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专利短板或将成为小米IPO之路的绊脚石

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(Summary description)2018年5月3日,小米公司正式向香港股票交易所提交了IPO申请。据知情人士透露,小米计划通过IPO募集至少100亿美元资金,这可能是继阿里巴巴2016年IPO之后规模最大的一次IPO。

专利短板或将成为小米IPO之路的绊脚石

(Summary description)2018年5月3日,小米公司正式向香港股票交易所提交了IPO申请。据知情人士透露,小米计划通过IPO募集至少100亿美元资金,这可能是继阿里巴巴2016年IPO之后规模最大的一次IPO。

  • Categories:最新消息
  • Author:
  • Origin:
  • Time of issue:2018-05-22 11:29
  • Views:
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201853日,小米公司正式向香港股票交易所提交了IPO申请。据知情人士透露,小米计划通过IPO募集至少100亿美元资金,这可能是继阿里巴巴2016IPO之后规模最大的一次IPO

正当小米公司积极筹备IPO的关键时期,54日,老牌手机厂商酷派却突然向外发布公告,宣称已经对小米科技有限公司侵犯其多项发明专利提起侵权诉讼和行政处理要求,要求小米立即停止生产和销售侵权手机产品,侵权产品包括红米Note4X、小米6、小米Max2、小米Note3和小米5X五款机型。随后,小米方表示已经针对酷派主张的几项专利提交了无效请求,期待此事能在法律的框架下能得到公正的解决。

然而,对于小米而言,已经不是第一次面对专利诉讼案件。201412月,爱立信在印度德里高等法院,诉讼小米侵犯其拥有的ARMEDGE3G等相关的8项专利,并向法院提出“临时禁令”且获得同意。禁令包括“禁止小米在印度市场销售、推广、制造和进口涉嫌专利侵犯的相关产品,并要求小米和其在印度放低的电子商务合作者Flipkart暂停销售涉案专利产品”。不仅如此,法院还让小米提供在印度境内涉案产品的销售数据,并派遣官员去小米印度办公室执行相关决议,同时还向印度消费税和海关中央委员会发出通知,禁止小米侵权产品入境。最终小米选择妥协,在每台设备向法院预缴100卢比提存的前提下,小米得以暂时继续在印度市场销售搭载高通芯片的智能手机,而搭载联发科芯片的手机则处于“禁售”状态。

2015年,小米继续陷入专利的泥潭中无法自拔,1219日,小米公司在美国被一家名为BlueSpike的公司诉至美国东德州联邦地区法院马歇尔分院,这家公司起诉小米通过Tomtop(深圳通拓科技,小米产品在美国的海淘平台)销售的智能通信设备涉嫌侵犯其在美国拥有的专利权。

而在2015年同一时间,小米公司在国内还被荷兰第一大电信公司诉至北京知识产权法院。

其实对于小米这样的硬件公司而言,最核心的便是自主创新技术。但是小米作为互联网手机品牌的代表,小米在成立之初就给人展现的是一种轻资产的形象,完全像一个组装公司,加上较为成功的互联网化营销手段,积累了大量的用户和销量。然而,现在的大部分企业为了加快生产,提高营收效率,几乎都是在采用现成的技术,一切只以最后的营收结果为导向,完全不在意成本中有多少是给了别的公司。不可否认的是,像小米这样的选择也是无奈之举,前期研发,后期落地,不仅仅需要人才、资金,还需要更多的时间去试错,在快节奏的今天,很多公司都等不起,也没有那么多技术资金投入。但是对于小米这样积极开拓海外市场的中国企业而言,专利正屡屡变成其海外市场的拦路虎。也许正是上述频发的专利诉讼事件,让此前一直不太注重创新和专利积累的小米不得不重新看待专利,但是由于前期的投入太少且起步较晚,小米只能试图采用仓促并购的策略弥补其在专利方面的短板。

为此,201510月收购了博通公司31件无线通信专利;20162月,小米从美国芯片巨头英特尔公司购买了332件美国专利,涵盖储存管理、控制逻辑、序列编码、电脑封装、手持终端、线路板等诸多领域;20166月,小米再度从微软手中购得1500件专利等。此后的2017年又从诺基亚购买了数量和质量不详的专利。当然,小米在并购之外,也加大了自主申请专利的力度,且在数量上也呈现迅速增长之势。根据小米招股书显示,截至2018331日,小米已获得中国国家知识产权局3600多项授权专利,有10900多项专利申请正在受理中。同时,小米在多个海外国家及司法权区(主要是美国、欧洲、印度、日本及俄罗斯)注册3500多项专利,并有5800多项专利申请正在受理中。

如果说小米在专利方面背水一战,后续采取包括并购和自主申请等方式进行恶补,但是其在专利方面仍然存在较大的风险。

首先,小米在海外的专利布局还远远不够,不仅包括专利的数量,更包括专利质量。因为此项短板的存在导致其在短期内要大幅度拓展海外市场有极大的难度。一旦涉足海外市场,他们将面临很大的专利诉讼风险。据称,小米推出松果自主处理器芯片,其中很重要的一个原因就在于解决印度市场的专利问题;在美国,小米多次在美国被起诉专利侵权,而相关统计显示,美国主流手机公司每年要在美国被诉20次以上,可见小米一旦进入美国市场其面临专利讼诉的风险极大。而众所周知,专利侵权诉讼一旦产生,将会产生较为严重的后果,例如HTC,正是因为苹果对HTC的专利诉讼,导致其一蹶不振,甚至发展到现在手机业务已经名存实亡。

其次,小米的专利在技术领域布局上还存在明显的不均衡。大量专利技术还停留在用户界面和使用体验上,真正核心的硬件/芯片及底层通讯协议方面的技术还十分欠缺,而这些技术的开发需要大量的资源投入和时间积累,显然小米依靠自身力量要在短时间内弥补是极其困难的。

最后,小米专利的稳定性也是值得商榷的,过去几年间,小米有不少于30件实用新型专利被他人发起无效宣告,其中,15件专利被宣告全部无效,7件专利被部分宣告无效,仅有8件专利被维持有效。由此可以看出,小米自身的专利质量并不稳定。

在手机行业,专利费用占据了产品销售价格的相当部分,手机里的每一个零部件,几乎都包含了专利授权使用费。根据小米招股书显示,2017年小米手机部分收入806亿元,支付知识产权费用34亿元,占收入比是4.2%,而业内认为,像小米这种类型的公司,单台手机的专利费率占比应为8%-10%,这说明小米还有很多专利费没有交,知识产权诉讼风险极大。

因此,在关注小米作为一家创新企业的同时,业内更应关注创新背后,小米专利的价值、策略及在市场竞争中所处的现状和位置,尤其是未来小米将以海外市场拓展为主要增长动力之时,专利更是小米机会与风险并存的最大变数。有专业人士认为,此次由酷派发起的专利诉讼案件,将可能会影响外界对小米的估值,成为小米IPO路上的绊脚石。

文章来源:http://tech.ifeng.com/a/20180507/44983594_0.shtml

 

 

Electronic

Electronic Arts pledges free use for five accessibility patents

Electronic Arts pledges free use for five accessibility patents Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.  Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version. Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.  The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The code of the mentioned technology is published on EA’s GitHub, and it is open to all developers. Thus, the developers can use it or adapt it for their games without spending the costs to research. It is good that EA shares the patents for free use and aims to create an accessibility-increased gaming environment for players. However, it is not “unconditional” to use the listed patents. In the pledge, EA mentioned that it may terminate the promise for a specific party which files a patent infringement lawsuit or other patent proceedings against EA. We can see parts of EV’s ambition behind the announcement—to build a large game developer league and a community of shared interests.     Reference: https://www.ea.com/commitments/positive-play/accessibility-patent-pledge https://iknow.stpi.narl.org.tw/Post/Read.aspx?PostID=14562 https://www.polygon.com/22639469/apex-legends-electronic-arts-patent-pledge-accessibility-developers https://www.theverge.com/2021/8/24/22638535/ea-accessibility-patent-pledge-apex-legends-ping-system https://www.gamesradar.com/ea-secures-a-patent-for-the-apex-legends-ping-system-and-its-giving-it-away-for-free/ https://dotesports.com/apex-legends/news/apex-legends-ping-system-is-now-patent-free-for-accessibility https://www.nintendolife.com/news/2021/08/apex_legends_ping_system_now_patent-free_as_ea_announces_accessibility_pledge Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.    Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version.   Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.    The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The
2021-10-22
The

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully!

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully! In response to the call for building a strong country with intellectual property rights, at 2 o'clock in the afternoon of October 21, the forum on "China's reform measures related to intellectual property rights and new trends in patent litigation" will be successfully held in Nanjing Jiangbei New District Industrial Technology Research and Innovation Park. The event was hosted by the Science and Technology Innovation Bureau of Nanjing Jiangbei New Area Management Committee, Nanjing Jiangbei New Area Industrial Technology Research and Innovation Park, Nanjing Intellectual Property Rights Protection Assistance Center Jiangbei New District Center, Nanjing Huaxun Intellectual Property Consultant Co., Ltd., Nanjing Intellectual Property Co-organized by the Protection Center (Nanjing Intellectual Property Rights Protection Assistance Center), Taiwan Pharmaceutical Development Association, and Gene Online. The director of Nanjing Intellectual Property Protection Center, Mou Xiaojian, delivered a speech. Director Mu expressed his warm congratulations on the holding of this event and introduced in detail the new pattern of intellectual property protection in Nanjing. He said: At present, Nanjing has implemented a rights protection assistance network in the municipal area. With full coverage, Nanjing Intellectual Property Protection Center is willing to closely communicate and interact with Nanjing's innovation entities, and provide relevant public welfare services such as rapid pre-review, rapid rights protection, and comprehensive utilization for enterprises in need. In addition, Huang Funan, CEO of Gene Online, was unable to come to congratulate due to the epidemic, and recorded a congratulatory video. In the video, he said: China Innovative Pharmaceuticals has already made many outstanding achievements on the international stage, and these are inseparable from intellectual property rights. The support of the company can also show the importance of intellectual property rights to biotechnology and pharmaceutical companies. This event invites four industry experts to focus on China's reform measures related to intellectual property rights and new trends in patent litigation, discuss with companies and universities, and make arrangements in advance. Dr. Qingchen Hou, general manager of Nanjing Huaxun Intellectual Property Consulting Co., Ltd., introduced the "Guidelines for Building a Powerful Country with Intellectual Property Rights (2021-2035)" and explained his views from four aspects: background, strategic layout, overall requirements, and organizational guarantees. . Subsequently, a detailed analysis of China's patent linkage system was carried out, and compared with the same types of cases at home and abroad, questions were raised: Why should we reward the first person who successfully challenged patents? Not the first person to file a P4 application? And have a series of discussions with you. Director Jiang Haijun of the Intellectual Property Protection Legal Committee of the Nanjing Lawyers Association gave a speech on three points: the problems after the amendment of the patent law, the enforceability of the amount of compensation, and the legal conflicts related to service inventions. Regarding the patent right evaluation report, he emphasized that the patentee, interested party or accused infringer can also proactively issue a patent right evaluation report. "Patent is a work of art that combines technology and law" is a message shared by Mr. Feng Tao from Jiangsu Junbo Law Firm at this event. Mr. Feng analyzes the big data of Chinese patent litigation cases through graphs and examples. Explore. The last topic of the event was shared by Guo Huangying, Intellectual Property Manager of Nanjing Huaxun Intellectual Property Agency (General Partnership)-China's Patent Infringement Judgment Principles and New Developments. Manager Guo explained to everyone the principles of patent infringement judgment and the necessity of patent infringement search and analysis before producing and selling products. In the intellectual property industry, ECCOM has been providing high-quality and professional comprehensive intellectual property services to enterprises and universities one step at a time. It also hopes that under the leadership of the state and the government, it will contribute to the building of a strong intellectual property nation in China. Make a contribution.
2021-10-22
Types

Types of patents that are easily overlooked- Design Patent

Types of patents that are easily overlooked- Design Patent In recent years, as the public’s awareness of intellectual property has increased, people have begun to consciously use the patent law to protect their intellectual property rights. However, in the process of implementation, they often only focus on invention patent and utility model patent, and tend to ignore the protection of design patent. Recently, Midea sued Haotaitai for two models of CXW-300-D998 and CXW-300-D908 Haotaitai brand range hoods In the case of suspected infringement of its design patent (patent number: ZL201930621598.X), the Guangzhou Intellectual Property Court made a first-instance judgment after hearing that it determined that the two products of Haotaitai constituted infringement, and ordered it to immediately stop the infringement and compensate Midea, The company's economic losses and reasonable expenses totaled 360,000 yuan. In fact, appearance infringement cases have occurred from time to time before, such as: "Molly" blind box design patent case, "Siemens" switch design patent infringement dispute case received a compensation of 6 million yuan, three Casio watch design patents were infringed Received a compensation of 8.8 million yuan and so on. The reason why people ignore the protection of design patents, in the final analysis, is that they have insufficient knowledge of design patents. Today, let's take a look at what is protected by design patents and what rights protections can we apply for? Design patent definition: Article 2 of the "Patent Law", design patent, refers to a new design that is aesthetically pleasing and suitable for industrial applications based on the shape, pattern, or combination of products, and the combination of color, shape, and pattern. Protected range: The shape of the product; the pattern of the product; the shape and pattern of the product; the shape and color of the product; the pattern and color of the product; the shape, pattern and color of the product. Protection period: The term of protection for design patent rights is 15 years, calculated from the date of filing. What are the conditions for applying for a design patent? The design should be aesthetically pleasing Appearance patents should be suitable for industrial applications The design patent application should be novel The design patent application should be inventiveness What are the advantages and functions of design patents? Protect the rights and interests of enterprises in product designs and fight against infringements in market competition. To enhance brand value, the quality and quantity of patents are the embodiment of the company's innovation ability and core competitiveness. Receive consumer recognition. If a company's new product appearance is filed for a patent in a timely manner, its appearance design will enjoy the exclusive right. Nowadays, consumers often choose products with trendy and beautiful appearance when buying their products. Applying for a design patent is a necessary condition for applying for a high-tech enterprise.
2021-09-26
Colopl

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million   This August, Nintendo and a game developer Colopl announced that they have settled for patent infringement regarding White Cat Project (Shironeko Project in Japanese), a smartphone game developed by Colopl. Although both companies did not publicly share exact details of the settlement, at least it is sure that Colopl agreed to pay 3.3 billion yen (about US$30.2 million) as the settlement fee for the proceedings, including the future license of Nintendo's patents.    How did the battle begin?  Being developed and published by a Japanese game developer, Colopl, White Cat Project is a free-to-play action role-playing game for Android and iOS systems. The mobile game was launched in July 2014 as well as got a television anime adaptation in 2020. It is incredibly popular to have more than 50 million downloads. Furthermore, the game is set to receive a Switch version titled "Shironeko New Project".    In September 2016, Nintendo noted the Colopl's game and considered that the game had infringed on several of Nintendo's technology patents. The two companies communicated with each other for over a year; however, Nintendo did not accept the explanations from Colopl, and Nintendo filed a lawsuit against Colopl at the beginning of 2018.    Nintendo claimed that Colopl infringed 6 of its patents. These patents protect touch-screen joystick functionality (patent no. JP3734820), multiplayer connectivity (patent no. JP5595991, JP6271692), confirmation screens in sleep mode (patent no. JP4010533), character attacks based on touch input locations (patent no. JP4262217), and a shadow effect placed on characters hidden behind the game geometry (patent no. JP3637031).   These patents almost cover various ways of game technology, especially the patent  JP5595991 and JP6271692. Their patent family is wide-reaching, and many divisional applications of the family are pending in Japan. They protect a communication game system and its related devices. It is not easy to detect the patent's existence and boundary since this kind of hardcore technique is so common in the gaming field and our daily lives.     The five-year patent war has been settled.  After a five-year dispute, the situation appeared to turn in Nintendo's favor as the Switch maker increased its monetary demands, which convinced Colopl to strike a deal that lets it use the disputed patents. Furthermore, a Switch version of White Cat Project remains in the works at Colopl.    With the extraordinary losses of Colopl, the legal battle between the two companies came to an end.  
2021-09-09
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