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福建晋华会成为下一个中兴吗?

  • Categories:最新消息
  • Author:华讯知识产权
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  • Time of issue:2018-11-02 13:02
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(Summary description)2018年10月29日晚间,美国商务部以安全为由,将福建晋华列入无法从美国公司购买元件、软件和技术产品的实体名单,晋华成为中兴之后,第二家被禁的中国企业。此次。福建晋华被禁的理由是,美国政府担心,福建晋华即将具备动态随机存取存储器(DRAM)集成电路的大规模生产能力。而美国公司也生产这些芯片,并供应给美国军方。一旦福建晋华的产能上来,这家公司将可能向市场大量供应廉价芯片,美国芯片制造商将存在破产的

福建晋华会成为下一个中兴吗?

(Summary description)2018年10月29日晚间,美国商务部以安全为由,将福建晋华列入无法从美国公司购买元件、软件和技术产品的实体名单,晋华成为中兴之后,第二家被禁的中国企业。此次。福建晋华被禁的理由是,美国政府担心,福建晋华即将具备动态随机存取存储器(DRAM)集成电路的大规模生产能力。而美国公司也生产这些芯片,并供应给美国军方。一旦福建晋华的产能上来,这家公司将可能向市场大量供应廉价芯片,美国芯片制造商将存在破产的

  • Categories:最新消息
  • Author:华讯知识产权
  • Origin:
  • Time of issue:2018-11-02 13:02
  • Views:
Information

2018年10月29日晚间,美国商务部以安全为由,将福建晋华列入无法从美国公司购买元件、软件和技术产品的实体名单,晋华成为中兴之后,第二家被禁的中国企业。此次。福建晋华被禁的理由是,美国政府担心,福建晋华即将具备动态随机存取存储器(DRAM)集成电路的大规模生产能力。而美国公司也生产这些芯片,并供应给美国军方。一旦福建晋华的产能上来,这家公司将可能向市场大量供应廉价芯片,美国芯片制造商将存在破产的可能,军方将失去一个来自美国的产品供应商。

福建晋华,全称“福建省晋华集成电路有限公司”,成立于2016年2月。整体为国资背景,大股东中包括福建省、晋江市、泉州市、国家开发银行,其中包括董事长在内的一系列高管,大部分也是来自国资背景的企业。公司的注册资本高达114.45亿元,目前正在进行的附件晋华DRAM生产线一期建设项目,总投资就达到了370亿元。目前,福建晋华和台湾联华电子签署了技术合作协议,共同开发DRAM相关制成技术。1990年前后的第一波“台湾半导体浪潮”中,联华电子就曾经涉足DRAM内存颗粒的生产,虽然在2008年的金融危机中,台联电受到冲击走向衰落,但是台湾在半导体技术的研发和应用上,的确长期处于世界领先的水平。按照此前公布的发展计划,福建晋华在2018年9月正式投产,预计投产后一个月就能生产出6万片12英寸的晶圆。

至于此次究竟是什么促使美国商务部针对福建晋华作出这样的裁决,很难不让人联想到美国美光与福建晋华的一系列“过招”。因为,在中美贸易战的背景下,对中国的科技企业下手似乎合情合理,但是在中国大力扶持半导体产业的前提下,国内崛起的内存颗粒厂商还有紫光集团和长江存储,而且后两者的规模比福建晋华可能还要更大一些。而美国商务部提到的那个供应商的身份,应该就是美光。而美光与福建晋华、台联电之间存在一些官司往来。

2017年12月,美光在美国加州指控台湾联华电子和福建晋华盗用了自己的内存芯片技术。美光指控称,美光的两位前员工通过闪存盘盗取了公司的技术资料,然后交给了新东家台联电的高管,而台联电也将和福建晋华分享这些技术。目前,美国的案件仍无任何更新的进展。到了今年1月19日,福建晋华也对美光科技提起诉讼,理由是侵犯了专利,请求赔偿金额达人民币1.96亿元。今年7月3日裁定,美光半导体销售(上海)有限公司立即停止销售、进口十余款Crucial英睿达固态硬盘、内存条及相关芯片,并删除其网站中关于上述产品的宣传广告、购买链接等信息。当天,福建晋华就在官网上发布了这则裁决的消息。同时转发这则消息的,还有现在福建晋华的合作方,台联电。台联电的联合总裁甚至直接站出来表示:“台湾联华电子对法院的裁定表示欢迎。台湾联华电子在知识产权方面投入巨大,对损害知识产权的公司,台湾联华电子会全力追责。”根据《专利方舟》的研究,这次福建晋华起诉美光中所涉及的专利,实际上并不是福建晋华自己的,而是来自于台联电的专利。台联电曾在今年1月3日将25项专利转让给福建晋华,随即1月19日福建晋华就将美光告上了福州法院。据美光2017年财报中数据,美光在中国区的销售额就高达104亿美元,占其全球收入近一半。禁止数款产品在中国销售可以说是相当沉痛的打击。

根据专利检索的数据可以看出,双方在专利数量上还是存在巨大的差距。美光在存储器领域的专利申请数量超过9000件,美光从1988年开始申请专利,经过短短6年时间,其专利申请量已经与行业巨头三星基本持平,并且从1997年开始维持在每年400件上下的申请量。而福建晋华成立于2016年,截止到目前,其在中国提交的专利申请为42件,在美国提交的专利申请为20件,且仅有意见专利申请的技术领域为G11C(静态存储器),其余专利申请的技术领域均为H01L(半导体存储器件)。福建晋华在专利数量、技术目标区域分布、技术领域分布等方面均与美光存在较大的差距。

针对此次禁令对于福建晋华的影响可能并没有想象的那么悲观,福建晋华所必须的各类半导体芯片所必须的生产设备,目前全球最大的半导体设备出口方是韩国,其次是台湾,而最核心的光刻机等产品则出产自欧洲,极少数美国较为先进的领域大概率也是可以在其他国家找到替代方案的。而美光的处境则比较尴尬,今年7月份的法院禁令仍在持续发酵。在整体大背景下又不大可能直接通过申诉来取消销售限制,最终很可能被迫像中兴一样跟福建晋华、台联电一起坐下来谈判协商,最终以相互专利授权之类的结局平息一切。

所以,福建晋华大概率不会成为下一个中兴,但是其仍然需要注意在存储器领域的专利储备。首先,应积极发掘或引进优秀人才,实现优质的技术发明、专利布局和专利运用。其次,应了解技术发展趋势,查找技术研究中的空缺,通过技术合作、专利许可等方式,快速切入该领域。最后,由于我国和美国均是芯片的重要市场,各大企业在进行专利申请时,可结合自身市场规划,在美、日、韩等重要的芯片市场国家提交专利申请,为产品走出去保驾护航。

文章来源:虎嗅APP 《福建晋华,不是第二个中兴》

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Electronic

Electronic Arts pledges free use for five accessibility patents

Electronic Arts pledges free use for five accessibility patents Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.  Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version. Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.  The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The code of the mentioned technology is published on EA’s GitHub, and it is open to all developers. Thus, the developers can use it or adapt it for their games without spending the costs to research. It is good that EA shares the patents for free use and aims to create an accessibility-increased gaming environment for players. However, it is not “unconditional” to use the listed patents. In the pledge, EA mentioned that it may terminate the promise for a specific party which files a patent infringement lawsuit or other patent proceedings against EA. We can see parts of EV’s ambition behind the announcement—to build a large game developer league and a community of shared interests.     Reference: https://www.ea.com/commitments/positive-play/accessibility-patent-pledge https://iknow.stpi.narl.org.tw/Post/Read.aspx?PostID=14562 https://www.polygon.com/22639469/apex-legends-electronic-arts-patent-pledge-accessibility-developers https://www.theverge.com/2021/8/24/22638535/ea-accessibility-patent-pledge-apex-legends-ping-system https://www.gamesradar.com/ea-secures-a-patent-for-the-apex-legends-ping-system-and-its-giving-it-away-for-free/ https://dotesports.com/apex-legends/news/apex-legends-ping-system-is-now-patent-free-for-accessibility https://www.nintendolife.com/news/2021/08/apex_legends_ping_system_now_patent-free_as_ea_announces_accessibility_pledge Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.    Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version.   Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.    The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The
2021-10-22
The

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully!

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully! In response to the call for building a strong country with intellectual property rights, at 2 o'clock in the afternoon of October 21, the forum on "China's reform measures related to intellectual property rights and new trends in patent litigation" will be successfully held in Nanjing Jiangbei New District Industrial Technology Research and Innovation Park. The event was hosted by the Science and Technology Innovation Bureau of Nanjing Jiangbei New Area Management Committee, Nanjing Jiangbei New Area Industrial Technology Research and Innovation Park, Nanjing Intellectual Property Rights Protection Assistance Center Jiangbei New District Center, Nanjing Huaxun Intellectual Property Consultant Co., Ltd., Nanjing Intellectual Property Co-organized by the Protection Center (Nanjing Intellectual Property Rights Protection Assistance Center), Taiwan Pharmaceutical Development Association, and Gene Online. The director of Nanjing Intellectual Property Protection Center, Mou Xiaojian, delivered a speech. Director Mu expressed his warm congratulations on the holding of this event and introduced in detail the new pattern of intellectual property protection in Nanjing. He said: At present, Nanjing has implemented a rights protection assistance network in the municipal area. With full coverage, Nanjing Intellectual Property Protection Center is willing to closely communicate and interact with Nanjing's innovation entities, and provide relevant public welfare services such as rapid pre-review, rapid rights protection, and comprehensive utilization for enterprises in need. In addition, Huang Funan, CEO of Gene Online, was unable to come to congratulate due to the epidemic, and recorded a congratulatory video. In the video, he said: China Innovative Pharmaceuticals has already made many outstanding achievements on the international stage, and these are inseparable from intellectual property rights. The support of the company can also show the importance of intellectual property rights to biotechnology and pharmaceutical companies. This event invites four industry experts to focus on China's reform measures related to intellectual property rights and new trends in patent litigation, discuss with companies and universities, and make arrangements in advance. Dr. Qingchen Hou, general manager of Nanjing Huaxun Intellectual Property Consulting Co., Ltd., introduced the "Guidelines for Building a Powerful Country with Intellectual Property Rights (2021-2035)" and explained his views from four aspects: background, strategic layout, overall requirements, and organizational guarantees. . Subsequently, a detailed analysis of China's patent linkage system was carried out, and compared with the same types of cases at home and abroad, questions were raised: Why should we reward the first person who successfully challenged patents? Not the first person to file a P4 application? And have a series of discussions with you. Director Jiang Haijun of the Intellectual Property Protection Legal Committee of the Nanjing Lawyers Association gave a speech on three points: the problems after the amendment of the patent law, the enforceability of the amount of compensation, and the legal conflicts related to service inventions. Regarding the patent right evaluation report, he emphasized that the patentee, interested party or accused infringer can also proactively issue a patent right evaluation report. "Patent is a work of art that combines technology and law" is a message shared by Mr. Feng Tao from Jiangsu Junbo Law Firm at this event. Mr. Feng analyzes the big data of Chinese patent litigation cases through graphs and examples. Explore. The last topic of the event was shared by Guo Huangying, Intellectual Property Manager of Nanjing Huaxun Intellectual Property Agency (General Partnership)-China's Patent Infringement Judgment Principles and New Developments. Manager Guo explained to everyone the principles of patent infringement judgment and the necessity of patent infringement search and analysis before producing and selling products. In the intellectual property industry, ECCOM has been providing high-quality and professional comprehensive intellectual property services to enterprises and universities one step at a time. It also hopes that under the leadership of the state and the government, it will contribute to the building of a strong intellectual property nation in China. Make a contribution.
2021-10-22
Types

Types of patents that are easily overlooked- Design Patent

Types of patents that are easily overlooked- Design Patent In recent years, as the public’s awareness of intellectual property has increased, people have begun to consciously use the patent law to protect their intellectual property rights. However, in the process of implementation, they often only focus on invention patent and utility model patent, and tend to ignore the protection of design patent. Recently, Midea sued Haotaitai for two models of CXW-300-D998 and CXW-300-D908 Haotaitai brand range hoods In the case of suspected infringement of its design patent (patent number: ZL201930621598.X), the Guangzhou Intellectual Property Court made a first-instance judgment after hearing that it determined that the two products of Haotaitai constituted infringement, and ordered it to immediately stop the infringement and compensate Midea, The company's economic losses and reasonable expenses totaled 360,000 yuan. In fact, appearance infringement cases have occurred from time to time before, such as: "Molly" blind box design patent case, "Siemens" switch design patent infringement dispute case received a compensation of 6 million yuan, three Casio watch design patents were infringed Received a compensation of 8.8 million yuan and so on. The reason why people ignore the protection of design patents, in the final analysis, is that they have insufficient knowledge of design patents. Today, let's take a look at what is protected by design patents and what rights protections can we apply for? Design patent definition: Article 2 of the "Patent Law", design patent, refers to a new design that is aesthetically pleasing and suitable for industrial applications based on the shape, pattern, or combination of products, and the combination of color, shape, and pattern. Protected range: The shape of the product; the pattern of the product; the shape and pattern of the product; the shape and color of the product; the pattern and color of the product; the shape, pattern and color of the product. Protection period: The term of protection for design patent rights is 15 years, calculated from the date of filing. What are the conditions for applying for a design patent? The design should be aesthetically pleasing Appearance patents should be suitable for industrial applications The design patent application should be novel The design patent application should be inventiveness What are the advantages and functions of design patents? Protect the rights and interests of enterprises in product designs and fight against infringements in market competition. To enhance brand value, the quality and quantity of patents are the embodiment of the company's innovation ability and core competitiveness. Receive consumer recognition. If a company's new product appearance is filed for a patent in a timely manner, its appearance design will enjoy the exclusive right. Nowadays, consumers often choose products with trendy and beautiful appearance when buying their products. Applying for a design patent is a necessary condition for applying for a high-tech enterprise.
2021-09-26
Colopl

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million   This August, Nintendo and a game developer Colopl announced that they have settled for patent infringement regarding White Cat Project (Shironeko Project in Japanese), a smartphone game developed by Colopl. Although both companies did not publicly share exact details of the settlement, at least it is sure that Colopl agreed to pay 3.3 billion yen (about US$30.2 million) as the settlement fee for the proceedings, including the future license of Nintendo's patents.    How did the battle begin?  Being developed and published by a Japanese game developer, Colopl, White Cat Project is a free-to-play action role-playing game for Android and iOS systems. The mobile game was launched in July 2014 as well as got a television anime adaptation in 2020. It is incredibly popular to have more than 50 million downloads. Furthermore, the game is set to receive a Switch version titled "Shironeko New Project".    In September 2016, Nintendo noted the Colopl's game and considered that the game had infringed on several of Nintendo's technology patents. The two companies communicated with each other for over a year; however, Nintendo did not accept the explanations from Colopl, and Nintendo filed a lawsuit against Colopl at the beginning of 2018.    Nintendo claimed that Colopl infringed 6 of its patents. These patents protect touch-screen joystick functionality (patent no. JP3734820), multiplayer connectivity (patent no. JP5595991, JP6271692), confirmation screens in sleep mode (patent no. JP4010533), character attacks based on touch input locations (patent no. JP4262217), and a shadow effect placed on characters hidden behind the game geometry (patent no. JP3637031).   These patents almost cover various ways of game technology, especially the patent  JP5595991 and JP6271692. Their patent family is wide-reaching, and many divisional applications of the family are pending in Japan. They protect a communication game system and its related devices. It is not easy to detect the patent's existence and boundary since this kind of hardcore technique is so common in the gaming field and our daily lives.     The five-year patent war has been settled.  After a five-year dispute, the situation appeared to turn in Nintendo's favor as the Switch maker increased its monetary demands, which convinced Colopl to strike a deal that lets it use the disputed patents. Furthermore, a Switch version of White Cat Project remains in the works at Colopl.    With the extraordinary losses of Colopl, the legal battle between the two companies came to an end.  
2021-09-09
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