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专利申请13个关键流程点详解

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  • Time of issue:2016-10-21 15:39
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(Summary description)南京华讯专家介绍专利申请是获得专利权的必须程序。专利权的获得,要由申请人向国家专利机关提出申请,经国家专利机关批准并颁发证书。申请人在向国家专利机关提出专利申请时,还应提交一系列的申请文件,如请求书、说明书、摘要和权利要求书等等。在专利的申请方面,世界各国专利法的规定基本一致。    专利申请:一项发明创造必须由申请人向政府部门(在中国,目前是中华人民共和国国家知识产权局)提出专利申请,经中华人民

专利申请13个关键流程点详解

(Summary description)南京华讯专家介绍专利申请是获得专利权的必须程序。专利权的获得,要由申请人向国家专利机关提出申请,经国家专利机关批准并颁发证书。申请人在向国家专利机关提出专利申请时,还应提交一系列的申请文件,如请求书、说明书、摘要和权利要求书等等。在专利的申请方面,世界各国专利法的规定基本一致。    专利申请:一项发明创造必须由申请人向政府部门(在中国,目前是中华人民共和国国家知识产权局)提出专利申请,经中华人民

  • Categories:最新消息
  • Author:
  • Origin:
  • Time of issue:2016-10-21 15:39
  • Views:
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   南京华讯专家介绍专利申请是获得专利权的必须程序。专利权的获得,要由申请人向国家专利机关提出申请,经国家专利机关批准并颁发证书。申请人在向国家专利机关提出专利申请时,还应提交一系列的申请文件,如请求书、说明书、摘要和权利要求书等等。在专利的申请方面,世界各国专利法的规定基本一致。

    专利申请:一项发明创造必须由申请人向政府部门( 在中国,目前是中华人民共和国国家知识产权局)提出专利申请,经中华人民共和国国家知识产权局依照法定程序审查批准后,才能取得专利权。在中国,发明创造目前包括三种类型,分别是:发明、实用新型和外观设计。

    在申请阶段,分别称之为发明专利申请、实用新型专利申请和外观设计专利申请。获得授权之后,分别称之为发明专利、实用新型专利和外观设计专利,此时,申请人就是相应专利的专利权人。

  南京华讯美国专利流程详解

    1.专利申请文件的填写和撰写

    专利申请文件的填写和撰写有特定的要求,申请人可以自行填写或撰写,也可以委托专利代理机构代为办理。尽管委托专利代理是非强制性的,但是考虑到精心撰写专利申请文件的重要性,以及审批程序的法律严谨性,对经验不多的申请人来说,委托专利代理是值得提倡的。

    2.专利申请的受理

    专利局受理处或各专利局代办处收到专利申请后,对符合受理条件的申请,将确定申请日,给予申请号,发出受理通知书。

    3.申请费的缴纳方式

    申请费以及其他费用都可以直接向专利局收费处或专利局代办处面交,或通过银行或邮局汇付。目前,银行采用电子划拨,邮局采用电子汇兑方式。缴费人通过邮局或银行缴付专利费用时,应当在汇单上写明正确的申请号或者专利号,缴纳费用的名称使用简称。汇款人应当要求银行或邮局工作人员在汇款附言栏中录入上述缴费信息,通过邮局汇款的,还应当要求邮局工作人员录入完整通讯地址,包括邮政编码,这些信息在以后的程序中是有重要作用的。费用不得寄到专利局受理处。

    4.申请费缴纳的时间

    面交专利申请文件的,可以在取得受理通知书及缴纳申请费通知书以后缴纳申请费。通过邮寄方式提交申请的,应当在收到受理通知书及缴纳申请费通知书以后再缴纳申请费,因为缴纳申请费需要写明相应的申请号,但是缴纳申请费的日期最迟不得超过自申请日起两个月。

    5.专利审批程序

    依据专利法,发明专利申请的审批程序包括受理、初审、公布、实审以及授权五个阶段。实用新型或者外观设计专利申请在审批中不进行公布和实质审查,只有受理、初审和授权三个阶段。

    6.对专利申请文件的主动修改和补正

    对专利申请文件的主动修改和补正也是申请人可以视需要选择的一项手续。实用新型和外观设计专利申请,只允许在申请日起两个月内提出主动修改;发明专利申请只允许在提出实审请求时和收到专利局发出的发明专利申请进入实质审查阶段通知书之日起三个月内对专利申请文件进行主动修改。

    7.答复专利局的各种通知书

    (1)遵守答复期限,逾期答复和不答复后果是一样的。 针对审查意见通知书指出的问题,分类逐条答复。答复可以表示同意审查员的意见,按照审查意见办理补正或者对申请进行修改;不同意审查员意见的,应陈述意见及理由。

    (2)属于格式或者手续方面的缺陷,一般可以通过补正消除缺陷;明显实质性缺陷一般难以通过补正或者修改消除,多数情况下只能就是否存在或属于明显实质性缺陷进行申辩和陈述意见。

    (3)对发明或者实用新型专利申请的补正或者修改均不得超出原说明书和权利要求书记载的范围,对外观设计专利申请的修改不得超出原图片或者照片表示的范围。修改文件应当按照规定格式提交替换页。

    (4)答复应当按照规定的格式提交文件。如提交补正书或意见陈述书。一般补正形式问题或手续方面的问题使用补正书,修改申请的实质内容使用意见陈述书,申请人不同意审查员意见,进行申辩时使用意见陈述书。

    8.专利申请被视为撤回及其恢复

    逾期未办理规定手续的,申请将被视为撤回,专利局将发出视为撤回通知书。申请人如有正当理由,可以在收到视为撤回通知书之日起两个月内,向专利局请求恢复权利,并说明理由。请求恢复权利的,应当提交“恢复权利请求书”,说明耽误期限的正当理由,缴纳恢复费,同时补办未完成的各种应当办理的手续。补办手续及补缴费用一般应当在上述两个月内完成。

    9.办理专利权登记手续

    实用新型和外观设计专利申请经初步审查,发明专利申请经实质审查,未发现驳回理由的,专利局将发出授权通知书和办理登记手续通知书。申请人接到授权通知书和办理登记手续通知书以后,应当按照通知的要求在两个月之内办理登记手续并缴纳规定的费用。在期限内办理了登记手续并缴纳了规定费用的,专利局将授予专利权,颁发专利证书,在专利登记簿上记录,并在专利公报上公告,专利权自公告之日起生效。未在规定的期限内按规定办理登记手续的,视为放弃取得专利权的权利。

    10.办理登记手续应缴纳的费用

    办理登记手续时,不必再提交任何文件,申请人只需按规定缴纳专利登记费(包括公告印刷费用)和授权当年的年费、印花税,发明专利申请授权时,间距申请日超过两年的,还应当缴纳申请维持费。授权当年按照办理登记手续通知书中指明的年度缴纳相应费用。

    11.专利权的维持

    专利申请被授予专利权后,专利权人应于每一年度期满前一个月预缴下一年度的年费。期满未缴纳或未缴足,专利局将发出缴费通知书,通知专利权人自应当缴纳年费期满之日起六个月内补缴,同时缴纳滞纳金。滞纳金的金额按照每超过规定的缴费时间一个月,加收当年全额年费的5%计算;期满未缴纳的或者缴纳数额不足的,专利权自应缴纳年费期满之日起终止。

    12.专利权的终止

    专利权的终止根据其终止的原因可分为:

    (1)期限届满终止:发明专利权自申请日起算维持20年,实用新型或外观设计专利权自申请日起算维持满10年,依法终止;

    (2)未缴费终止:专利局发出缴费通知书,通知申请人缴纳年费及滞纳金后,申请人仍未缴纳或缴足年费及滞纳金的,专利权自上一年度期满之日起终止。

    13.专利权的无效

    专利申请自授权之日起,任何单位或个人认为该专利权的授予不符合专利法有关规定的,可以请求宣告该专利权无效。请求宣告专利权无效或者部分无效的,应当按规定缴纳费用,提交无效宣告请求书一式两份,写明请求宣告无效的专利名称、专利号并写明依据的事实和理由,附上必要的证据。对专利的无效请求所作出的决定任何一方如有不服的,可以在收到通知之日起三个月内向人民法院起诉。专利局在决定发生法律效力以后予以登记和公告。宣告无效的专利权视为自始即不存在。

Electronic

Electronic Arts pledges free use for five accessibility patents

Electronic Arts pledges free use for five accessibility patents Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.  Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version. Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.  The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The code of the mentioned technology is published on EA’s GitHub, and it is open to all developers. Thus, the developers can use it or adapt it for their games without spending the costs to research. It is good that EA shares the patents for free use and aims to create an accessibility-increased gaming environment for players. However, it is not “unconditional” to use the listed patents. In the pledge, EA mentioned that it may terminate the promise for a specific party which files a patent infringement lawsuit or other patent proceedings against EA. We can see parts of EV’s ambition behind the announcement—to build a large game developer league and a community of shared interests.     Reference: https://www.ea.com/commitments/positive-play/accessibility-patent-pledge https://iknow.stpi.narl.org.tw/Post/Read.aspx?PostID=14562 https://www.polygon.com/22639469/apex-legends-electronic-arts-patent-pledge-accessibility-developers https://www.theverge.com/2021/8/24/22638535/ea-accessibility-patent-pledge-apex-legends-ping-system https://www.gamesradar.com/ea-secures-a-patent-for-the-apex-legends-ping-system-and-its-giving-it-away-for-free/ https://dotesports.com/apex-legends/news/apex-legends-ping-system-is-now-patent-free-for-accessibility https://www.nintendolife.com/news/2021/08/apex_legends_ping_system_now_patent-free_as_ea_announces_accessibility_pledge Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.    Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version.   Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.    The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The
2021-10-22
The

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully!

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully! In response to the call for building a strong country with intellectual property rights, at 2 o'clock in the afternoon of October 21, the forum on "China's reform measures related to intellectual property rights and new trends in patent litigation" will be successfully held in Nanjing Jiangbei New District Industrial Technology Research and Innovation Park. The event was hosted by the Science and Technology Innovation Bureau of Nanjing Jiangbei New Area Management Committee, Nanjing Jiangbei New Area Industrial Technology Research and Innovation Park, Nanjing Intellectual Property Rights Protection Assistance Center Jiangbei New District Center, Nanjing Huaxun Intellectual Property Consultant Co., Ltd., Nanjing Intellectual Property Co-organized by the Protection Center (Nanjing Intellectual Property Rights Protection Assistance Center), Taiwan Pharmaceutical Development Association, and Gene Online. The director of Nanjing Intellectual Property Protection Center, Mou Xiaojian, delivered a speech. Director Mu expressed his warm congratulations on the holding of this event and introduced in detail the new pattern of intellectual property protection in Nanjing. He said: At present, Nanjing has implemented a rights protection assistance network in the municipal area. With full coverage, Nanjing Intellectual Property Protection Center is willing to closely communicate and interact with Nanjing's innovation entities, and provide relevant public welfare services such as rapid pre-review, rapid rights protection, and comprehensive utilization for enterprises in need. In addition, Huang Funan, CEO of Gene Online, was unable to come to congratulate due to the epidemic, and recorded a congratulatory video. In the video, he said: China Innovative Pharmaceuticals has already made many outstanding achievements on the international stage, and these are inseparable from intellectual property rights. The support of the company can also show the importance of intellectual property rights to biotechnology and pharmaceutical companies. This event invites four industry experts to focus on China's reform measures related to intellectual property rights and new trends in patent litigation, discuss with companies and universities, and make arrangements in advance. Dr. Qingchen Hou, general manager of Nanjing Huaxun Intellectual Property Consulting Co., Ltd., introduced the "Guidelines for Building a Powerful Country with Intellectual Property Rights (2021-2035)" and explained his views from four aspects: background, strategic layout, overall requirements, and organizational guarantees. . Subsequently, a detailed analysis of China's patent linkage system was carried out, and compared with the same types of cases at home and abroad, questions were raised: Why should we reward the first person who successfully challenged patents? Not the first person to file a P4 application? And have a series of discussions with you. Director Jiang Haijun of the Intellectual Property Protection Legal Committee of the Nanjing Lawyers Association gave a speech on three points: the problems after the amendment of the patent law, the enforceability of the amount of compensation, and the legal conflicts related to service inventions. Regarding the patent right evaluation report, he emphasized that the patentee, interested party or accused infringer can also proactively issue a patent right evaluation report. "Patent is a work of art that combines technology and law" is a message shared by Mr. Feng Tao from Jiangsu Junbo Law Firm at this event. Mr. Feng analyzes the big data of Chinese patent litigation cases through graphs and examples. Explore. The last topic of the event was shared by Guo Huangying, Intellectual Property Manager of Nanjing Huaxun Intellectual Property Agency (General Partnership)-China's Patent Infringement Judgment Principles and New Developments. Manager Guo explained to everyone the principles of patent infringement judgment and the necessity of patent infringement search and analysis before producing and selling products. In the intellectual property industry, ECCOM has been providing high-quality and professional comprehensive intellectual property services to enterprises and universities one step at a time. It also hopes that under the leadership of the state and the government, it will contribute to the building of a strong intellectual property nation in China. Make a contribution.
2021-10-22
Types

Types of patents that are easily overlooked- Design Patent

Types of patents that are easily overlooked- Design Patent In recent years, as the public’s awareness of intellectual property has increased, people have begun to consciously use the patent law to protect their intellectual property rights. However, in the process of implementation, they often only focus on invention patent and utility model patent, and tend to ignore the protection of design patent. Recently, Midea sued Haotaitai for two models of CXW-300-D998 and CXW-300-D908 Haotaitai brand range hoods In the case of suspected infringement of its design patent (patent number: ZL201930621598.X), the Guangzhou Intellectual Property Court made a first-instance judgment after hearing that it determined that the two products of Haotaitai constituted infringement, and ordered it to immediately stop the infringement and compensate Midea, The company's economic losses and reasonable expenses totaled 360,000 yuan. In fact, appearance infringement cases have occurred from time to time before, such as: "Molly" blind box design patent case, "Siemens" switch design patent infringement dispute case received a compensation of 6 million yuan, three Casio watch design patents were infringed Received a compensation of 8.8 million yuan and so on. The reason why people ignore the protection of design patents, in the final analysis, is that they have insufficient knowledge of design patents. Today, let's take a look at what is protected by design patents and what rights protections can we apply for? Design patent definition: Article 2 of the "Patent Law", design patent, refers to a new design that is aesthetically pleasing and suitable for industrial applications based on the shape, pattern, or combination of products, and the combination of color, shape, and pattern. Protected range: The shape of the product; the pattern of the product; the shape and pattern of the product; the shape and color of the product; the pattern and color of the product; the shape, pattern and color of the product. Protection period: The term of protection for design patent rights is 15 years, calculated from the date of filing. What are the conditions for applying for a design patent? The design should be aesthetically pleasing Appearance patents should be suitable for industrial applications The design patent application should be novel The design patent application should be inventiveness What are the advantages and functions of design patents? Protect the rights and interests of enterprises in product designs and fight against infringements in market competition. To enhance brand value, the quality and quantity of patents are the embodiment of the company's innovation ability and core competitiveness. Receive consumer recognition. If a company's new product appearance is filed for a patent in a timely manner, its appearance design will enjoy the exclusive right. Nowadays, consumers often choose products with trendy and beautiful appearance when buying their products. Applying for a design patent is a necessary condition for applying for a high-tech enterprise.
2021-09-26
Colopl

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million   This August, Nintendo and a game developer Colopl announced that they have settled for patent infringement regarding White Cat Project (Shironeko Project in Japanese), a smartphone game developed by Colopl. Although both companies did not publicly share exact details of the settlement, at least it is sure that Colopl agreed to pay 3.3 billion yen (about US$30.2 million) as the settlement fee for the proceedings, including the future license of Nintendo's patents.    How did the battle begin?  Being developed and published by a Japanese game developer, Colopl, White Cat Project is a free-to-play action role-playing game for Android and iOS systems. The mobile game was launched in July 2014 as well as got a television anime adaptation in 2020. It is incredibly popular to have more than 50 million downloads. Furthermore, the game is set to receive a Switch version titled "Shironeko New Project".    In September 2016, Nintendo noted the Colopl's game and considered that the game had infringed on several of Nintendo's technology patents. The two companies communicated with each other for over a year; however, Nintendo did not accept the explanations from Colopl, and Nintendo filed a lawsuit against Colopl at the beginning of 2018.    Nintendo claimed that Colopl infringed 6 of its patents. These patents protect touch-screen joystick functionality (patent no. JP3734820), multiplayer connectivity (patent no. JP5595991, JP6271692), confirmation screens in sleep mode (patent no. JP4010533), character attacks based on touch input locations (patent no. JP4262217), and a shadow effect placed on characters hidden behind the game geometry (patent no. JP3637031).   These patents almost cover various ways of game technology, especially the patent  JP5595991 and JP6271692. Their patent family is wide-reaching, and many divisional applications of the family are pending in Japan. They protect a communication game system and its related devices. It is not easy to detect the patent's existence and boundary since this kind of hardcore technique is so common in the gaming field and our daily lives.     The five-year patent war has been settled.  After a five-year dispute, the situation appeared to turn in Nintendo's favor as the Switch maker increased its monetary demands, which convinced Colopl to strike a deal that lets it use the disputed patents. Furthermore, a Switch version of White Cat Project remains in the works at Colopl.    With the extraordinary losses of Colopl, the legal battle between the two companies came to an end.  
2021-09-09
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