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专利申请为什么要找代理机构

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  • Time of issue:2016-11-24 13:39
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(Summary description)今天南京华讯美国专利来给大家讲一下,申请专利为啥也要找代理机构呢?  按理说,发明人对自己的技术肯定比代理人更了解,自己去申请完全没有问题。那为啥专利代理机构的代理申请量反而是逐年在提高呢?  大侠总结了一下主要有以下原因:  一、专利申请文件的准备  专利申请材料是有一定标准和要求的,根据相关规定申请文件应当包括:发明专利请求书、摘要、摘要附图(适用时)、说明书、权利要求书、说明书附图(适用时)

专利申请为什么要找代理机构

(Summary description)今天南京华讯美国专利来给大家讲一下,申请专利为啥也要找代理机构呢?  按理说,发明人对自己的技术肯定比代理人更了解,自己去申请完全没有问题。那为啥专利代理机构的代理申请量反而是逐年在提高呢?  大侠总结了一下主要有以下原因:  一、专利申请文件的准备  专利申请材料是有一定标准和要求的,根据相关规定申请文件应当包括:发明专利请求书、摘要、摘要附图(适用时)、说明书、权利要求书、说明书附图(适用时)

  • Categories:最新消息
  • Author:
  • Origin:
  • Time of issue:2016-11-24 13:39
  • Views:
Information

  今天南京华讯美国专利来给大家讲一下,申请专利为啥也要找代理机构呢?

  按理说,发明人对自己的技术肯定比代理人更了解,自己去申请完全没有问题。那为啥专利代理机构的代理申请量反而是逐年在提高呢?

  大侠总结了一下主要有以下原因:

  一、专利申请文件的准备

  专利申请材料是有一定标准和要求的,根据相关规定申请文件应当包括:发明专利请求书、摘要、摘要附图(适用时)、说明书、权利要求书、说明书附图(适用时),各一式两份。

  虽然如前面所说,发明人对技术本身的了解,肯定是要优于代理人的,但是发明人一般没有撰写申请材料的经验,很容易出错或者撰写得不完善,导致后期多次补正。

  而专业的代理人,因为经过专业的培训,通过国家的相关考试,并长期从事相关撰写工作。在文件格式本身上是不会出错的,更不会因此影响申请进度。

  其次,就申请人所担心的“技术理解”问题,也是基本上不存在的。

  因为代理人也是要分“行业”的,除了他们基本上都是本行业的专家外,在撰写技术之前会大量的研读、学习发明的技术材料,并和发明人多次沟通,最终会将技术以最优的状态呈现上去。

  二、技术的保密

  很多人对申请专利有一个误区,认为专利申请自始自终所有的材料都是保密的。但是专利申请有一个核心的原则就是:“以公开换保护”,也就是说所有的申请文件最终会呈现到公众面前,而任何人都是可以查阅到的。

  很多发明人自己撰写专利技术的时候,要么因为不清楚这个原则,把自己的核心机密充分的公开在申请材料里,除了导致自己的保护范围过窄之外,任何人都容易轻易模仿;

  要么因为知道这个原则,从而不必要地过多隐藏自己的技术,导致最终专利不能获权,或者是获权也起不到什么保护作用。

  而有经验的代理人在撰写申请材料的时候,除了会模糊化处理一些核心数据、步骤之外,又会尽可能的扩大权利要求的保护范围,让申请人的利益最大化。

  上面两点讲的是技术材料准备时可能会出现的问题。不过,也不要轻易认为专利提交申请之后就万事大吉了,其实“九九八十一难”才刚刚开始。

  三、申请及答复

  即便是相对于几年前,专利审查速度已经大大加快了,但是专利申请的时间还是相对比较久,特别是发明专利平均需要一年半到两年的时间。

  而实用新型和外观设计还好,审查流程没有那么复杂,但是申请发明专利会经过:形式审查、公开、实质审查、下发审查意见等阶段。

  比如其中的公开阶段,如果没去主动提出提前公开,会导致专利到18个月后才会公开;而公开后的是实质审查也需要申请人自己去主动提出,不然专利审查就一直处于搁置阶段。

  一般的个人/企业,要么不知道这些规定,要么没有精力一直监控申请的流程,因为这样专利视为被撤回的案子也不在少数。

  此外

  专利在实质审查过程中,如果审查员觉得专利有问题的话,就会下发审查意见。

  这个审查意见需要在规定的时间内答复,如果答复不及时,专利就只有失效的命运了。

  并且审查意见下发的频率,除了和技术本身有关外,和专利材料撰写的质量也有密切的关系。

  另外,和商标不一样的是,专利在授权之后并不是直接等着证书下发,国知局首先会下发《专利授权通知书》及《办理登记印刷通知书》,除了告诉申请人专利授权了之外,就是让申请人交钱办证。

  如果错过了,辛辛苦苦申请的专利就会失效。从业多年,专利授权了申请人都不知道、也没有去交办登费而专利失效的案子也见了不少。

  正所谓:专业的事情交给专业的人来做。如果交给代理机构,从头到尾有专业持续管控,不会让这些事情发生。

  最后还需要注意的是

  假定申请人最终拿证了,那么就万事大吉了?NO NO NO ,专利还得保护十年或者二十年呢。这十年、二十年,每年都得缴!年!费!

  大侠之前的文章也讲过,如果不缴纳年费会导致专利权丧失的。

  另外,如果因为技术太好、或者其他原因招致别人的嫉恨,其他人是可以对专利提出无效宣告申请的。而个人或者一般的企业,是没有精力和专业知识来应对诉讼的。交给代理机构,也可免后顾之忧。

  最关键的是,申请人自己去申请的话,后期国知局下发的所有通知都会寄到申请人最初申请专利时所留的地址,谁能保证这么长的时间内不搬家、企业地址不变更?而这些通知大多数都是有时效性的,如果错过了会造成巨大的损失。

  所以还是那句话,专业的事情交给专业的人来做,技术研发靠你们,而技术保护靠我们代理机构,这样才能把申请人的利益最大化。

Electronic

Electronic Arts pledges free use for five accessibility patents

Electronic Arts pledges free use for five accessibility patents Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.  Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version. Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.  The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The code of the mentioned technology is published on EA’s GitHub, and it is open to all developers. Thus, the developers can use it or adapt it for their games without spending the costs to research. It is good that EA shares the patents for free use and aims to create an accessibility-increased gaming environment for players. However, it is not “unconditional” to use the listed patents. In the pledge, EA mentioned that it may terminate the promise for a specific party which files a patent infringement lawsuit or other patent proceedings against EA. We can see parts of EV’s ambition behind the announcement—to build a large game developer league and a community of shared interests.     Reference: https://www.ea.com/commitments/positive-play/accessibility-patent-pledge https://iknow.stpi.narl.org.tw/Post/Read.aspx?PostID=14562 https://www.polygon.com/22639469/apex-legends-electronic-arts-patent-pledge-accessibility-developers https://www.theverge.com/2021/8/24/22638535/ea-accessibility-patent-pledge-apex-legends-ping-system https://www.gamesradar.com/ea-secures-a-patent-for-the-apex-legends-ping-system-and-its-giving-it-away-for-free/ https://dotesports.com/apex-legends/news/apex-legends-ping-system-is-now-patent-free-for-accessibility https://www.nintendolife.com/news/2021/08/apex_legends_ping_system_now_patent-free_as_ea_announces_accessibility_pledge Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.    Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version.   Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.    The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The
2021-10-22
The

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully!

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully! In response to the call for building a strong country with intellectual property rights, at 2 o'clock in the afternoon of October 21, the forum on "China's reform measures related to intellectual property rights and new trends in patent litigation" will be successfully held in Nanjing Jiangbei New District Industrial Technology Research and Innovation Park. The event was hosted by the Science and Technology Innovation Bureau of Nanjing Jiangbei New Area Management Committee, Nanjing Jiangbei New Area Industrial Technology Research and Innovation Park, Nanjing Intellectual Property Rights Protection Assistance Center Jiangbei New District Center, Nanjing Huaxun Intellectual Property Consultant Co., Ltd., Nanjing Intellectual Property Co-organized by the Protection Center (Nanjing Intellectual Property Rights Protection Assistance Center), Taiwan Pharmaceutical Development Association, and Gene Online. The director of Nanjing Intellectual Property Protection Center, Mou Xiaojian, delivered a speech. Director Mu expressed his warm congratulations on the holding of this event and introduced in detail the new pattern of intellectual property protection in Nanjing. He said: At present, Nanjing has implemented a rights protection assistance network in the municipal area. With full coverage, Nanjing Intellectual Property Protection Center is willing to closely communicate and interact with Nanjing's innovation entities, and provide relevant public welfare services such as rapid pre-review, rapid rights protection, and comprehensive utilization for enterprises in need. In addition, Huang Funan, CEO of Gene Online, was unable to come to congratulate due to the epidemic, and recorded a congratulatory video. In the video, he said: China Innovative Pharmaceuticals has already made many outstanding achievements on the international stage, and these are inseparable from intellectual property rights. The support of the company can also show the importance of intellectual property rights to biotechnology and pharmaceutical companies. This event invites four industry experts to focus on China's reform measures related to intellectual property rights and new trends in patent litigation, discuss with companies and universities, and make arrangements in advance. Dr. Qingchen Hou, general manager of Nanjing Huaxun Intellectual Property Consulting Co., Ltd., introduced the "Guidelines for Building a Powerful Country with Intellectual Property Rights (2021-2035)" and explained his views from four aspects: background, strategic layout, overall requirements, and organizational guarantees. . Subsequently, a detailed analysis of China's patent linkage system was carried out, and compared with the same types of cases at home and abroad, questions were raised: Why should we reward the first person who successfully challenged patents? Not the first person to file a P4 application? And have a series of discussions with you. Director Jiang Haijun of the Intellectual Property Protection Legal Committee of the Nanjing Lawyers Association gave a speech on three points: the problems after the amendment of the patent law, the enforceability of the amount of compensation, and the legal conflicts related to service inventions. Regarding the patent right evaluation report, he emphasized that the patentee, interested party or accused infringer can also proactively issue a patent right evaluation report. "Patent is a work of art that combines technology and law" is a message shared by Mr. Feng Tao from Jiangsu Junbo Law Firm at this event. Mr. Feng analyzes the big data of Chinese patent litigation cases through graphs and examples. Explore. The last topic of the event was shared by Guo Huangying, Intellectual Property Manager of Nanjing Huaxun Intellectual Property Agency (General Partnership)-China's Patent Infringement Judgment Principles and New Developments. Manager Guo explained to everyone the principles of patent infringement judgment and the necessity of patent infringement search and analysis before producing and selling products. In the intellectual property industry, ECCOM has been providing high-quality and professional comprehensive intellectual property services to enterprises and universities one step at a time. It also hopes that under the leadership of the state and the government, it will contribute to the building of a strong intellectual property nation in China. Make a contribution.
2021-10-22
Types

Types of patents that are easily overlooked- Design Patent

Types of patents that are easily overlooked- Design Patent In recent years, as the public’s awareness of intellectual property has increased, people have begun to consciously use the patent law to protect their intellectual property rights. However, in the process of implementation, they often only focus on invention patent and utility model patent, and tend to ignore the protection of design patent. Recently, Midea sued Haotaitai for two models of CXW-300-D998 and CXW-300-D908 Haotaitai brand range hoods In the case of suspected infringement of its design patent (patent number: ZL201930621598.X), the Guangzhou Intellectual Property Court made a first-instance judgment after hearing that it determined that the two products of Haotaitai constituted infringement, and ordered it to immediately stop the infringement and compensate Midea, The company's economic losses and reasonable expenses totaled 360,000 yuan. In fact, appearance infringement cases have occurred from time to time before, such as: "Molly" blind box design patent case, "Siemens" switch design patent infringement dispute case received a compensation of 6 million yuan, three Casio watch design patents were infringed Received a compensation of 8.8 million yuan and so on. The reason why people ignore the protection of design patents, in the final analysis, is that they have insufficient knowledge of design patents. Today, let's take a look at what is protected by design patents and what rights protections can we apply for? Design patent definition: Article 2 of the "Patent Law", design patent, refers to a new design that is aesthetically pleasing and suitable for industrial applications based on the shape, pattern, or combination of products, and the combination of color, shape, and pattern. Protected range: The shape of the product; the pattern of the product; the shape and pattern of the product; the shape and color of the product; the pattern and color of the product; the shape, pattern and color of the product. Protection period: The term of protection for design patent rights is 15 years, calculated from the date of filing. What are the conditions for applying for a design patent? The design should be aesthetically pleasing Appearance patents should be suitable for industrial applications The design patent application should be novel The design patent application should be inventiveness What are the advantages and functions of design patents? Protect the rights and interests of enterprises in product designs and fight against infringements in market competition. To enhance brand value, the quality and quantity of patents are the embodiment of the company's innovation ability and core competitiveness. Receive consumer recognition. If a company's new product appearance is filed for a patent in a timely manner, its appearance design will enjoy the exclusive right. Nowadays, consumers often choose products with trendy and beautiful appearance when buying their products. Applying for a design patent is a necessary condition for applying for a high-tech enterprise.
2021-09-26
Colopl

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million   This August, Nintendo and a game developer Colopl announced that they have settled for patent infringement regarding White Cat Project (Shironeko Project in Japanese), a smartphone game developed by Colopl. Although both companies did not publicly share exact details of the settlement, at least it is sure that Colopl agreed to pay 3.3 billion yen (about US$30.2 million) as the settlement fee for the proceedings, including the future license of Nintendo's patents.    How did the battle begin?  Being developed and published by a Japanese game developer, Colopl, White Cat Project is a free-to-play action role-playing game for Android and iOS systems. The mobile game was launched in July 2014 as well as got a television anime adaptation in 2020. It is incredibly popular to have more than 50 million downloads. Furthermore, the game is set to receive a Switch version titled "Shironeko New Project".    In September 2016, Nintendo noted the Colopl's game and considered that the game had infringed on several of Nintendo's technology patents. The two companies communicated with each other for over a year; however, Nintendo did not accept the explanations from Colopl, and Nintendo filed a lawsuit against Colopl at the beginning of 2018.    Nintendo claimed that Colopl infringed 6 of its patents. These patents protect touch-screen joystick functionality (patent no. JP3734820), multiplayer connectivity (patent no. JP5595991, JP6271692), confirmation screens in sleep mode (patent no. JP4010533), character attacks based on touch input locations (patent no. JP4262217), and a shadow effect placed on characters hidden behind the game geometry (patent no. JP3637031).   These patents almost cover various ways of game technology, especially the patent  JP5595991 and JP6271692. Their patent family is wide-reaching, and many divisional applications of the family are pending in Japan. They protect a communication game system and its related devices. It is not easy to detect the patent's existence and boundary since this kind of hardcore technique is so common in the gaming field and our daily lives.     The five-year patent war has been settled.  After a five-year dispute, the situation appeared to turn in Nintendo's favor as the Switch maker increased its monetary demands, which convinced Colopl to strike a deal that lets it use the disputed patents. Furthermore, a Switch version of White Cat Project remains in the works at Colopl.    With the extraordinary losses of Colopl, the legal battle between the two companies came to an end.  
2021-09-09
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