This August, Nintendo and a game developer Colopl announced that they have settled for patent infringement regarding White Cat Project (Shironeko Project in Japanese), a smartphone game developed by Colopl. Although both companies did not publicly share exact details of the settlement, at least it is sure that Colopl agreed to pay 3.3 billion yen (about US$30.2 million) as the settlement fee for the proceedings, including the future license of Nintendo's patents.    How did the battle begin?  Being developed and published by a Japanese game developer, Colopl, White Cat Project is a free-to-play action role-playing game for Android and iOS systems. The mobile game was launched in July 2014 as well as got a television anime adaptation in 2020. It is incredibly popular to have more than 50 million downloads. Furthermore, the game is set to receive a Switch version titled "Shironeko New Project".    In September 2016, Nintendo noted the Colopl's game and considered that the game had infringed on several of Nintendo's technology patents. The two companies communicated with each other for over a year; however, Nintendo did not accept the explanations from Colopl, and Nintendo filed a lawsuit against Colopl at the beginning of 2018.    Nintendo claimed that Colopl infringed 6 of its patents. These patents protect touch-screen joystick functionality (patent no. JP3734820), multiplayer connectivity (patent no. JP5595991, JP6271692), confirmation screens in sleep mode (patent no. JP4010533), character attacks based on touch input locations (patent no. JP4262217), and a shadow effect placed on characters hidden behind the game geometry (patent no. JP3637031).   These patents almost cover various ways of game technology, especially the patent  JP5595991 and JP6271692. Their patent family is wide-reaching, and many divisional applications of the family are pending in Japan. They protect a communication game system and its related devices. It is not easy to detect the patent's existence and boundary since this kind of hardcore technique is so common in the gaming field and our daily lives.     The five-year patent war has been settled.  After a five-year dispute, the situation appeared to turn in Nintendo's favor as the Switch maker increased its monetary demands, which convinced Colopl to strike a deal that lets it use the disputed patents. Furthermore, a Switch version of White Cat Project remains in the works at Colopl.    With the extraordinary losses of Colopl, the legal battle between the two companies came to an end.  
2021-09-09
Previous page
1
2
136
底部
这是描述信息

2001, 20th Floor, Block B, Ascendas Building, No. 88 Jiangmiao Road, Jiangbei New District, Nanjing City, Jiangsu Province

Copyright ◎Nanjing Huaxun Intellectual Property Consultant Co., Ltd.

苏ICP备xxxxxx号-1     Powered by: www.300.cn

这是描述信息
这是描述信息
这是描述信息
这是描述信息
这是描述信息