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专利显示iPhone 8会采用曲面屏设计

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  • Time of issue:2016-08-11 16:35
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(Summary description)南京华讯最新消息显示,专利显示2017年iPhone可能采用曲面屏设计;  在GalaxyS7edge带起曲面萤幕热潮后,苹果似乎也开始考虑起类似的设计。日前美国专利及商标局(USPTO)便通过了苹果的一项专利,详细描述了苹果产品的“侧边萤幕”,并与三星的产品做出区别。  事实上,苹果早在2013年便已经提出曲面萤幕的设计专利,比三星的第一代曲面手机GalaxyS6edge早了近两年,不过并没有付

专利显示iPhone 8会采用曲面屏设计

(Summary description)南京华讯最新消息显示,专利显示2017年iPhone可能采用曲面屏设计;  在GalaxyS7edge带起曲面萤幕热潮后,苹果似乎也开始考虑起类似的设计。日前美国专利及商标局(USPTO)便通过了苹果的一项专利,详细描述了苹果产品的“侧边萤幕”,并与三星的产品做出区别。  事实上,苹果早在2013年便已经提出曲面萤幕的设计专利,比三星的第一代曲面手机GalaxyS6edge早了近两年,不过并没有付

  • Categories:最新消息
  • Author:
  • Origin:
  • Time of issue:2016-08-11 16:35
  • Views:
Information

  南京华讯最新消息显示,专利显示2017年iPhone可能采用曲面屏设计;

  在 Galaxy S7 edge 带起曲面萤幕热潮后,苹果似乎也开始考虑起类似的设计。日前美国专利及商标局(USPTO)便通过了苹果的一项专利,详细描述了苹果产品的“侧边萤幕”,并与三星的产品做出区别。

  事实上,苹果早在 2013 年便已经提出曲面萤幕的设计专利,比三星的第一代曲面手机 Galaxy S6 edge 早了近两年,不过并没有付诸实现,原因可能是考量到供应链的产能。以三星的情况来说,在刚推出 Galaxy S6 edge 时也曾饱受产能问题困扰,甚至严重影响 2015 年旗舰机的销量,不过经过两年磨合,三星已经有了让旗舰机全面曲面化的产能,甚至传出将与小米合作来供应曲面萤幕。

  ▲ 位处侧边(sidewall)的曲面萤幕设计。(Source:USPTO)

  在最新的专利中,苹果则描述了一个比较不同的曲面设计,称之为“具弹性的萤幕”(flexible displays)。与三星的曲面是从正面直接延伸到侧边不同,苹果选择在正面与侧边萤幕的过度之间加上一道“隔阂”,使得它实际上被分割成两个萤幕。至 于这道“隔阂”,则可能是某种特殊样式的外壳,贴印(printed)上去的外罩,或是纯粹以“像素”隔开。

  与Galaxy S7 edge 类似,苹果也选择在侧边加入一些虚拟功能键,用来取代掉实体按钮,例如静音键与音量键,或是直接用来当作第二萤幕,作为正面部份的互补。有趣的是,苹果提 及这些按键将包括几枚透明的按钮,镜片(lenses),以及体感回馈(haptic feedback),类似目前在 Apple Watch 上的震动通知与 Force Touch,但总体来说,其实不容易具体想像会是怎样的手机。

  ▲ 新的 iPhone 造型将比较接近 iPhone SE 甚至 iPhone 4s。(Source:USPTO)

  值得一提的是,这项专利除了被明确指称将会用在手机,机身设计也会与 iPhone 6s 略带圆润的边缘造型不同,比较像是 iPhone SE 的样式,使得“曲面”的角度会更接近垂直。专利文件也指出, 侧边萤幕的功能,可能可以透过不同的触控方式,例如点、滑或其他手势,来开启不同的操作模式,暗示 iOS 可能会有新的 UI 设计。

  尽管苹果的专利只有极少数会实际用在产品,不过与过往不同的是,苹果在仅仅 15 个月内就修改了这份专利 3 次,显示苹果对这项技术的积极度。而日前,苹果设计长 Jony Ive 受访时也少见地跳过 iPhone 7,直接指称 2017 年的十周年款 iPhone“将会像是一块薄玻璃”,或许也暗示了这项专利很快就会用到新 iPhone。

  撇开遥远的 2017 年先回到下个月的 iPhone 7,目前主要的流言已经包括会大致保留 iPhone 6 的外观但移除 3.5mm 耳机孔,使用新的 Home 键,采用 A10 处理器与 3GB 记忆体,同时提高机种的储存空间到 32GB / 128GB / 256GB。依照目前流出的机壳,也可以发现苹果明显增加了相机元件的尺寸,或许可以期待 iPhone 在相机上的变化。

  iPhone 7 预计将在 9/6 或 9/7 举行发表会,并在约一周后正式上市。technews

  2.高通拉拢200家中国手机商签授权协议贡献Q2财报一半业绩;

  根据南京华讯的报导,随着最近手机晶片大厂高通(Qualcomm) 先后与中国增长最快的两家智慧型手机场厂商— Oppo 和Vivo 达成专利授权协议,显示该公司在中国市场持续一年的繁忙时期,已经陆续固桩成功。截至目前,高通已与超过200 家中国公司达成了专利许可授权协议。

  南京华讯报导中指出,2015年高通公司因在中国市场涉嫌市场垄断,遭到中国反垄断机构调查并被开出近10 亿美元罚单。从那时起,高通便开始大规模与中国的OEM 厂商就专利许可展开谈判,并相继达成协议。近日,高通与Vivo 两家公司共同宣布,双方达成了新的3G 和4G 中国专利授权合约。而在上周,高通也与Oppo 达成了类似协定。

  尽管Oppo 和Vivo 不像苹果、三星出名。但是,对于高通而言,与Oppo 和Vivo 达成的专利授权合约却是别具意义。因为根据市场调查机构IDC 提供的资料显示,在2016 年第2 季,Oppo 智慧手机出货量为2,260 万部,在全球智慧手机出货量占有率为6.6% ,排在第4 位。而Vivo 则以1,640 万部排在第5 位,其市场占有率为4.8% 。而且该季Oppo 的智慧型手机出货量较2015 年同期增长136% ,而Vivo 智慧机出货量则与2015 年同期相比增加了80% 。

  自2015年12月份以来,高通在中国市场与6 家以上手机厂商达成了专利授权合约,包括最近与海信、宇龙、联想等公司也达成了专利授权协议。南京华讯了解,高通声称,目前已与200 多家中国公司达成专利许可授权协议,且一数字并不仅包括OEM 厂商。

  当然,并非所有中国手机厂商都与高通达成专利授权协议,例如之前遭到高通提告的魅族。对此,高通开始诉诸法律。因魅族长期侵权和「欠费」,在经过一年多谈判无果后,最终被高通提起专利诉讼。

  回头来看Oppo 和Vivo 两家厂商,在加入到高通专利许可之后,对于稳固该专利许可具有重要意义。由于Oppo 和Vivo 针对中国及其他新兴市场提供售价低于250 美元的智慧型手机。这对于缺乏品牌忠诚度,但却对价格敏感的新兴市场用户来说,这些地区的使用者的增加,就是促使Oppo 和Vivo 能跻身全球智慧手机厂商排行前五的主要因素。

  此外,Oppo 和Vivo 的成功并不局限于新兴市场。在美国市场,两家公司正在挑战苹果、三星的主导地位。在此同时,Oppo 和Vivo 在中国市场上也正在向其他智慧型手机厂商进行挑战。

  因 此,2016 年第2 季高通业绩超出分析师预期,其中的一个关键因素是该公司在中国业务全面复苏。财报显示,高通第2 季净利为14.4 亿美元,比2015 年增长22% ,在该季的60 亿美元营收当中,超过一半来自中国业务。可见,高通极力在中国市场拉拢其智慧型手机制造商,是有其原因的。TechNews

  3.主动降噪新专利让你听到周围重要声音

  拥有主动降噪功能的耳机是非常伟大的发明,它能让我们在嘈杂的环境中,只专注于喜欢的音乐世界。不过有时这也会带来一定的危险性,比如如果耳机过滤掉了 周围的重要声音,比如有人叫你的名字、警笛或者汽车喇叭声,那么就不太安全了。而现在亚马逊的一项新专利就能帮助我们免除这些潜在的危险。

  目前,这家在线零售业巨头的新专利可以在耳机启动降噪功能的同时,当遇到特定频率的声音或者指定的关键词及短语,就会关闭降噪功能,让更有用的信息能够达到佩戴者的耳朵里。

  据南京华讯美国专利专家了解,专利中的耳机可以通过内置的麦克风来收取周围的声音,类似于亚马逊Alexa的语音回馈系统,可以接收周围的环境音效然后第一时间作出反应。这项专利的发明人是Benjamin Scott,之前在Alexa团队工作已经超过了3年。

  这套系统可以通过特殊的算法识别出佩戴者的名字或者特殊的短语,同时在过马路时还可以取消屏蔽汽车鸣笛等警示声音。

  虽然亚马逊的这项专利何时会被应用到实际产品中我们还不得而知,但是如果这种功能真的在降噪耳机中使用,那么无疑可以提高佩戴者的安全系数,是一项非常有用的专利发明。

Electronic

Electronic Arts pledges free use for five accessibility patents

Electronic Arts pledges free use for five accessibility patents Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.  Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version. Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.  The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The code of the mentioned technology is published on EA’s GitHub, and it is open to all developers. Thus, the developers can use it or adapt it for their games without spending the costs to research. It is good that EA shares the patents for free use and aims to create an accessibility-increased gaming environment for players. However, it is not “unconditional” to use the listed patents. In the pledge, EA mentioned that it may terminate the promise for a specific party which files a patent infringement lawsuit or other patent proceedings against EA. We can see parts of EV’s ambition behind the announcement—to build a large game developer league and a community of shared interests.     Reference: https://www.ea.com/commitments/positive-play/accessibility-patent-pledge https://iknow.stpi.narl.org.tw/Post/Read.aspx?PostID=14562 https://www.polygon.com/22639469/apex-legends-electronic-arts-patent-pledge-accessibility-developers https://www.theverge.com/2021/8/24/22638535/ea-accessibility-patent-pledge-apex-legends-ping-system https://www.gamesradar.com/ea-secures-a-patent-for-the-apex-legends-ping-system-and-its-giving-it-away-for-free/ https://dotesports.com/apex-legends/news/apex-legends-ping-system-is-now-patent-free-for-accessibility https://www.nintendolife.com/news/2021/08/apex_legends_ping_system_now_patent-free_as_ea_announces_accessibility_pledge Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.    Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version.   Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.    The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The
2021-10-22
The

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully!

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully! In response to the call for building a strong country with intellectual property rights, at 2 o'clock in the afternoon of October 21, the forum on "China's reform measures related to intellectual property rights and new trends in patent litigation" will be successfully held in Nanjing Jiangbei New District Industrial Technology Research and Innovation Park. The event was hosted by the Science and Technology Innovation Bureau of Nanjing Jiangbei New Area Management Committee, Nanjing Jiangbei New Area Industrial Technology Research and Innovation Park, Nanjing Intellectual Property Rights Protection Assistance Center Jiangbei New District Center, Nanjing Huaxun Intellectual Property Consultant Co., Ltd., Nanjing Intellectual Property Co-organized by the Protection Center (Nanjing Intellectual Property Rights Protection Assistance Center), Taiwan Pharmaceutical Development Association, and Gene Online. The director of Nanjing Intellectual Property Protection Center, Mou Xiaojian, delivered a speech. Director Mu expressed his warm congratulations on the holding of this event and introduced in detail the new pattern of intellectual property protection in Nanjing. He said: At present, Nanjing has implemented a rights protection assistance network in the municipal area. With full coverage, Nanjing Intellectual Property Protection Center is willing to closely communicate and interact with Nanjing's innovation entities, and provide relevant public welfare services such as rapid pre-review, rapid rights protection, and comprehensive utilization for enterprises in need. In addition, Huang Funan, CEO of Gene Online, was unable to come to congratulate due to the epidemic, and recorded a congratulatory video. In the video, he said: China Innovative Pharmaceuticals has already made many outstanding achievements on the international stage, and these are inseparable from intellectual property rights. The support of the company can also show the importance of intellectual property rights to biotechnology and pharmaceutical companies. This event invites four industry experts to focus on China's reform measures related to intellectual property rights and new trends in patent litigation, discuss with companies and universities, and make arrangements in advance. Dr. Qingchen Hou, general manager of Nanjing Huaxun Intellectual Property Consulting Co., Ltd., introduced the "Guidelines for Building a Powerful Country with Intellectual Property Rights (2021-2035)" and explained his views from four aspects: background, strategic layout, overall requirements, and organizational guarantees. . Subsequently, a detailed analysis of China's patent linkage system was carried out, and compared with the same types of cases at home and abroad, questions were raised: Why should we reward the first person who successfully challenged patents? Not the first person to file a P4 application? And have a series of discussions with you. Director Jiang Haijun of the Intellectual Property Protection Legal Committee of the Nanjing Lawyers Association gave a speech on three points: the problems after the amendment of the patent law, the enforceability of the amount of compensation, and the legal conflicts related to service inventions. Regarding the patent right evaluation report, he emphasized that the patentee, interested party or accused infringer can also proactively issue a patent right evaluation report. "Patent is a work of art that combines technology and law" is a message shared by Mr. Feng Tao from Jiangsu Junbo Law Firm at this event. Mr. Feng analyzes the big data of Chinese patent litigation cases through graphs and examples. Explore. The last topic of the event was shared by Guo Huangying, Intellectual Property Manager of Nanjing Huaxun Intellectual Property Agency (General Partnership)-China's Patent Infringement Judgment Principles and New Developments. Manager Guo explained to everyone the principles of patent infringement judgment and the necessity of patent infringement search and analysis before producing and selling products. In the intellectual property industry, ECCOM has been providing high-quality and professional comprehensive intellectual property services to enterprises and universities one step at a time. It also hopes that under the leadership of the state and the government, it will contribute to the building of a strong intellectual property nation in China. Make a contribution.
2021-10-22
Types

Types of patents that are easily overlooked- Design Patent

Types of patents that are easily overlooked- Design Patent In recent years, as the public’s awareness of intellectual property has increased, people have begun to consciously use the patent law to protect their intellectual property rights. However, in the process of implementation, they often only focus on invention patent and utility model patent, and tend to ignore the protection of design patent. Recently, Midea sued Haotaitai for two models of CXW-300-D998 and CXW-300-D908 Haotaitai brand range hoods In the case of suspected infringement of its design patent (patent number: ZL201930621598.X), the Guangzhou Intellectual Property Court made a first-instance judgment after hearing that it determined that the two products of Haotaitai constituted infringement, and ordered it to immediately stop the infringement and compensate Midea, The company's economic losses and reasonable expenses totaled 360,000 yuan. In fact, appearance infringement cases have occurred from time to time before, such as: "Molly" blind box design patent case, "Siemens" switch design patent infringement dispute case received a compensation of 6 million yuan, three Casio watch design patents were infringed Received a compensation of 8.8 million yuan and so on. The reason why people ignore the protection of design patents, in the final analysis, is that they have insufficient knowledge of design patents. Today, let's take a look at what is protected by design patents and what rights protections can we apply for? Design patent definition: Article 2 of the "Patent Law", design patent, refers to a new design that is aesthetically pleasing and suitable for industrial applications based on the shape, pattern, or combination of products, and the combination of color, shape, and pattern. Protected range: The shape of the product; the pattern of the product; the shape and pattern of the product; the shape and color of the product; the pattern and color of the product; the shape, pattern and color of the product. Protection period: The term of protection for design patent rights is 15 years, calculated from the date of filing. What are the conditions for applying for a design patent? The design should be aesthetically pleasing Appearance patents should be suitable for industrial applications The design patent application should be novel The design patent application should be inventiveness What are the advantages and functions of design patents? Protect the rights and interests of enterprises in product designs and fight against infringements in market competition. To enhance brand value, the quality and quantity of patents are the embodiment of the company's innovation ability and core competitiveness. Receive consumer recognition. If a company's new product appearance is filed for a patent in a timely manner, its appearance design will enjoy the exclusive right. Nowadays, consumers often choose products with trendy and beautiful appearance when buying their products. Applying for a design patent is a necessary condition for applying for a high-tech enterprise.
2021-09-26
Colopl

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million   This August, Nintendo and a game developer Colopl announced that they have settled for patent infringement regarding White Cat Project (Shironeko Project in Japanese), a smartphone game developed by Colopl. Although both companies did not publicly share exact details of the settlement, at least it is sure that Colopl agreed to pay 3.3 billion yen (about US$30.2 million) as the settlement fee for the proceedings, including the future license of Nintendo's patents.    How did the battle begin?  Being developed and published by a Japanese game developer, Colopl, White Cat Project is a free-to-play action role-playing game for Android and iOS systems. The mobile game was launched in July 2014 as well as got a television anime adaptation in 2020. It is incredibly popular to have more than 50 million downloads. Furthermore, the game is set to receive a Switch version titled "Shironeko New Project".    In September 2016, Nintendo noted the Colopl's game and considered that the game had infringed on several of Nintendo's technology patents. The two companies communicated with each other for over a year; however, Nintendo did not accept the explanations from Colopl, and Nintendo filed a lawsuit against Colopl at the beginning of 2018.    Nintendo claimed that Colopl infringed 6 of its patents. These patents protect touch-screen joystick functionality (patent no. JP3734820), multiplayer connectivity (patent no. JP5595991, JP6271692), confirmation screens in sleep mode (patent no. JP4010533), character attacks based on touch input locations (patent no. JP4262217), and a shadow effect placed on characters hidden behind the game geometry (patent no. JP3637031).   These patents almost cover various ways of game technology, especially the patent  JP5595991 and JP6271692. Their patent family is wide-reaching, and many divisional applications of the family are pending in Japan. They protect a communication game system and its related devices. It is not easy to detect the patent's existence and boundary since this kind of hardcore technique is so common in the gaming field and our daily lives.     The five-year patent war has been settled.  After a five-year dispute, the situation appeared to turn in Nintendo's favor as the Switch maker increased its monetary demands, which convinced Colopl to strike a deal that lets it use the disputed patents. Furthermore, a Switch version of White Cat Project remains in the works at Colopl.    With the extraordinary losses of Colopl, the legal battle between the two companies came to an end.  
2021-09-09
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