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下一代免疫&基因疗法突破口:小核酸药物

  • Categories:最新消息
  • Author:华讯知识产权
  • Origin:
  • Time of issue:2019-05-17 18:16
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(Summary description)自1998年首个反义核酸类药物Fomivirsen上市至今,已有8款小核酸药物获批。2018年8月10日,由美国Alnylam制药公司开发的Onpattro(Patisiran)宣布获得美国FDA批准,用于由遗传性转甲状腺素蛋白淀粉样变性(hATTR)引起的周围神经疾病(多发性神经病变,polyneuropathy,FAP)成人患者,FAP为罕见的TTR基因突变引起的遗传疾病,TTR基因突变会造成

下一代免疫&基因疗法突破口:小核酸药物

(Summary description)自1998年首个反义核酸类药物Fomivirsen上市至今,已有8款小核酸药物获批。2018年8月10日,由美国Alnylam制药公司开发的Onpattro(Patisiran)宣布获得美国FDA批准,用于由遗传性转甲状腺素蛋白淀粉样变性(hATTR)引起的周围神经疾病(多发性神经病变,polyneuropathy,FAP)成人患者,FAP为罕见的TTR基因突变引起的遗传疾病,TTR基因突变会造成

  • Categories:最新消息
  • Author:华讯知识产权
  • Origin:
  • Time of issue:2019-05-17 18:16
  • Views:
Information

1998年首个反义核酸类药物Fomivirsen上市至今,已有8款小核酸药物获批。2018810日,由美国Alnylam制药公司开发的OnpattroPatisiran)宣布获得美国FDA批准,用于由遗传性转甲状腺素蛋白淀粉样变性(hATTR)引起的周围神经疾病(多发性神经病变, polyneuropathy, FAP)成人患者,FAP为罕见的TTR基因突变引起的遗传疾病,TTR基因突变会造成肝脏产生异常淀粉样蛋白沉积,进而损伤包括外周神经和心脏在内的身体器官和组织,诱发外周感觉神经病变、自主神经病变、和心肌病等疾病,严重影响生活质量且致死性高,此种疾病很难用传统药物控制,而RNA药物如Patisiran则能选择性降解TTRmRNA避免毒性蛋白的合成。这是FDA批准的首款RNA干扰(siRNA)机制药物,也是FDA批准的首款用于治疗由hATTR引起的多发性神经病患者的疗法。

 

小核酸药物作用机制

大家都知道,生物体DNA上的基因片段信息主要通过信使RNAmRNA)传递到蛋白质,而RNA干扰(RNA interference, RNAi)则是真核细胞特有的基因沉默机制以抵抗外来物质入侵、保护遗传信息的稳定性、调节生物体的各种机能。

RNA干扰(RNA interference, RNAi)是指由长链双RNAdouble-stranded RNA, dsRNA)诱发的同源mRNA高效特异性降解的现象,dsRNA被剪切为20-25 bp的小干扰RNAsmall interfering RNA, siRNA)后,装载到siRNA诱导干扰复合体(siRNA induced interference complex, RISC)中,RISC再与互补的目标基因mRNA以碱基配对的形式结合,诱导mRNA降解并最终静默特定基因表达。

基于RNAi建立的各种技术/药物应用通常被称为小核酸技术/药物,小核酸包括介导RNAi的短双链RNA片段(siRNA)、miRNA和反义核酸等,其中以siRNA药物目前最受关注。

传统的小分子药物及蛋白类药物靶点多为蛋白质,包括激酶、受体、抗原等,但不少疾病是由于基因突变导致对应的蛋白质出了问题,而RNAi的发现极大拓宽了人类药物的来源和开发方向,使药物靶点扩大至蛋白质的上游—RNA,使小核酸药物从转录后水平进行治疗,具有临床前研发周期短、候选靶点丰富、高特异性、高效性、长效性等优势。

小核酸药物的适应症涵盖范围广,包括肿瘤、罕见病(肌萎缩性脊髓侧索硬化、杜氏肌营养不良、脊髓性肌萎缩)、病毒性疾病、心血管疾病(凝血功能不足、血脂异常等)、炎症类疾病(哮喘、关节炎、结肠炎)等,但罕见病和肿瘤为其应用最广的领域。

 

我国小核酸制药的主要开拓者

在国内,苏州瑞博生物技术有限公司致力于开发RNA干扰技术的创新型药物。201712月,苏州瑞博与其战略合作伙伴美国Quark制药公司(Quark Pharmaceuticals, Inc.)开发的小核酸药物QPI-1007完成国内首例临床给药,小核酸药物QPI-1007拟用于治疗非动脉炎性前部缺血性视神经病变(NAION),同时具有治疗青光眼的潜力;20174月,苏州瑞博又宣布与核酸制药巨头Ionis签署合作协议,获得Ionis三个分别用于治疗代谢疾病和癌症的RNA靶向药物在中国的全部研发和商业化权利。

目前苏州瑞博已申请多项国内外发明专利,相关专利情形整理如下表。随着siRNA平台和技术的建立,公司已逐渐建立丰富的产品管线,包括针对乙型肝炎、高血脂症等适应症的siRNA疗法。

公开号

专利名称

申请日

法律状态

CN101820921B

一种抑制酪氨酸酶基因表达的siRNA及组合物和应用

2008-08-26

授权

CN101889087B

一种干扰靶基因表达的复合分子及其制备方法

2008-11-28

授权

EP2233573B1

A complex molecule interfering the expression of target genes and its preparing methods

2008-11-28

授权

CN101921745B

MATP基因的干扰靶位点序列和小干扰核酸及组合物和应用

2009-06-11

授权

CN101921744B

P基因的干扰靶位点序列和小干扰核酸及组合物和应用

2009-06-11

授权

CN102083983B

乙型肝炎病毒基因的小核酸干扰靶位点序列和小干扰核酸及组合物和应用

2009-08-03

授权

CN101868473B

一种寡核苷酸的制备方法

2009-09-22

授权

US8569476

Method for preparing oligonucleotide

2009-09-22

授权

EP2380896B1

Method for preparing oligonucleotide

2009-09-22

授权

JP5253578B2

オリゴヌクレオチドの合成方法

2009-09-22

授权

CN102028947B

FAM3B基因的抑制剂和组合物及抑制方法以及脂肪肝的疗法和抑制剂的制药用途

2009-09-29

授权

US8754058

Inhibitors of FAM3B gene, inhibitor compositions, inhibiting methods and applications of inhibitors in preparing pharmaceuticals

2010-11-26

授权

CN102140460B

小干扰核酸和药物组合物及其制药应用

2010-01-29

授权

CN102140461B

小干扰核酸和药物组合物及其制药应用

2010-01-29

授权

CN102140459B

一种小干扰核酸和药物组合物及其制药应用

2010-01-29

授权

CN102140458B

小干扰核酸和药物组合物及其制药应用

2010-01-29

授权

CN102337263B

抑制肠道病毒71型基因表达的siRNA及组合物和应用

2010-07-21

授权

CN102344477B

一种核苷酸和/或寡核苷酸及其制备方法

2010-07-27

授权

US9567364

Nucleotide and/or oligonucleotide and preparation process thereof

2011-07-20

授权

EP2599784B1

Nucleotide and/or oligonucleotide and preparation process thereof

2011-07-20

授权

JP5728086B2

ヌクレオチド及び/又はオリゴヌクレオチド並びにその合成方法

2011-07-20

授权

CN102727907B

一种小干扰RNA药物的给药系统和制剂

2011-04-13

授权

CN102827225B

一种核苷酸和/或寡核苷酸及其制备方法

2011-06-14

授权

CN103987846B

一种双链核酸及其在核糖核酸酶检测中的应用和试剂盒

2012-09-10

授权

US9540682

Double-stranded nucleic acid, use and kit thereof in ribonuclease detection

2012-09-10

授权

CN104024413B

小干扰RNA及其应用和抑制plk1基因表达的方法

2012-10-19

授权

CN106467915A

小干扰RNA及其应用和抑制plk1基因表达的方法

2012-10-19

实质审查

US9328348

Small interference RNAs, uses thereof and method for inhibiting the expression of plk1 gene

2012-10-19

授权

US9593335

Small interference RNAs, uses thereof and method for inhibiting the expression of PLK1 gene

2016-04-15

授权

CN105473164A

一种核酸和药物组合物及其应用

2014-08-26

实质审查

CN106467565A

一种脱氧核糖寡核苷酸及其制备方法

2016-03-02

公布后撤回

CN107849567A

一种siRNA、含有该siRNA的药物组合物和缀合物及它们的应用

2016-06-24

实质审查

CN108431224A

一种小干扰核酸和药物组合物及其用途

2016-08-31

实质审查

CN108220293A

一种小干扰核酸和药物组合物及其用途

2016-12-21

实质审查

CN108210510A

一种小干扰核酸药物组合物及其用途

2016-12-21

实质审查

CN108239643A

抑制人和动物中TIMP-1基因表达的siRNA、包含其的组合物及其应用

2016-12-23

实质审查

CN108239644A

一种小干扰核酸和药物组合物及其用途

2016-12-23

实质审查

CN108251420A

抑制人和动物中CTGF基因表达的siRNA、包含其的组合物及其应用

2016-12-28

实质审查

CN108251421A

抑制人和动物中COL1A1基因表达的siRNA、包含其的组合物及其应用

2016-12-28

实质审查

CN108265052A

一种小干扰核酸和药物组合物及其用途

2016-12-30

实质审查

 

小结

如小核酸药物这样的颠覆性技术,其发展历程注定跌宕起伏,但在一代代人的不懈努力下,小核酸技术也在不断取得突破性进展。小核酸药物技术的障碍不在于选择性,而是稳定性、免疫原性、大规模生产等传统药物较少遇见的困难,小核酸药物能否突破自身局限,成为继抗体药物之后一个新的生物制药产业方向,依然有待于药物递送、大规模合成等关键技术环节的突破。

 

参考资料:http://med.sina.com/article_detail_103_2_56987.html

Keyword:

Electronic

Electronic Arts pledges free use for five accessibility patents

Electronic Arts pledges free use for five accessibility patents Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.  Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version. Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.  The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The code of the mentioned technology is published on EA’s GitHub, and it is open to all developers. Thus, the developers can use it or adapt it for their games without spending the costs to research. It is good that EA shares the patents for free use and aims to create an accessibility-increased gaming environment for players. However, it is not “unconditional” to use the listed patents. In the pledge, EA mentioned that it may terminate the promise for a specific party which files a patent infringement lawsuit or other patent proceedings against EA. We can see parts of EV’s ambition behind the announcement—to build a large game developer league and a community of shared interests.     Reference: https://www.ea.com/commitments/positive-play/accessibility-patent-pledge https://iknow.stpi.narl.org.tw/Post/Read.aspx?PostID=14562 https://www.polygon.com/22639469/apex-legends-electronic-arts-patent-pledge-accessibility-developers https://www.theverge.com/2021/8/24/22638535/ea-accessibility-patent-pledge-apex-legends-ping-system https://www.gamesradar.com/ea-secures-a-patent-for-the-apex-legends-ping-system-and-its-giving-it-away-for-free/ https://dotesports.com/apex-legends/news/apex-legends-ping-system-is-now-patent-free-for-accessibility https://www.nintendolife.com/news/2021/08/apex_legends_ping_system_now_patent-free_as_ea_announces_accessibility_pledge Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.    Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version.   Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.    The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The
2021-10-22
The

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully!

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully! In response to the call for building a strong country with intellectual property rights, at 2 o'clock in the afternoon of October 21, the forum on "China's reform measures related to intellectual property rights and new trends in patent litigation" will be successfully held in Nanjing Jiangbei New District Industrial Technology Research and Innovation Park. The event was hosted by the Science and Technology Innovation Bureau of Nanjing Jiangbei New Area Management Committee, Nanjing Jiangbei New Area Industrial Technology Research and Innovation Park, Nanjing Intellectual Property Rights Protection Assistance Center Jiangbei New District Center, Nanjing Huaxun Intellectual Property Consultant Co., Ltd., Nanjing Intellectual Property Co-organized by the Protection Center (Nanjing Intellectual Property Rights Protection Assistance Center), Taiwan Pharmaceutical Development Association, and Gene Online. The director of Nanjing Intellectual Property Protection Center, Mou Xiaojian, delivered a speech. Director Mu expressed his warm congratulations on the holding of this event and introduced in detail the new pattern of intellectual property protection in Nanjing. He said: At present, Nanjing has implemented a rights protection assistance network in the municipal area. With full coverage, Nanjing Intellectual Property Protection Center is willing to closely communicate and interact with Nanjing's innovation entities, and provide relevant public welfare services such as rapid pre-review, rapid rights protection, and comprehensive utilization for enterprises in need. In addition, Huang Funan, CEO of Gene Online, was unable to come to congratulate due to the epidemic, and recorded a congratulatory video. In the video, he said: China Innovative Pharmaceuticals has already made many outstanding achievements on the international stage, and these are inseparable from intellectual property rights. The support of the company can also show the importance of intellectual property rights to biotechnology and pharmaceutical companies. This event invites four industry experts to focus on China's reform measures related to intellectual property rights and new trends in patent litigation, discuss with companies and universities, and make arrangements in advance. Dr. Qingchen Hou, general manager of Nanjing Huaxun Intellectual Property Consulting Co., Ltd., introduced the "Guidelines for Building a Powerful Country with Intellectual Property Rights (2021-2035)" and explained his views from four aspects: background, strategic layout, overall requirements, and organizational guarantees. . Subsequently, a detailed analysis of China's patent linkage system was carried out, and compared with the same types of cases at home and abroad, questions were raised: Why should we reward the first person who successfully challenged patents? Not the first person to file a P4 application? And have a series of discussions with you. Director Jiang Haijun of the Intellectual Property Protection Legal Committee of the Nanjing Lawyers Association gave a speech on three points: the problems after the amendment of the patent law, the enforceability of the amount of compensation, and the legal conflicts related to service inventions. Regarding the patent right evaluation report, he emphasized that the patentee, interested party or accused infringer can also proactively issue a patent right evaluation report. "Patent is a work of art that combines technology and law" is a message shared by Mr. Feng Tao from Jiangsu Junbo Law Firm at this event. Mr. Feng analyzes the big data of Chinese patent litigation cases through graphs and examples. Explore. The last topic of the event was shared by Guo Huangying, Intellectual Property Manager of Nanjing Huaxun Intellectual Property Agency (General Partnership)-China's Patent Infringement Judgment Principles and New Developments. Manager Guo explained to everyone the principles of patent infringement judgment and the necessity of patent infringement search and analysis before producing and selling products. In the intellectual property industry, ECCOM has been providing high-quality and professional comprehensive intellectual property services to enterprises and universities one step at a time. It also hopes that under the leadership of the state and the government, it will contribute to the building of a strong intellectual property nation in China. Make a contribution.
2021-10-22
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Types of patents that are easily overlooked- Design Patent

Types of patents that are easily overlooked- Design Patent In recent years, as the public’s awareness of intellectual property has increased, people have begun to consciously use the patent law to protect their intellectual property rights. However, in the process of implementation, they often only focus on invention patent and utility model patent, and tend to ignore the protection of design patent. Recently, Midea sued Haotaitai for two models of CXW-300-D998 and CXW-300-D908 Haotaitai brand range hoods In the case of suspected infringement of its design patent (patent number: ZL201930621598.X), the Guangzhou Intellectual Property Court made a first-instance judgment after hearing that it determined that the two products of Haotaitai constituted infringement, and ordered it to immediately stop the infringement and compensate Midea, The company's economic losses and reasonable expenses totaled 360,000 yuan. In fact, appearance infringement cases have occurred from time to time before, such as: "Molly" blind box design patent case, "Siemens" switch design patent infringement dispute case received a compensation of 6 million yuan, three Casio watch design patents were infringed Received a compensation of 8.8 million yuan and so on. The reason why people ignore the protection of design patents, in the final analysis, is that they have insufficient knowledge of design patents. Today, let's take a look at what is protected by design patents and what rights protections can we apply for? Design patent definition: Article 2 of the "Patent Law", design patent, refers to a new design that is aesthetically pleasing and suitable for industrial applications based on the shape, pattern, or combination of products, and the combination of color, shape, and pattern. Protected range: The shape of the product; the pattern of the product; the shape and pattern of the product; the shape and color of the product; the pattern and color of the product; the shape, pattern and color of the product. Protection period: The term of protection for design patent rights is 15 years, calculated from the date of filing. What are the conditions for applying for a design patent? The design should be aesthetically pleasing Appearance patents should be suitable for industrial applications The design patent application should be novel The design patent application should be inventiveness What are the advantages and functions of design patents? Protect the rights and interests of enterprises in product designs and fight against infringements in market competition. To enhance brand value, the quality and quantity of patents are the embodiment of the company's innovation ability and core competitiveness. Receive consumer recognition. If a company's new product appearance is filed for a patent in a timely manner, its appearance design will enjoy the exclusive right. Nowadays, consumers often choose products with trendy and beautiful appearance when buying their products. Applying for a design patent is a necessary condition for applying for a high-tech enterprise.
2021-09-26
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Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million   This August, Nintendo and a game developer Colopl announced that they have settled for patent infringement regarding White Cat Project (Shironeko Project in Japanese), a smartphone game developed by Colopl. Although both companies did not publicly share exact details of the settlement, at least it is sure that Colopl agreed to pay 3.3 billion yen (about US$30.2 million) as the settlement fee for the proceedings, including the future license of Nintendo's patents.    How did the battle begin?  Being developed and published by a Japanese game developer, Colopl, White Cat Project is a free-to-play action role-playing game for Android and iOS systems. The mobile game was launched in July 2014 as well as got a television anime adaptation in 2020. It is incredibly popular to have more than 50 million downloads. Furthermore, the game is set to receive a Switch version titled "Shironeko New Project".    In September 2016, Nintendo noted the Colopl's game and considered that the game had infringed on several of Nintendo's technology patents. The two companies communicated with each other for over a year; however, Nintendo did not accept the explanations from Colopl, and Nintendo filed a lawsuit against Colopl at the beginning of 2018.    Nintendo claimed that Colopl infringed 6 of its patents. These patents protect touch-screen joystick functionality (patent no. JP3734820), multiplayer connectivity (patent no. JP5595991, JP6271692), confirmation screens in sleep mode (patent no. JP4010533), character attacks based on touch input locations (patent no. JP4262217), and a shadow effect placed on characters hidden behind the game geometry (patent no. JP3637031).   These patents almost cover various ways of game technology, especially the patent  JP5595991 and JP6271692. Their patent family is wide-reaching, and many divisional applications of the family are pending in Japan. They protect a communication game system and its related devices. It is not easy to detect the patent's existence and boundary since this kind of hardcore technique is so common in the gaming field and our daily lives.     The five-year patent war has been settled.  After a five-year dispute, the situation appeared to turn in Nintendo's favor as the Switch maker increased its monetary demands, which convinced Colopl to strike a deal that lets it use the disputed patents. Furthermore, a Switch version of White Cat Project remains in the works at Colopl.    With the extraordinary losses of Colopl, the legal battle between the two companies came to an end.  
2021-09-09
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