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尼洛替尼药物专利

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  • Time of issue:2018-09-12 10:53
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(Summary description)随着我不是药神的电影的大热,其中的治疗白血病的药物格列卫被大家熟知,而治疗白血病的另外一种药物尼洛替尼(Nilotinib),别名尼罗替尼为抗肿瘤药,临床上主要用于治疗对格列卫(伊马替尼)耐药的慢性粒细胞性白血病。

尼洛替尼药物专利

(Summary description)随着我不是药神的电影的大热,其中的治疗白血病的药物格列卫被大家熟知,而治疗白血病的另外一种药物尼洛替尼(Nilotinib),别名尼罗替尼为抗肿瘤药,临床上主要用于治疗对格列卫(伊马替尼)耐药的慢性粒细胞性白血病。

  • Categories:最新消息
  • Author:
  • Origin:
  • Time of issue:2018-09-12 10:53
  • Views:
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随着我不是药神的电影的大热,其中的治疗白血病的药物格列卫被大家熟知,而治疗白血病的另外一种药物尼洛替尼(Nilotinib),别名尼罗替尼为抗肿瘤药,临床上主要用于治疗对格列卫(伊马替尼)耐药的慢性粒细胞性白血病。

 该药20097月由诺华公司在我国进口上市,商品名达希纳®,批准的适应症为二线治疗,即对既往治疗(包括伊马替尼)耐药或不耐受的费城染色体阳性的慢性髓性白血病(Ph+ CML)慢性期或加速期成人患者。

尼洛替尼是由伊马替尼的分子结构改进而来的,对BCR-ABL激酶活性有更强的选择性,对酪氨酸激酶的抑制作用较伊马替尼强30倍,可抑制对伊马替尼耐药的BCR-ABL突变型的激酶活性。同时还能抑制KITPDGFR激酶活性。

每天服用两次,尼洛替尼可以通过靶向性地作用于Bcr-Abl蛋白,来抑制含有异常染色体的癌细胞的产生。

 

Nilotinib中国专利布局如下:

专利名称

专利号

申请日

届满日

法律状态

酪氨酸激酶抑制剂

CN200710107748.1

2003-07-04

-

申请驳回

酪氨酸激酶抑制剂

CN03818728.0

2003-07-04

2023-07-04

授权

 

 

一、酪氨酸激酶抑制剂,专利号CN200710107748.1权利要求1如下:

1.(I)化合物其中

R1代表氢、低级烷基、低级烷氧基-低级烷基、酰氧基-低级烷基、羧基-低级烷基、低级烷氧基羰基-低级烷基或苯基-低级烷基;

R2代表氢、任选被一个或多个相同或不同的基团R3取代的低级烷基、环烷基、苯并环烷基、杂环基、芳基或者包含零、一、二或三个环氮原子和零或一个环氧原子和零或一个环硫原子的单-或二-环杂芳基,这些基团在每种情况下是未取代的或者单-或多-取代的;

R3代表羟基、低级烷氧基、酰氧基、羧基、低级烷氧基羰基、氨基甲酰基、N--NN--取代的氨基甲酰基、氨基、单-或二-取代的氨基、环烷基、杂环基、芳基或者包含零、一、二或三个环氮原子和零或一个环氧原子和零或一个环硫原子的单-或二-环杂芳基,这些基团在每种情况下是未取代的或者单-或多-取代的;或者其中R1R2一起代表具有四、五或六个碳原子的亚烷基,其任选地被低级烷基、环烷基、杂环基、苯基、羟基、低级烷氧基、氨基、单-或二- 取代的氨基、氧代、吡啶基、吡嗪基或嘧啶基单-或二-取代;在亚烷基中具有四或五个碳原子的苯亚烷基;具有一个氧和三或四个碳原子的氧杂亚烷基;或者具有一个氮和三或四个碳原子的氮杂亚烷基,其中氮是未取代的或者被低级烷基、苯基-低级烷基、低级烷氧基羰基-低级烷基、羧基-低级烷基、氨基甲酰基-低级烷基、N--NN- -取代的氨基甲酰基-低级烷基、环烷基、低级烷氧基羰基、羧基、苯基、取代的苯基、吡啶基、嘧啶基或吡嗪基取代;

R4代表氢、低级烷基或卤素;和该化合物的N-氧化物或可药用盐。

 

二、酪氨酸激酶抑制剂,申请号CN03818728.0权利要求1如下:

1.I化合物,

其中

R1代表氢、低级烷基、低级烷氧基-低级烷基或苄基;

R2代表被一个或两个取代基取代的苯基,所述取代基选自低级烷基、三氟-低级烷基、羟基-低级烷基、氨基-低级烷基、低级烷基氨基-低级烷基、二-低级烷基氨基-低级烷基、N-环己基-N-低级烷基氨基-低级烷基、低级烷氧基羰基-1-哌啶基-低级烷基、N-低级烷基-1-哌嗪基-低级烷基、低级烷氧基羰基-低级烷基、羟基、低级烷氧基、三氟-低级烷氧基、1H-咪唑基-低级烷氧基、低级烷酰氧基、苯甲酰氧基、羧基、低级烷氧基羰基、氨基甲酰基、低级烷基氨基甲酰基、氨基、低级烷酰氨基、苯甲酰氨基、被低级烷基、羟基-低级烷基或低级烷氧基-低级烷基单-或二-取代的氨基、1H-咪唑基、低级烷基-1H-咪唑基、1-吡咯烷基、1-哌啶基、1-哌嗪基、N-低级烷基-1-哌嗪基、4-吗啉基、氨磺酰基、低级烷基磺酰基、苯基、吡啶基、卤素或苯甲酰基;

R4代表氢或低级烷基;

或其N-氧化物或可药用盐。

这两篇专利,第一篇已经被驳回,第二篇届满日为:2023-07-04,在第二篇中,相比较第一篇专利,权利要求并未对R3进行限定。而阅读专利文本可知,化合物通式并未涉及到R3基团。

据悉,该药物在西藏、江西和江苏已经进入医保。

 

Electronic

Electronic Arts pledges free use for five accessibility patents

Electronic Arts pledges free use for five accessibility patents Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.  Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version. Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.  The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The code of the mentioned technology is published on EA’s GitHub, and it is open to all developers. Thus, the developers can use it or adapt it for their games without spending the costs to research. It is good that EA shares the patents for free use and aims to create an accessibility-increased gaming environment for players. However, it is not “unconditional” to use the listed patents. In the pledge, EA mentioned that it may terminate the promise for a specific party which files a patent infringement lawsuit or other patent proceedings against EA. We can see parts of EV’s ambition behind the announcement—to build a large game developer league and a community of shared interests.     Reference: https://www.ea.com/commitments/positive-play/accessibility-patent-pledge https://iknow.stpi.narl.org.tw/Post/Read.aspx?PostID=14562 https://www.polygon.com/22639469/apex-legends-electronic-arts-patent-pledge-accessibility-developers https://www.theverge.com/2021/8/24/22638535/ea-accessibility-patent-pledge-apex-legends-ping-system https://www.gamesradar.com/ea-secures-a-patent-for-the-apex-legends-ping-system-and-its-giving-it-away-for-free/ https://dotesports.com/apex-legends/news/apex-legends-ping-system-is-now-patent-free-for-accessibility https://www.nintendolife.com/news/2021/08/apex_legends_ping_system_now_patent-free_as_ea_announces_accessibility_pledge Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.    Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version.   Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.    The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The
2021-10-22
The

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully!

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully! In response to the call for building a strong country with intellectual property rights, at 2 o'clock in the afternoon of October 21, the forum on "China's reform measures related to intellectual property rights and new trends in patent litigation" will be successfully held in Nanjing Jiangbei New District Industrial Technology Research and Innovation Park. The event was hosted by the Science and Technology Innovation Bureau of Nanjing Jiangbei New Area Management Committee, Nanjing Jiangbei New Area Industrial Technology Research and Innovation Park, Nanjing Intellectual Property Rights Protection Assistance Center Jiangbei New District Center, Nanjing Huaxun Intellectual Property Consultant Co., Ltd., Nanjing Intellectual Property Co-organized by the Protection Center (Nanjing Intellectual Property Rights Protection Assistance Center), Taiwan Pharmaceutical Development Association, and Gene Online. The director of Nanjing Intellectual Property Protection Center, Mou Xiaojian, delivered a speech. Director Mu expressed his warm congratulations on the holding of this event and introduced in detail the new pattern of intellectual property protection in Nanjing. He said: At present, Nanjing has implemented a rights protection assistance network in the municipal area. With full coverage, Nanjing Intellectual Property Protection Center is willing to closely communicate and interact with Nanjing's innovation entities, and provide relevant public welfare services such as rapid pre-review, rapid rights protection, and comprehensive utilization for enterprises in need. In addition, Huang Funan, CEO of Gene Online, was unable to come to congratulate due to the epidemic, and recorded a congratulatory video. In the video, he said: China Innovative Pharmaceuticals has already made many outstanding achievements on the international stage, and these are inseparable from intellectual property rights. The support of the company can also show the importance of intellectual property rights to biotechnology and pharmaceutical companies. This event invites four industry experts to focus on China's reform measures related to intellectual property rights and new trends in patent litigation, discuss with companies and universities, and make arrangements in advance. Dr. Qingchen Hou, general manager of Nanjing Huaxun Intellectual Property Consulting Co., Ltd., introduced the "Guidelines for Building a Powerful Country with Intellectual Property Rights (2021-2035)" and explained his views from four aspects: background, strategic layout, overall requirements, and organizational guarantees. . Subsequently, a detailed analysis of China's patent linkage system was carried out, and compared with the same types of cases at home and abroad, questions were raised: Why should we reward the first person who successfully challenged patents? Not the first person to file a P4 application? And have a series of discussions with you. Director Jiang Haijun of the Intellectual Property Protection Legal Committee of the Nanjing Lawyers Association gave a speech on three points: the problems after the amendment of the patent law, the enforceability of the amount of compensation, and the legal conflicts related to service inventions. Regarding the patent right evaluation report, he emphasized that the patentee, interested party or accused infringer can also proactively issue a patent right evaluation report. "Patent is a work of art that combines technology and law" is a message shared by Mr. Feng Tao from Jiangsu Junbo Law Firm at this event. Mr. Feng analyzes the big data of Chinese patent litigation cases through graphs and examples. Explore. The last topic of the event was shared by Guo Huangying, Intellectual Property Manager of Nanjing Huaxun Intellectual Property Agency (General Partnership)-China's Patent Infringement Judgment Principles and New Developments. Manager Guo explained to everyone the principles of patent infringement judgment and the necessity of patent infringement search and analysis before producing and selling products. In the intellectual property industry, ECCOM has been providing high-quality and professional comprehensive intellectual property services to enterprises and universities one step at a time. It also hopes that under the leadership of the state and the government, it will contribute to the building of a strong intellectual property nation in China. Make a contribution.
2021-10-22
Types

Types of patents that are easily overlooked- Design Patent

Types of patents that are easily overlooked- Design Patent In recent years, as the public’s awareness of intellectual property has increased, people have begun to consciously use the patent law to protect their intellectual property rights. However, in the process of implementation, they often only focus on invention patent and utility model patent, and tend to ignore the protection of design patent. Recently, Midea sued Haotaitai for two models of CXW-300-D998 and CXW-300-D908 Haotaitai brand range hoods In the case of suspected infringement of its design patent (patent number: ZL201930621598.X), the Guangzhou Intellectual Property Court made a first-instance judgment after hearing that it determined that the two products of Haotaitai constituted infringement, and ordered it to immediately stop the infringement and compensate Midea, The company's economic losses and reasonable expenses totaled 360,000 yuan. In fact, appearance infringement cases have occurred from time to time before, such as: "Molly" blind box design patent case, "Siemens" switch design patent infringement dispute case received a compensation of 6 million yuan, three Casio watch design patents were infringed Received a compensation of 8.8 million yuan and so on. The reason why people ignore the protection of design patents, in the final analysis, is that they have insufficient knowledge of design patents. Today, let's take a look at what is protected by design patents and what rights protections can we apply for? Design patent definition: Article 2 of the "Patent Law", design patent, refers to a new design that is aesthetically pleasing and suitable for industrial applications based on the shape, pattern, or combination of products, and the combination of color, shape, and pattern. Protected range: The shape of the product; the pattern of the product; the shape and pattern of the product; the shape and color of the product; the pattern and color of the product; the shape, pattern and color of the product. Protection period: The term of protection for design patent rights is 15 years, calculated from the date of filing. What are the conditions for applying for a design patent? The design should be aesthetically pleasing Appearance patents should be suitable for industrial applications The design patent application should be novel The design patent application should be inventiveness What are the advantages and functions of design patents? Protect the rights and interests of enterprises in product designs and fight against infringements in market competition. To enhance brand value, the quality and quantity of patents are the embodiment of the company's innovation ability and core competitiveness. Receive consumer recognition. If a company's new product appearance is filed for a patent in a timely manner, its appearance design will enjoy the exclusive right. Nowadays, consumers often choose products with trendy and beautiful appearance when buying their products. Applying for a design patent is a necessary condition for applying for a high-tech enterprise.
2021-09-26
Colopl

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million   This August, Nintendo and a game developer Colopl announced that they have settled for patent infringement regarding White Cat Project (Shironeko Project in Japanese), a smartphone game developed by Colopl. Although both companies did not publicly share exact details of the settlement, at least it is sure that Colopl agreed to pay 3.3 billion yen (about US$30.2 million) as the settlement fee for the proceedings, including the future license of Nintendo's patents.    How did the battle begin?  Being developed and published by a Japanese game developer, Colopl, White Cat Project is a free-to-play action role-playing game for Android and iOS systems. The mobile game was launched in July 2014 as well as got a television anime adaptation in 2020. It is incredibly popular to have more than 50 million downloads. Furthermore, the game is set to receive a Switch version titled "Shironeko New Project".    In September 2016, Nintendo noted the Colopl's game and considered that the game had infringed on several of Nintendo's technology patents. The two companies communicated with each other for over a year; however, Nintendo did not accept the explanations from Colopl, and Nintendo filed a lawsuit against Colopl at the beginning of 2018.    Nintendo claimed that Colopl infringed 6 of its patents. These patents protect touch-screen joystick functionality (patent no. JP3734820), multiplayer connectivity (patent no. JP5595991, JP6271692), confirmation screens in sleep mode (patent no. JP4010533), character attacks based on touch input locations (patent no. JP4262217), and a shadow effect placed on characters hidden behind the game geometry (patent no. JP3637031).   These patents almost cover various ways of game technology, especially the patent  JP5595991 and JP6271692. Their patent family is wide-reaching, and many divisional applications of the family are pending in Japan. They protect a communication game system and its related devices. It is not easy to detect the patent's existence and boundary since this kind of hardcore technique is so common in the gaming field and our daily lives.     The five-year patent war has been settled.  After a five-year dispute, the situation appeared to turn in Nintendo's favor as the Switch maker increased its monetary demands, which convinced Colopl to strike a deal that lets it use the disputed patents. Furthermore, a Switch version of White Cat Project remains in the works at Colopl.    With the extraordinary losses of Colopl, the legal battle between the two companies came to an end.  
2021-09-09
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