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专利技术走出去,企业出海直面专利遭遇战

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(Summary description)近几个月来,国内手机制造企业接连主张专利权保护。据南京华讯了解,今年5月,华为公司在中国和美国同时对三星公司提起知识产权诉讼。华为在诉讼中要求三星公司就其知识产权侵权行为对华为进行赔偿,这些知识产权包括涉及通信技术的高价值专利和三星手机使用的软件。7月初,华为再次在美国提起专利诉讼,指控美国无线运营商T-Mobile拒绝与其达成专利许可协议,并继续侵犯自己的专利权。  通讯领域被誉为“专利丛林”,

专利技术走出去,企业出海直面专利遭遇战

(Summary description)近几个月来,国内手机制造企业接连主张专利权保护。据南京华讯了解,今年5月,华为公司在中国和美国同时对三星公司提起知识产权诉讼。华为在诉讼中要求三星公司就其知识产权侵权行为对华为进行赔偿,这些知识产权包括涉及通信技术的高价值专利和三星手机使用的软件。7月初,华为再次在美国提起专利诉讼,指控美国无线运营商T-Mobile拒绝与其达成专利许可协议,并继续侵犯自己的专利权。  通讯领域被誉为“专利丛林”,

  • Categories:最新消息
  • Author:
  • Origin:
  • Time of issue:2016-07-29 16:44
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Information

  近几个月来,国内手机制造企业接连主张专利权保护。据南京华讯了解,今年5月,华为公司在中国和美国同时对三星公司提起知识产权诉讼。华为在诉讼中要求三星公司就其知识产权侵权行为对华为进行赔偿,这些知识产权包括涉及通信技术的高价值专利和三星手机使用的软件。7月初,华为再次在美国提起专利诉讼,指控美国无线运营商T-Mobile拒绝与其达成专利许可协议,并继续侵犯自己的专利权。

  通讯领域被誉为“专利丛林”,一部小小的手机上就能高度集成数以万计的科技专利。过去由于核心专利往往掌握在国外几家科技巨头的手中,因此国内手机厂商长久以来饱受海外厂商的专利保护困扰,在“出海”发展过程中频频遭遇阻碍。

  华为在海外的反击,一定程度上反映了国内科技企业发展出现的新变化。布局专利已成为众多科技创新型企业突破“红海”的选择。

  专利维权已成为全球竞争重要的商业策略

  落幕不久的欧洲杯上,许多球迷都发现,在其举办地法国的各大球场,场边广告牌里醒目地出现中国企业“海信”的标志。这样的场景近些年来逐渐增多,成为中国科技企业在海外“开疆拓土”的一个缩影。

  改革开放近40年来,中国制造业的发展大致经历了几个发展阶段。起初,国外公司凭借资金、技术等优势大举进入中国市场,但很快中国的制造业企业就在模仿与赶超中“收复失地”,近年已反过来呈现出大举“出海”之势。

  南京华讯认为专利技术“走出去”也是制造业“出海”的重要一环。有学者就此分析指出,中国技术企业“走出去”的制度背景有两大方面,其一是中国专利体制的不断完善以及国际专利体制的一体化,其二是中国在改革开放以来伴随着“走出去”战略的推动,逐步融入了全球经济,从而在包括技术在内的多维度都开始了国际之路。

  然而,中国通讯标准化协会理事赵粮博士表示,中国科技企业要“走出去”需要跨过不少门槛,否则一些问题就可能成为隐藏着的“炸弹”。

  前些年某国产手机在拓展印度市场时就深陷专利纠纷的泥潭。在国内,该公司在短时间内迅速蹿红。2014年底,爱立信以该公司侵犯其基础专利为由在印度提起诉讼,要求印度法院禁售公司手机,并要求其赔偿相关损失。

  由于知识产权具有地域性,因此即使在中国不具有专利权的技术,也可能在国外具有专利权。许多专利诉讼实际上都是跨国公司在感受到来自中国企业的竞争压力之后舞出的知识产权“大棒”,专利诉讼由于其高额诉讼费、天价赔偿的特点,已成为纳入跨国公司考虑范畴的重要商业策略。

  专利法律风险往往事关企业生死

  手机通讯领域的专利已经发展到了几乎无法避开的程度。当技术专利已经高度密集到不可能再通过另一条完全不同的技术路径进行开发,科技企业必须正视在专利上可能遭遇的法律风险。

  企业生产经营和市场竞争的很多环节都会产生专利风险,在产品的研发、专利申请、生产加工、市场营销等环节都存在着由专利带来的不确定性,从而对企业的经营目标产生影响。

  南京华讯专家分析说,一旦在专利纠纷中败诉,首先碰到的就是停止使用专利的问题,至少意味着相关产品不得再行生产,这往往事关一个企业的生死。即使在专利诉讼进行过程中,法院也有可能先行下达禁令,使得涉事企业损失惨重。

  除了被要求停止侵权之外,中国科技企业在与国外公司竞争海内外市场时,遭遇的主要法律风险还来自于巨额赔偿。

  在美国等拥有发达的专利保护体系并聚集了大量科技企业的国家和地区,往往存在着科技公司在漫长的专利诉讼中“消失”的现象。其中一些公司是因为无法承受专利诉讼败诉后的高昂赔偿,干脆提出让对方将自己收购;而另外一些公司,即使赢得了诉讼,耗时数年需支付的律师费也可能造成其破产。

  在我国,随着国家知识产权战略的实施,人民法院不断强化知识产权司法改革,知识产权保护得到了强化。2015年北京、上海、广州知识产权法院开始运作,知识产权专门法院的成立更加表明我国加大知识产权司法保护力度的决心,“如果前些年还存在侥幸心理的话,那么在此类案件常常受到全球关注的今天,必须要转变自身观念。”南京华讯表示。

  没有专利“炮弹”,就没有谈判筹码

  面对在全球竞争中随时面临的风险,如何才能突破掣肘?

  关键是企业储备足够的专利‘炮弹’。在科技企业之间既有竞争,也有合作。例如在通信业,两个公司签订专利许可时,专利许可数量多的一方通常要向数量少的一方收取专利费。由于几乎所有公司在产品研发过程中都绕不开其他公司掌握的专利,因此比较好的竞争策略就是,通过实现彼此之间专利拥有量的势均力敌,从而拥有坐下来谈判的筹码。

  以在海外频频出击的华为公司为例,据华为公布的相关数据显示,华为2015年研发投入达到92亿美元,占总销售额的15%以上,超过苹果的85亿美元。华为在过去10年的研发总投入超过了370亿美元,截至2015年12月31日,华为累计共获得专利授权达到50377件,累计申请中国专利达到52550件,累计申请外国专利达到30613件。其中,90%以上专利为发明专利。

  在当前国际知识产权体制下,虽然以专利跨国申请的技术“走出去”面临着专利制度的系统成本,但随着中国企业创新能力的提高和知识产权观念的改变,中国企业技术“走出去”正在成为中国经济快速发展的一种现象。

  今年6月7日,国家知识产权局知识产权发展研究中心发布了《2015年中国知识产权发展状况报告》。《报告》显示,我国知识产权发展水平已位居世界中上游,总体实力与世界一流的差距进一步缩小。但同时,当前中国的海外专利申请主要还是分布在通信和电子行业,行业相对集中,反映出我国作为一个发展中国家,只是在少部分新兴行业中具有技术优势,而要实现在全技术领域的优势或在更多行业与发达国家比肩还有较长的路要走。

  在未来的发展趋势上,首先需要增加自身研发能力,但同时在知识产权的法律层面,需要持续投入完成自身的知识产权队伍建设并寻求专利律师的法律服务,中国科技企业的高速发展必然会经历这样一个阶段。

Electronic

Electronic Arts pledges free use for five accessibility patents

Electronic Arts pledges free use for five accessibility patents Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.  Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version. Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.  The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The code of the mentioned technology is published on EA’s GitHub, and it is open to all developers. Thus, the developers can use it or adapt it for their games without spending the costs to research. It is good that EA shares the patents for free use and aims to create an accessibility-increased gaming environment for players. However, it is not “unconditional” to use the listed patents. In the pledge, EA mentioned that it may terminate the promise for a specific party which files a patent infringement lawsuit or other patent proceedings against EA. We can see parts of EV’s ambition behind the announcement—to build a large game developer league and a community of shared interests.     Reference: https://www.ea.com/commitments/positive-play/accessibility-patent-pledge https://iknow.stpi.narl.org.tw/Post/Read.aspx?PostID=14562 https://www.polygon.com/22639469/apex-legends-electronic-arts-patent-pledge-accessibility-developers https://www.theverge.com/2021/8/24/22638535/ea-accessibility-patent-pledge-apex-legends-ping-system https://www.gamesradar.com/ea-secures-a-patent-for-the-apex-legends-ping-system-and-its-giving-it-away-for-free/ https://dotesports.com/apex-legends/news/apex-legends-ping-system-is-now-patent-free-for-accessibility https://www.nintendolife.com/news/2021/08/apex_legends_ping_system_now_patent-free_as_ea_announces_accessibility_pledge Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.    Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version.   Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.    The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The
2021-10-22
The

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully!

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully! In response to the call for building a strong country with intellectual property rights, at 2 o'clock in the afternoon of October 21, the forum on "China's reform measures related to intellectual property rights and new trends in patent litigation" will be successfully held in Nanjing Jiangbei New District Industrial Technology Research and Innovation Park. The event was hosted by the Science and Technology Innovation Bureau of Nanjing Jiangbei New Area Management Committee, Nanjing Jiangbei New Area Industrial Technology Research and Innovation Park, Nanjing Intellectual Property Rights Protection Assistance Center Jiangbei New District Center, Nanjing Huaxun Intellectual Property Consultant Co., Ltd., Nanjing Intellectual Property Co-organized by the Protection Center (Nanjing Intellectual Property Rights Protection Assistance Center), Taiwan Pharmaceutical Development Association, and Gene Online. The director of Nanjing Intellectual Property Protection Center, Mou Xiaojian, delivered a speech. Director Mu expressed his warm congratulations on the holding of this event and introduced in detail the new pattern of intellectual property protection in Nanjing. He said: At present, Nanjing has implemented a rights protection assistance network in the municipal area. With full coverage, Nanjing Intellectual Property Protection Center is willing to closely communicate and interact with Nanjing's innovation entities, and provide relevant public welfare services such as rapid pre-review, rapid rights protection, and comprehensive utilization for enterprises in need. In addition, Huang Funan, CEO of Gene Online, was unable to come to congratulate due to the epidemic, and recorded a congratulatory video. In the video, he said: China Innovative Pharmaceuticals has already made many outstanding achievements on the international stage, and these are inseparable from intellectual property rights. The support of the company can also show the importance of intellectual property rights to biotechnology and pharmaceutical companies. This event invites four industry experts to focus on China's reform measures related to intellectual property rights and new trends in patent litigation, discuss with companies and universities, and make arrangements in advance. Dr. Qingchen Hou, general manager of Nanjing Huaxun Intellectual Property Consulting Co., Ltd., introduced the "Guidelines for Building a Powerful Country with Intellectual Property Rights (2021-2035)" and explained his views from four aspects: background, strategic layout, overall requirements, and organizational guarantees. . Subsequently, a detailed analysis of China's patent linkage system was carried out, and compared with the same types of cases at home and abroad, questions were raised: Why should we reward the first person who successfully challenged patents? Not the first person to file a P4 application? And have a series of discussions with you. Director Jiang Haijun of the Intellectual Property Protection Legal Committee of the Nanjing Lawyers Association gave a speech on three points: the problems after the amendment of the patent law, the enforceability of the amount of compensation, and the legal conflicts related to service inventions. Regarding the patent right evaluation report, he emphasized that the patentee, interested party or accused infringer can also proactively issue a patent right evaluation report. "Patent is a work of art that combines technology and law" is a message shared by Mr. Feng Tao from Jiangsu Junbo Law Firm at this event. Mr. Feng analyzes the big data of Chinese patent litigation cases through graphs and examples. Explore. The last topic of the event was shared by Guo Huangying, Intellectual Property Manager of Nanjing Huaxun Intellectual Property Agency (General Partnership)-China's Patent Infringement Judgment Principles and New Developments. Manager Guo explained to everyone the principles of patent infringement judgment and the necessity of patent infringement search and analysis before producing and selling products. In the intellectual property industry, ECCOM has been providing high-quality and professional comprehensive intellectual property services to enterprises and universities one step at a time. It also hopes that under the leadership of the state and the government, it will contribute to the building of a strong intellectual property nation in China. Make a contribution.
2021-10-22
Types

Types of patents that are easily overlooked- Design Patent

Types of patents that are easily overlooked- Design Patent In recent years, as the public’s awareness of intellectual property has increased, people have begun to consciously use the patent law to protect their intellectual property rights. However, in the process of implementation, they often only focus on invention patent and utility model patent, and tend to ignore the protection of design patent. Recently, Midea sued Haotaitai for two models of CXW-300-D998 and CXW-300-D908 Haotaitai brand range hoods In the case of suspected infringement of its design patent (patent number: ZL201930621598.X), the Guangzhou Intellectual Property Court made a first-instance judgment after hearing that it determined that the two products of Haotaitai constituted infringement, and ordered it to immediately stop the infringement and compensate Midea, The company's economic losses and reasonable expenses totaled 360,000 yuan. In fact, appearance infringement cases have occurred from time to time before, such as: "Molly" blind box design patent case, "Siemens" switch design patent infringement dispute case received a compensation of 6 million yuan, three Casio watch design patents were infringed Received a compensation of 8.8 million yuan and so on. The reason why people ignore the protection of design patents, in the final analysis, is that they have insufficient knowledge of design patents. Today, let's take a look at what is protected by design patents and what rights protections can we apply for? Design patent definition: Article 2 of the "Patent Law", design patent, refers to a new design that is aesthetically pleasing and suitable for industrial applications based on the shape, pattern, or combination of products, and the combination of color, shape, and pattern. Protected range: The shape of the product; the pattern of the product; the shape and pattern of the product; the shape and color of the product; the pattern and color of the product; the shape, pattern and color of the product. Protection period: The term of protection for design patent rights is 15 years, calculated from the date of filing. What are the conditions for applying for a design patent? The design should be aesthetically pleasing Appearance patents should be suitable for industrial applications The design patent application should be novel The design patent application should be inventiveness What are the advantages and functions of design patents? Protect the rights and interests of enterprises in product designs and fight against infringements in market competition. To enhance brand value, the quality and quantity of patents are the embodiment of the company's innovation ability and core competitiveness. Receive consumer recognition. If a company's new product appearance is filed for a patent in a timely manner, its appearance design will enjoy the exclusive right. Nowadays, consumers often choose products with trendy and beautiful appearance when buying their products. Applying for a design patent is a necessary condition for applying for a high-tech enterprise.
2021-09-26
Colopl

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million   This August, Nintendo and a game developer Colopl announced that they have settled for patent infringement regarding White Cat Project (Shironeko Project in Japanese), a smartphone game developed by Colopl. Although both companies did not publicly share exact details of the settlement, at least it is sure that Colopl agreed to pay 3.3 billion yen (about US$30.2 million) as the settlement fee for the proceedings, including the future license of Nintendo's patents.    How did the battle begin?  Being developed and published by a Japanese game developer, Colopl, White Cat Project is a free-to-play action role-playing game for Android and iOS systems. The mobile game was launched in July 2014 as well as got a television anime adaptation in 2020. It is incredibly popular to have more than 50 million downloads. Furthermore, the game is set to receive a Switch version titled "Shironeko New Project".    In September 2016, Nintendo noted the Colopl's game and considered that the game had infringed on several of Nintendo's technology patents. The two companies communicated with each other for over a year; however, Nintendo did not accept the explanations from Colopl, and Nintendo filed a lawsuit against Colopl at the beginning of 2018.    Nintendo claimed that Colopl infringed 6 of its patents. These patents protect touch-screen joystick functionality (patent no. JP3734820), multiplayer connectivity (patent no. JP5595991, JP6271692), confirmation screens in sleep mode (patent no. JP4010533), character attacks based on touch input locations (patent no. JP4262217), and a shadow effect placed on characters hidden behind the game geometry (patent no. JP3637031).   These patents almost cover various ways of game technology, especially the patent  JP5595991 and JP6271692. Their patent family is wide-reaching, and many divisional applications of the family are pending in Japan. They protect a communication game system and its related devices. It is not easy to detect the patent's existence and boundary since this kind of hardcore technique is so common in the gaming field and our daily lives.     The five-year patent war has been settled.  After a five-year dispute, the situation appeared to turn in Nintendo's favor as the Switch maker increased its monetary demands, which convinced Colopl to strike a deal that lets it use the disputed patents. Furthermore, a Switch version of White Cat Project remains in the works at Colopl.    With the extraordinary losses of Colopl, the legal battle between the two companies came to an end.  
2021-09-09
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