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专利申请前的评估之一

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  • Time of issue:2016-08-11 16:34
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(Summary description)因为企业有很多潜在的创意,却没有足够的钱申请专利,即使是在美国,南京华讯发现一般公司只能将创新发明中的70%申请专利,这就产生了专利申请方案筛选的问题。同时,申请方案评估也是提高专利质量、探索订单式专利创造的重要手段。  南京华讯美国专利知识产权资产的本质就是“无形”,难于定义和选择,专利资产还有技术创新特性,价值评估更难,更何况在专利申请前对技术发明进行评估——与专利价值相关的许可、诉讼、收购或

专利申请前的评估之一

(Summary description)因为企业有很多潜在的创意,却没有足够的钱申请专利,即使是在美国,南京华讯发现一般公司只能将创新发明中的70%申请专利,这就产生了专利申请方案筛选的问题。同时,申请方案评估也是提高专利质量、探索订单式专利创造的重要手段。  南京华讯美国专利知识产权资产的本质就是“无形”,难于定义和选择,专利资产还有技术创新特性,价值评估更难,更何况在专利申请前对技术发明进行评估——与专利价值相关的许可、诉讼、收购或

  • Categories:最新消息
  • Author:
  • Origin:
  • Time of issue:2016-08-11 16:34
  • Views:
Information

  因为企业有很多潜在的创意,却没有足够的钱申请专利,即使是在美国,南京华讯发现一般公司只能将创新发明中的70%申请专利,这就产生了专利申请方案筛选的问题。同时,申请方案评估也是提高专利质量、探索订单式专利创造的重要手段。

  南京华讯美国专利知识产权资产的本质就是“无形”,难于定义和选择,专利资产还有技术创新特性,价值评估更难,更何况在专利申请前对技术发明进行评估——与专利价值相关的许可、诉讼、收购或其它活动,都发生在挖掘创意申请专利的若干年以后。经过分析总结,谨慎推荐十六个评估指标供大家参考。

  (一)专利性评估

  这是专利申请评估最基本的内容,主要就有关技术是否属于专利保护的对象及范围及其“三性”做出评估。

  1、是否属于专利保护的对象及范围

  申请专利,必须先考察发明创造是否属于国家授予专利的范围。例如,根据中国法律规定,不授予专利权的发明创造有:科学发现、智力活动的规则和方法、疾病的诊断和治疗方法、动物和植物品种、用原子核变换方法获得的物质等 。

  发明专利保护的对象是“对产品、方法或者其改进所提出的新的技术方案。”一般来说,专利中所说的技术方案,是指运用自然规律形成解决某种问题的技术方案,它不要求有成形的产品或者实际应用,但必须具有实用性。在这个前提下,除去上面提到的五种情况,只要是属于技术方案,就可以认为是在发明专利保护的范围之中。

  相比来说,实用新型专利保护的范围要窄很多,保护对象是“产品的形状、构造或者其结合所提出的适于实用的新的技术方案”,对於产品的配方、工艺、方法、用途,以及材料替换、系统、部分医疗器具、不涉及产品形状和结构的线路设计等等都不予保护。

  外观设计专利保护的不是技术方案,而是“产品的形状、图案或者其结合以及色彩与形状、图案的结合所作出的富有美感并适于工业应用的新设计”,这就是有的国家将外观设计专利独立立法规范的原因。

  如果不符合上述三种专利保护对象的规定,则应考虑能不能通过其它知识产权法律或商业手段获得保护。专利不是保护创造的唯一手段,研究表明没有行业完全靠专利保护,技术秘密和交付周期是两个最有效的保护产品创新的手段。

  2、是否具备专利的三性

  尽管规定不尽相同,世界主要国家对专利(外观设计除外)的授权都有三性的要求。三性是指新颖性、创造性、 实用性。以上专利三性,简称专利性。在专利法中,专利性是十分重要的内容,它是专利申请能否授权的最基本的条件。

  根据我国专利法的规定,新颖性是指该发明或者实用新型不属于现有技术;也没有任何单位或者个人就同样的发明或者实用新型在申请日以前向国务院专利行政部门提出过申请,并记载在申请日以后公布的专利申请文件或者公告的专利文件中。创造性,是指与现有技术相比,该发明具有突出的实质性特点和显著的进步,该实用新型具有实质性特点和进步。实用性,是指该发明或者实用新型能够制造或者使用,并且能够产生积极效果。

  授予专利权的外观设计,也有与三性很相似的要求,例如要求相关外观设计“应当不属于现有设计;也没有任何单位或者个人就同样的外观设计在申请日以前向国务院专利行政部门提出过申请,并记载在申请日以后公告的专利文件中”,就相当于新颖性。规定“授予专利权的外观设计与现有设计或者现有设计特征的组合相比,应当具有明显区别”,又与创造性很相似。

  (二)潜在价值评估

  就是评估有关发明是否具有市场前景或产业化价值。企业专利管理机构必须预测、分析该技术方案可能创造的市场前景、经济效益,再做出是否申请的决策。如果出于企业战略上的考虑而不想很快实施,或者市场前景与投资效益不明,那就要考虑有没有进行专利申请和布局的必要。

  从产品生产的角度讲,专利的价值就来自于帮助企业取得垄断的市场地位。评估人员应该考虑:新发明为客户带来附加值没有?新发明对新产品的生产能提供多少可能?相关或相似产品的实际上或预计的毛利润和净利润有多少?这项发明和目前的方法比较起来如何?它是一相关商业成功产品的延伸吗?制造的过程已经证实了吗?企业有现成的顾客群及销售网吗?

  从专利许可获利的角度讲,专利的市场价值源于其可许可的市场的大小和潜力。评估人员应该考虑相关产品市场有多大?有没有其它的用途和市场?

  从策略运用的角度,评估者应考虑:这项发明有关的产业界的关系如何?有没有竞争对手运用有关该发明的可能性?交叉许可的可能性有多大?相关市场的竞争者数量,公司在竞争中的位置如何?竞争者的方向,他们看起来要进入相关技术市场没有?

  专利在不同大小、不同行业的企业手中有不同的目的,小企业用专利吸引投资者,大企业的专利是保持战略地位的工具,所以要根据企业的具体情况考虑专利价值评估的指标设计。

  如果新发明实用价值不高,但又不希望竞争者取得专利;既不打算自己实施、利用该项技术的专利来获取经济利益,又要避免对手取得专利后处于竞争优势,反过来限制自己发展,企业就可以考虑放弃申请,适度地公开该项技术。

  南京华讯觉得潜在价值评估最好能进行一定的定量评估,具体明确地加以审核,避免简单定性、粗浅判断。

Electronic

Electronic Arts pledges free use for five accessibility patents

Electronic Arts pledges free use for five accessibility patents Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.  Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version. Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.  The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The code of the mentioned technology is published on EA’s GitHub, and it is open to all developers. Thus, the developers can use it or adapt it for their games without spending the costs to research. It is good that EA shares the patents for free use and aims to create an accessibility-increased gaming environment for players. However, it is not “unconditional” to use the listed patents. In the pledge, EA mentioned that it may terminate the promise for a specific party which files a patent infringement lawsuit or other patent proceedings against EA. We can see parts of EV’s ambition behind the announcement—to build a large game developer league and a community of shared interests.     Reference: https://www.ea.com/commitments/positive-play/accessibility-patent-pledge https://iknow.stpi.narl.org.tw/Post/Read.aspx?PostID=14562 https://www.polygon.com/22639469/apex-legends-electronic-arts-patent-pledge-accessibility-developers https://www.theverge.com/2021/8/24/22638535/ea-accessibility-patent-pledge-apex-legends-ping-system https://www.gamesradar.com/ea-secures-a-patent-for-the-apex-legends-ping-system-and-its-giving-it-away-for-free/ https://dotesports.com/apex-legends/news/apex-legends-ping-system-is-now-patent-free-for-accessibility https://www.nintendolife.com/news/2021/08/apex_legends_ping_system_now_patent-free_as_ea_announces_accessibility_pledge Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.    Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version.   Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.    The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The
2021-10-22
The

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully!

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully! In response to the call for building a strong country with intellectual property rights, at 2 o'clock in the afternoon of October 21, the forum on "China's reform measures related to intellectual property rights and new trends in patent litigation" will be successfully held in Nanjing Jiangbei New District Industrial Technology Research and Innovation Park. The event was hosted by the Science and Technology Innovation Bureau of Nanjing Jiangbei New Area Management Committee, Nanjing Jiangbei New Area Industrial Technology Research and Innovation Park, Nanjing Intellectual Property Rights Protection Assistance Center Jiangbei New District Center, Nanjing Huaxun Intellectual Property Consultant Co., Ltd., Nanjing Intellectual Property Co-organized by the Protection Center (Nanjing Intellectual Property Rights Protection Assistance Center), Taiwan Pharmaceutical Development Association, and Gene Online. The director of Nanjing Intellectual Property Protection Center, Mou Xiaojian, delivered a speech. Director Mu expressed his warm congratulations on the holding of this event and introduced in detail the new pattern of intellectual property protection in Nanjing. He said: At present, Nanjing has implemented a rights protection assistance network in the municipal area. With full coverage, Nanjing Intellectual Property Protection Center is willing to closely communicate and interact with Nanjing's innovation entities, and provide relevant public welfare services such as rapid pre-review, rapid rights protection, and comprehensive utilization for enterprises in need. In addition, Huang Funan, CEO of Gene Online, was unable to come to congratulate due to the epidemic, and recorded a congratulatory video. In the video, he said: China Innovative Pharmaceuticals has already made many outstanding achievements on the international stage, and these are inseparable from intellectual property rights. The support of the company can also show the importance of intellectual property rights to biotechnology and pharmaceutical companies. This event invites four industry experts to focus on China's reform measures related to intellectual property rights and new trends in patent litigation, discuss with companies and universities, and make arrangements in advance. Dr. Qingchen Hou, general manager of Nanjing Huaxun Intellectual Property Consulting Co., Ltd., introduced the "Guidelines for Building a Powerful Country with Intellectual Property Rights (2021-2035)" and explained his views from four aspects: background, strategic layout, overall requirements, and organizational guarantees. . Subsequently, a detailed analysis of China's patent linkage system was carried out, and compared with the same types of cases at home and abroad, questions were raised: Why should we reward the first person who successfully challenged patents? Not the first person to file a P4 application? And have a series of discussions with you. Director Jiang Haijun of the Intellectual Property Protection Legal Committee of the Nanjing Lawyers Association gave a speech on three points: the problems after the amendment of the patent law, the enforceability of the amount of compensation, and the legal conflicts related to service inventions. Regarding the patent right evaluation report, he emphasized that the patentee, interested party or accused infringer can also proactively issue a patent right evaluation report. "Patent is a work of art that combines technology and law" is a message shared by Mr. Feng Tao from Jiangsu Junbo Law Firm at this event. Mr. Feng analyzes the big data of Chinese patent litigation cases through graphs and examples. Explore. The last topic of the event was shared by Guo Huangying, Intellectual Property Manager of Nanjing Huaxun Intellectual Property Agency (General Partnership)-China's Patent Infringement Judgment Principles and New Developments. Manager Guo explained to everyone the principles of patent infringement judgment and the necessity of patent infringement search and analysis before producing and selling products. In the intellectual property industry, ECCOM has been providing high-quality and professional comprehensive intellectual property services to enterprises and universities one step at a time. It also hopes that under the leadership of the state and the government, it will contribute to the building of a strong intellectual property nation in China. Make a contribution.
2021-10-22
Types

Types of patents that are easily overlooked- Design Patent

Types of patents that are easily overlooked- Design Patent In recent years, as the public’s awareness of intellectual property has increased, people have begun to consciously use the patent law to protect their intellectual property rights. However, in the process of implementation, they often only focus on invention patent and utility model patent, and tend to ignore the protection of design patent. Recently, Midea sued Haotaitai for two models of CXW-300-D998 and CXW-300-D908 Haotaitai brand range hoods In the case of suspected infringement of its design patent (patent number: ZL201930621598.X), the Guangzhou Intellectual Property Court made a first-instance judgment after hearing that it determined that the two products of Haotaitai constituted infringement, and ordered it to immediately stop the infringement and compensate Midea, The company's economic losses and reasonable expenses totaled 360,000 yuan. In fact, appearance infringement cases have occurred from time to time before, such as: "Molly" blind box design patent case, "Siemens" switch design patent infringement dispute case received a compensation of 6 million yuan, three Casio watch design patents were infringed Received a compensation of 8.8 million yuan and so on. The reason why people ignore the protection of design patents, in the final analysis, is that they have insufficient knowledge of design patents. Today, let's take a look at what is protected by design patents and what rights protections can we apply for? Design patent definition: Article 2 of the "Patent Law", design patent, refers to a new design that is aesthetically pleasing and suitable for industrial applications based on the shape, pattern, or combination of products, and the combination of color, shape, and pattern. Protected range: The shape of the product; the pattern of the product; the shape and pattern of the product; the shape and color of the product; the pattern and color of the product; the shape, pattern and color of the product. Protection period: The term of protection for design patent rights is 15 years, calculated from the date of filing. What are the conditions for applying for a design patent? The design should be aesthetically pleasing Appearance patents should be suitable for industrial applications The design patent application should be novel The design patent application should be inventiveness What are the advantages and functions of design patents? Protect the rights and interests of enterprises in product designs and fight against infringements in market competition. To enhance brand value, the quality and quantity of patents are the embodiment of the company's innovation ability and core competitiveness. Receive consumer recognition. If a company's new product appearance is filed for a patent in a timely manner, its appearance design will enjoy the exclusive right. Nowadays, consumers often choose products with trendy and beautiful appearance when buying their products. Applying for a design patent is a necessary condition for applying for a high-tech enterprise.
2021-09-26
Colopl

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million   This August, Nintendo and a game developer Colopl announced that they have settled for patent infringement regarding White Cat Project (Shironeko Project in Japanese), a smartphone game developed by Colopl. Although both companies did not publicly share exact details of the settlement, at least it is sure that Colopl agreed to pay 3.3 billion yen (about US$30.2 million) as the settlement fee for the proceedings, including the future license of Nintendo's patents.    How did the battle begin?  Being developed and published by a Japanese game developer, Colopl, White Cat Project is a free-to-play action role-playing game for Android and iOS systems. The mobile game was launched in July 2014 as well as got a television anime adaptation in 2020. It is incredibly popular to have more than 50 million downloads. Furthermore, the game is set to receive a Switch version titled "Shironeko New Project".    In September 2016, Nintendo noted the Colopl's game and considered that the game had infringed on several of Nintendo's technology patents. The two companies communicated with each other for over a year; however, Nintendo did not accept the explanations from Colopl, and Nintendo filed a lawsuit against Colopl at the beginning of 2018.    Nintendo claimed that Colopl infringed 6 of its patents. These patents protect touch-screen joystick functionality (patent no. JP3734820), multiplayer connectivity (patent no. JP5595991, JP6271692), confirmation screens in sleep mode (patent no. JP4010533), character attacks based on touch input locations (patent no. JP4262217), and a shadow effect placed on characters hidden behind the game geometry (patent no. JP3637031).   These patents almost cover various ways of game technology, especially the patent  JP5595991 and JP6271692. Their patent family is wide-reaching, and many divisional applications of the family are pending in Japan. They protect a communication game system and its related devices. It is not easy to detect the patent's existence and boundary since this kind of hardcore technique is so common in the gaming field and our daily lives.     The five-year patent war has been settled.  After a five-year dispute, the situation appeared to turn in Nintendo's favor as the Switch maker increased its monetary demands, which convinced Colopl to strike a deal that lets it use the disputed patents. Furthermore, a Switch version of White Cat Project remains in the works at Colopl.    With the extraordinary losses of Colopl, the legal battle between the two companies came to an end.  
2021-09-09
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