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The world's first CAR-T treatment of AIDS patent

  • Categories:最新消息
  • Author:华讯知识产权
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  • Time of issue:2019-01-11 17:09
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(Summary description)Professor Zhang Tongcun has been specializing in CAR-T field for many years and has rich CAR-T clinical experience. He is the father of CAR-T promotion in China. Professor Gu Chaojiang has more than ten years of research experience on AIDS. In 2015, the two took their respective strengths and joined forces to create a new therapy for "application of CAR-T technology to treat AIDS". On November 27, 2018, Professors Zhang Tongcun and Gu Chaojiang from the School of Life Sciences and Health of Wuhan University of Science and Technology won the invention patent of "Construction and Application of a Recombinant Gene of a Chimeric Antigen Receptor for the Treatment of HIV Infection". Is the world's first application of CAR-

The world's first CAR-T treatment of AIDS patent

(Summary description)Professor Zhang Tongcun has been specializing in CAR-T field for many years and has rich CAR-T clinical experience. He is the father of CAR-T promotion in China. Professor Gu Chaojiang has more than ten years of research experience on AIDS. In 2015, the two took their respective strengths and joined forces to create a new therapy for "application of CAR-T technology to treat AIDS". On November 27, 2018, Professors Zhang Tongcun and Gu Chaojiang from the School of Life Sciences and Health of Wuhan University of Science and Technology won the invention patent of "Construction and Application of a Recombinant Gene of a Chimeric Antigen Receptor for the Treatment of HIV Infection". Is the world's first application of CAR-

  • Categories:最新消息
  • Author:华讯知识产权
  • Origin:
  • Time of issue:2019-01-11 17:09
  • Views:
Information

张同存教授多年来一直专研在CAR-T领域,有着丰富的CAR-T临床经验,是中国CAR-T的推广之父,而顾潮江讲授有着对艾滋病十余年的研究经验。2015年,二人各取所长,强强联手打造“应用CAR-T技术治疗艾滋病”的新疗法。

20181127日,武汉科技大学生命科学与健康学院的张同存和顾潮江两位教授获得了“一种治疗HIV感染的嵌合抗原受体的重组基因构建及其应用”的发明专利,这是全球首个应用CAR-T细胞疗法治疗艾滋病的发明应用,将为治愈艾滋病提供了新的治疗思路。

何为CAR-T疗法?

近几年来,基于嵌合抗原受体(Chimeric Antigen Receptor, CAR)的肿瘤免疫治疗技术CAR-TChimeric Antigen Receptor T-Cell Immunotherapy),即嵌合抗原受体T细胞免疫疗法创造了杀伤肿瘤细胞的全新途径。它是在T细胞上嵌入了一种CAR,该受体能够在识别肿瘤细胞表面抗原的同时激活T细胞杀死肿瘤细胞,也就是说,这是一种细胞疗法,而不是一种药。打个比方,T细胞就好比是一支“普通军队”,CAR-T细胞则是一支拥有了“GPS导航”的“特种部队”,能够精准定位到“敌军”肿瘤细胞的位置并将其歼灭。由于其具有高亲和力和MHC (Major histocompatibility complex)非依赖性等优点,特别是由两个CD284-1BBCD3ζ偶联形成的3CAR可增强T细胞的杀瘤能力并延长了其在体内的存活时间,从而在白血病和淋巴瘤等肿瘤免疫治疗中取得了显著的成效。

其实早在1994年,Roberts等人尝试用CAR-T细胞治疗HIV感染,他们选取CD4序列作为单链抗体用于结合感染细胞表面的gp120,虽然具有部分杀感染细胞功能且经过多年的努力,但最终以失败而告终,其主要原因有以下几个方面:(1)使用逆转录病毒载体转导效率较低,为了获得足够的可回输CAR-T细胞,过度的体外扩增导致回输后细胞死亡和CAR分子的丢失;(2CAR分子设计本身存在缺陷,其中CD4结构域可能引起转导的CTLsHIV感染或者病毒感染细胞通过下调CD4分子的表达而逃脱CAR-T细胞的杀伤。

 

专利信息

两位教授的专利针对的是艾滋病(HIV)的免疫治疗技术。艾滋病是由人类免疫缺陷病毒1(Human Immunodeficiency Virus 1HIV-1)感染引起的一种重大威胁人类生命安全的传染病,病毒进入人体后,专门攻击人的免疫系统,免疫系统受到破坏后,人体将无法抵御外界的其他病菌感染,从而患病死亡。据世界卫生组织的最新统计,自发现到2014年底已造成3900多万人死亡,目前世界上艾滋病毒感染者仍有3700万,我国艾滋病毒感染者逐年增加,其总患病人数已突破百万,且目前尚无有效疫苗,现有药物也不能彻底治愈。

此研究中将病毒蛋白gp120gp41高度特异性结合的广谱中和抗体作为scFvsingle-chain variable fragment,单链抗体),这种抗体能与大多数HIV病毒结合,两位教授就是用scFv的融合蛋白基因“教会”T细胞特异识别并摧毁被HIV感染的细胞,并中和血液中的HIV

目前,通过此项技术进行的人体临床试验也效果显著,两例试验的HIV患者中,其一患者三个月体内HIV病毒大幅度降低,其二患者在治疗九个月后,体内已经完全清楚HIV病毒。此外,这项技术还能消灭处于休眠状态的被感染细胞,杜绝HIV的卷土重来。

公开号

专利名称

申请日

法律状态

CN107098969B

一种治疗HIV感染的嵌合抗原受体的重组基因构建及其应用

2017-06-28

授权

 

 

 

 

小结

细胞免疫疗法应用最广的是在癌症领域,通过clinicaltrials.gov数据分析,目前全球进行的临床细胞免疫疗法有1722例,其中1532例是用以治疗各种癌症,有399个临床研究是明确应用CAR-T技术进行试验。

全球都在如火如荼进行细胞免疫疗法研究,争抢这一片蓝海。相信在科技的推动和科研人员的不懈努力下,未来细胞疗法攻克的不仅是血液瘤,实体瘤、艾滋病、自身免疫性疾病等等在未来都可以迎来新疗法,让技术改变生活,共同见证新技术的成长

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Electronic

Electronic Arts pledges free use for five accessibility patents

Electronic Arts pledges free use for five accessibility patents Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.  Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version. Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.  The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The code of the mentioned technology is published on EA’s GitHub, and it is open to all developers. Thus, the developers can use it or adapt it for their games without spending the costs to research. It is good that EA shares the patents for free use and aims to create an accessibility-increased gaming environment for players. However, it is not “unconditional” to use the listed patents. In the pledge, EA mentioned that it may terminate the promise for a specific party which files a patent infringement lawsuit or other patent proceedings against EA. We can see parts of EV’s ambition behind the announcement—to build a large game developer league and a community of shared interests.     Reference: https://www.ea.com/commitments/positive-play/accessibility-patent-pledge https://iknow.stpi.narl.org.tw/Post/Read.aspx?PostID=14562 https://www.polygon.com/22639469/apex-legends-electronic-arts-patent-pledge-accessibility-developers https://www.theverge.com/2021/8/24/22638535/ea-accessibility-patent-pledge-apex-legends-ping-system https://www.gamesradar.com/ea-secures-a-patent-for-the-apex-legends-ping-system-and-its-giving-it-away-for-free/ https://dotesports.com/apex-legends/news/apex-legends-ping-system-is-now-patent-free-for-accessibility https://www.nintendolife.com/news/2021/08/apex_legends_ping_system_now_patent-free_as_ea_announces_accessibility_pledge Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.    Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version.   Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.    The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The
2021-10-22
The

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully!

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully! In response to the call for building a strong country with intellectual property rights, at 2 o'clock in the afternoon of October 21, the forum on "China's reform measures related to intellectual property rights and new trends in patent litigation" will be successfully held in Nanjing Jiangbei New District Industrial Technology Research and Innovation Park. The event was hosted by the Science and Technology Innovation Bureau of Nanjing Jiangbei New Area Management Committee, Nanjing Jiangbei New Area Industrial Technology Research and Innovation Park, Nanjing Intellectual Property Rights Protection Assistance Center Jiangbei New District Center, Nanjing Huaxun Intellectual Property Consultant Co., Ltd., Nanjing Intellectual Property Co-organized by the Protection Center (Nanjing Intellectual Property Rights Protection Assistance Center), Taiwan Pharmaceutical Development Association, and Gene Online. The director of Nanjing Intellectual Property Protection Center, Mou Xiaojian, delivered a speech. Director Mu expressed his warm congratulations on the holding of this event and introduced in detail the new pattern of intellectual property protection in Nanjing. He said: At present, Nanjing has implemented a rights protection assistance network in the municipal area. With full coverage, Nanjing Intellectual Property Protection Center is willing to closely communicate and interact with Nanjing's innovation entities, and provide relevant public welfare services such as rapid pre-review, rapid rights protection, and comprehensive utilization for enterprises in need. In addition, Huang Funan, CEO of Gene Online, was unable to come to congratulate due to the epidemic, and recorded a congratulatory video. In the video, he said: China Innovative Pharmaceuticals has already made many outstanding achievements on the international stage, and these are inseparable from intellectual property rights. The support of the company can also show the importance of intellectual property rights to biotechnology and pharmaceutical companies. This event invites four industry experts to focus on China's reform measures related to intellectual property rights and new trends in patent litigation, discuss with companies and universities, and make arrangements in advance. Dr. Qingchen Hou, general manager of Nanjing Huaxun Intellectual Property Consulting Co., Ltd., introduced the "Guidelines for Building a Powerful Country with Intellectual Property Rights (2021-2035)" and explained his views from four aspects: background, strategic layout, overall requirements, and organizational guarantees. . Subsequently, a detailed analysis of China's patent linkage system was carried out, and compared with the same types of cases at home and abroad, questions were raised: Why should we reward the first person who successfully challenged patents? Not the first person to file a P4 application? And have a series of discussions with you. Director Jiang Haijun of the Intellectual Property Protection Legal Committee of the Nanjing Lawyers Association gave a speech on three points: the problems after the amendment of the patent law, the enforceability of the amount of compensation, and the legal conflicts related to service inventions. Regarding the patent right evaluation report, he emphasized that the patentee, interested party or accused infringer can also proactively issue a patent right evaluation report. "Patent is a work of art that combines technology and law" is a message shared by Mr. Feng Tao from Jiangsu Junbo Law Firm at this event. Mr. Feng analyzes the big data of Chinese patent litigation cases through graphs and examples. Explore. The last topic of the event was shared by Guo Huangying, Intellectual Property Manager of Nanjing Huaxun Intellectual Property Agency (General Partnership)-China's Patent Infringement Judgment Principles and New Developments. Manager Guo explained to everyone the principles of patent infringement judgment and the necessity of patent infringement search and analysis before producing and selling products. In the intellectual property industry, ECCOM has been providing high-quality and professional comprehensive intellectual property services to enterprises and universities one step at a time. It also hopes that under the leadership of the state and the government, it will contribute to the building of a strong intellectual property nation in China. Make a contribution.
2021-10-22
Types

Types of patents that are easily overlooked- Design Patent

Types of patents that are easily overlooked- Design Patent In recent years, as the public’s awareness of intellectual property has increased, people have begun to consciously use the patent law to protect their intellectual property rights. However, in the process of implementation, they often only focus on invention patent and utility model patent, and tend to ignore the protection of design patent. Recently, Midea sued Haotaitai for two models of CXW-300-D998 and CXW-300-D908 Haotaitai brand range hoods In the case of suspected infringement of its design patent (patent number: ZL201930621598.X), the Guangzhou Intellectual Property Court made a first-instance judgment after hearing that it determined that the two products of Haotaitai constituted infringement, and ordered it to immediately stop the infringement and compensate Midea, The company's economic losses and reasonable expenses totaled 360,000 yuan. In fact, appearance infringement cases have occurred from time to time before, such as: "Molly" blind box design patent case, "Siemens" switch design patent infringement dispute case received a compensation of 6 million yuan, three Casio watch design patents were infringed Received a compensation of 8.8 million yuan and so on. The reason why people ignore the protection of design patents, in the final analysis, is that they have insufficient knowledge of design patents. Today, let's take a look at what is protected by design patents and what rights protections can we apply for? Design patent definition: Article 2 of the "Patent Law", design patent, refers to a new design that is aesthetically pleasing and suitable for industrial applications based on the shape, pattern, or combination of products, and the combination of color, shape, and pattern. Protected range: The shape of the product; the pattern of the product; the shape and pattern of the product; the shape and color of the product; the pattern and color of the product; the shape, pattern and color of the product. Protection period: The term of protection for design patent rights is 15 years, calculated from the date of filing. What are the conditions for applying for a design patent? The design should be aesthetically pleasing Appearance patents should be suitable for industrial applications The design patent application should be novel The design patent application should be inventiveness What are the advantages and functions of design patents? Protect the rights and interests of enterprises in product designs and fight against infringements in market competition. To enhance brand value, the quality and quantity of patents are the embodiment of the company's innovation ability and core competitiveness. Receive consumer recognition. If a company's new product appearance is filed for a patent in a timely manner, its appearance design will enjoy the exclusive right. Nowadays, consumers often choose products with trendy and beautiful appearance when buying their products. Applying for a design patent is a necessary condition for applying for a high-tech enterprise.
2021-09-26
Colopl

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million   This August, Nintendo and a game developer Colopl announced that they have settled for patent infringement regarding White Cat Project (Shironeko Project in Japanese), a smartphone game developed by Colopl. Although both companies did not publicly share exact details of the settlement, at least it is sure that Colopl agreed to pay 3.3 billion yen (about US$30.2 million) as the settlement fee for the proceedings, including the future license of Nintendo's patents.    How did the battle begin?  Being developed and published by a Japanese game developer, Colopl, White Cat Project is a free-to-play action role-playing game for Android and iOS systems. The mobile game was launched in July 2014 as well as got a television anime adaptation in 2020. It is incredibly popular to have more than 50 million downloads. Furthermore, the game is set to receive a Switch version titled "Shironeko New Project".    In September 2016, Nintendo noted the Colopl's game and considered that the game had infringed on several of Nintendo's technology patents. The two companies communicated with each other for over a year; however, Nintendo did not accept the explanations from Colopl, and Nintendo filed a lawsuit against Colopl at the beginning of 2018.    Nintendo claimed that Colopl infringed 6 of its patents. These patents protect touch-screen joystick functionality (patent no. JP3734820), multiplayer connectivity (patent no. JP5595991, JP6271692), confirmation screens in sleep mode (patent no. JP4010533), character attacks based on touch input locations (patent no. JP4262217), and a shadow effect placed on characters hidden behind the game geometry (patent no. JP3637031).   These patents almost cover various ways of game technology, especially the patent  JP5595991 and JP6271692. Their patent family is wide-reaching, and many divisional applications of the family are pending in Japan. They protect a communication game system and its related devices. It is not easy to detect the patent's existence and boundary since this kind of hardcore technique is so common in the gaming field and our daily lives.     The five-year patent war has been settled.  After a five-year dispute, the situation appeared to turn in Nintendo's favor as the Switch maker increased its monetary demands, which convinced Colopl to strike a deal that lets it use the disputed patents. Furthermore, a Switch version of White Cat Project remains in the works at Colopl.    With the extraordinary losses of Colopl, the legal battle between the two companies came to an end.  
2021-09-09
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