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零突破:中国创新药Zanubrutinib迈入FDA大门!

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  • Time of issue:2019-11-26 16:13
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(Summary description)

零突破:中国创新药Zanubrutinib迈入FDA大门!

(Summary description)

  • Categories:最新消息
  • Author:
  • Origin:
  • Time of issue:2019-11-26 16:13
  • Views:
Information

20191114日(美国时间),美国食品药品监督管理局(FDA)正式批准了Zanubrutinib(英文商品名:BRUKINSA™),用于治疗既往接受过至少一项疗法的成年套细胞淋巴瘤(MCL)患者。

南京华讯知识产权顾问有限公司

Zanubrutinib是百济神州公司自主研发的一款口服BTK小分子抑制剂,它的特点在于最大化对BTK靶点的特异性结合,从而最大程度减小脱靶效应而带来的毒副作用。多项基础研究表明布鲁顿酪氨酸蛋白激酶(Bruton’s tyrosine kinaseBTK)对恶性B细胞的生存及发展中起着重要作用,如果能够抑制BTK的活性,就可以杀死很多B细胞淋巴癌细胞进而让患者获益。在治疗多种B细胞癌症的临床试验中,Zanubrutinib都显示出良好的疗效和安全性,具备成为“best-in-class”药物的潜力。它还是首个获得FDA四大特殊通道资格认定的中国自主研发抗癌新药,实力可见一斑。

南京华讯知识产权顾问有限公司

专利方面,百济神州于2014年递交了Zanubrutinib的化合物专利申请并于2017年获得授权。该专利为CN104884458B,拥有多个国家和地区的多项授权或在审中同族专利,具体如下:

申请号

标题

申请日

AU2014256633

Fused heterocyclic compounds as protein kinase inhibitors

2014-04-22

BR112015025260

COMPOSTOS HETEROCÍCLICOS FUNDIDOS COMO INIBIDORES DA PROTEÍNA QUINASE

2014-04-22

CA2902686

Fused heterocyclic compounds as protein kinase inhibitors

2014-04-22

CN201480003692.3

作为蛋白质激酶抑制剂的稠合杂环化合物

2014-04-22

CY20171100310T

ΣΥΓΧΩΝΕΥΜΕΝΕΣ ΕΤΕΡΟΚΥΚΛΙΚΕΣ ΕΝΩΣΕΙΣ ΩΣ ΑΝΑΣΤΟΛΕΙΣ ΠΡΩΤΕΪΝΙΚΗΣ ΚΙΝΑΣΗΣ

2017-03-10

DK2014787642T

KONDENSEREDE HETEROCYKLISKE FORBINDELSER SOM PROTEINKINASEHÆMMERE

2014-04-22

EA201591908

Fused heterocyclic compounds as protein kinase inhibitors

2014-04-22

EP2014787642

Fused heterocyclic compounds as protein kinase inhibitors

2014-04-22

ES2014787642T

Compuestos heterocíclicos fusionados como inhibidores de proteína cinasa

2014-04-22

HK16110324

作為蛋白激酶抑制劑的稠合雜環化合物

2016-08-31

HRP20170217T

FUZINIRANI HETEROCIKLIČKI SPOJEVI KAO INHIBITORI PROTEIN KINAZE

2017-02-09

HUE14787642

Kondenzált heterociklusos vegyületek protein-kináz inhibitorként

2014-04-22

JP2016509281

タンパク質キナーゼ阻害剤としての縮合複素環化合物

2014-04-22

KR1020157030395

발명의명칭단백질키나제억제제로서의융합된헤테로시클릭화합물

2014-04-22

LT14787642T

KONDENSUOTI HETEROCIKLINIAI JUNGINIAI KAIP BALTYMŲ KINAZĖS INHIBITORIAI

2014-04-22

MX2015013481

Fused heterocyclic compounds as protein kinase inhibitors.

2014-04-22

NZ711540

Fused heterocyclic compounds as protein kinase inhibitors

2014-04-22

PL2014787642T

POŁĄCZONE ZWIĄZKI HETEROCYKLICZNE JAKO INHIBITORY KINAZY BIAŁKOWEJ

2014-04-22

PT2014787642T

COMPOSTOS HETEROCÍCLICOS FUNDIDOS COMO INIBIDORES DA PROTEÍNA QUINASE

2014-04-22

RS20170260

Fused heterocyclic compounds as protein kinase inhibitors

2014-04-22

SG11201506764W

Fused heterocyclic compounds as protein kinase inhibitors

2014-04-22

SI201430148

Fused heterocyclic compounds as protein kinase inhibitors

2014-04-22

US15/969864

SUBSTITUTED PYRAZOLO[1,5-a]PYRIMIDINES AS BRUTON'S TYROSINE KINASE MODULATORS

2018-05-03

US14/951494

Substituted imidazo[1,2-b]pyrazoles as bruton'S tyrosine kinase modulators

2015-11-25

US14/723417

Substituted pyrazolo[1,5-a]pyrimidines as bruton's tyrosine kinase modulators

2015-05-27

US15/359871

Substituted pyrazolo[1,5-a]pyrimidines as bruton's tyrosine kinase modulators

2016-11-23

PCT/CN2014/075943

Fused heterocyclic compounds as protein kinase inhibitors

2014-04-22

ZA201508504

Fused heterocyclic compounds as protein kinase inhibitors

2015-11-18

 

淋巴瘤是一组起源于淋巴造血系统的恶性肿瘤的统称,是全球范围内发病率增速最快的恶性肿瘤之一。在目前已知的淋巴瘤70多个亚型中,套细胞淋巴瘤(MCL起源于套区B细胞,侵袭性较强,预后很差,中位生存期仅为34年。据统计,全球套细胞淋巴瘤新发病例超过3.5万例,中国约超过6000例。多数套细胞淋巴瘤患者在确诊时已处于疾病晚期,面临着治疗手段有限、预后不良的困境。

基于Zanubrutinib在两项套细胞淋巴瘤临床试验中的有效性数据,美国FDA作出了此项批准。在Zanubrutinib用于治疗复发/难治性MCL患者的多中心II期临床试验BGB-3111-206clinicaltrials.gov登记号:NCT03206970)中,总缓解率(完全缓解和部分缓解综合;ORR)为84%,包括59%的完全缓解(CR)以及24%的部分缓解,此项试验的中位持续缓解时间(DOR)为19.5个月,中位随访时间为18.4个月。在全球I/II期临床试验BGB-3111-AU-003clinicaltrials.gov登记号:NCT02343120)中,ORR84%,包括22%的完全缓解以及62%的部分缓解,此项试验的中位DOR18.5个月,中位随访时间为18.8个月。

就中国市场而言,20188月和10月,百济神州分别向国家药品监督管理局(NMPA)提交了Zanubrutinib治疗复发/难治套细胞淋巴瘤(MCL)和慢性淋巴细胞白血病/小淋巴细胞淋巴瘤(CLL/SLL)的上市申请。这两项申请都被药品审评中心(CDE)纳入了优先审评通道,相信很快也会获批。届时它将造福更多国内外套细胞淋巴瘤患者,带来治疗的新希望。另外Zanubrutinib还在多项临床试验中,作为单药或组合疗法,治疗多种类型的B细胞血液癌症。我们期待它在未来还能有更多斩获,为更多患者造福。

据路透社报道,百济神州15号对外公布了抗癌药Zanubrutinib在美国的定价,具体价格为,一个为期30天的疗程需花费12935美元,约合人民币90642元。一家美国投资银行预计,Zanubrutinib未来的销售额有望达到8.36亿美元,约合人民币58.58亿元,针对套细胞淋巴瘤的药物销售额将达到9000万美元,约合人民币6.31亿元。路透社指出,借助新药Zanubrutinib,中国药企百济神州将与强生、艾伯维、阿斯利康等多家国际制药企业的相关产品展开竞争。

从曾经的仿制药大国,到如今首款本土原研抗癌药Zanubrutinib迈入FDA大门获批上市,是中国医药行业从中国制造中国智造的华丽转身是中国创新药在走向全球的进程中迈出的重大一步,实现中国原研新药出海零突破在中国创新药企走向世界的进程中,百济神州留给历史的会是浓墨重彩的一笔。未来世界医药市场格局中,中国的创新药企将会拥有更大的话语权。

 

Electronic

Electronic Arts pledges free use for five accessibility patents

Electronic Arts pledges free use for five accessibility patents Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.  Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version. Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.  The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The code of the mentioned technology is published on EA’s GitHub, and it is open to all developers. Thus, the developers can use it or adapt it for their games without spending the costs to research. It is good that EA shares the patents for free use and aims to create an accessibility-increased gaming environment for players. However, it is not “unconditional” to use the listed patents. In the pledge, EA mentioned that it may terminate the promise for a specific party which files a patent infringement lawsuit or other patent proceedings against EA. We can see parts of EV’s ambition behind the announcement—to build a large game developer league and a community of shared interests.     Reference: https://www.ea.com/commitments/positive-play/accessibility-patent-pledge https://iknow.stpi.narl.org.tw/Post/Read.aspx?PostID=14562 https://www.polygon.com/22639469/apex-legends-electronic-arts-patent-pledge-accessibility-developers https://www.theverge.com/2021/8/24/22638535/ea-accessibility-patent-pledge-apex-legends-ping-system https://www.gamesradar.com/ea-secures-a-patent-for-the-apex-legends-ping-system-and-its-giving-it-away-for-free/ https://dotesports.com/apex-legends/news/apex-legends-ping-system-is-now-patent-free-for-accessibility https://www.nintendolife.com/news/2021/08/apex_legends_ping_system_now_patent-free_as_ea_announces_accessibility_pledge Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.    Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version.   Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.    The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The
2021-10-22
The

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully!

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully! In response to the call for building a strong country with intellectual property rights, at 2 o'clock in the afternoon of October 21, the forum on "China's reform measures related to intellectual property rights and new trends in patent litigation" will be successfully held in Nanjing Jiangbei New District Industrial Technology Research and Innovation Park. The event was hosted by the Science and Technology Innovation Bureau of Nanjing Jiangbei New Area Management Committee, Nanjing Jiangbei New Area Industrial Technology Research and Innovation Park, Nanjing Intellectual Property Rights Protection Assistance Center Jiangbei New District Center, Nanjing Huaxun Intellectual Property Consultant Co., Ltd., Nanjing Intellectual Property Co-organized by the Protection Center (Nanjing Intellectual Property Rights Protection Assistance Center), Taiwan Pharmaceutical Development Association, and Gene Online. The director of Nanjing Intellectual Property Protection Center, Mou Xiaojian, delivered a speech. Director Mu expressed his warm congratulations on the holding of this event and introduced in detail the new pattern of intellectual property protection in Nanjing. He said: At present, Nanjing has implemented a rights protection assistance network in the municipal area. With full coverage, Nanjing Intellectual Property Protection Center is willing to closely communicate and interact with Nanjing's innovation entities, and provide relevant public welfare services such as rapid pre-review, rapid rights protection, and comprehensive utilization for enterprises in need. In addition, Huang Funan, CEO of Gene Online, was unable to come to congratulate due to the epidemic, and recorded a congratulatory video. In the video, he said: China Innovative Pharmaceuticals has already made many outstanding achievements on the international stage, and these are inseparable from intellectual property rights. The support of the company can also show the importance of intellectual property rights to biotechnology and pharmaceutical companies. This event invites four industry experts to focus on China's reform measures related to intellectual property rights and new trends in patent litigation, discuss with companies and universities, and make arrangements in advance. Dr. Qingchen Hou, general manager of Nanjing Huaxun Intellectual Property Consulting Co., Ltd., introduced the "Guidelines for Building a Powerful Country with Intellectual Property Rights (2021-2035)" and explained his views from four aspects: background, strategic layout, overall requirements, and organizational guarantees. . Subsequently, a detailed analysis of China's patent linkage system was carried out, and compared with the same types of cases at home and abroad, questions were raised: Why should we reward the first person who successfully challenged patents? Not the first person to file a P4 application? And have a series of discussions with you. Director Jiang Haijun of the Intellectual Property Protection Legal Committee of the Nanjing Lawyers Association gave a speech on three points: the problems after the amendment of the patent law, the enforceability of the amount of compensation, and the legal conflicts related to service inventions. Regarding the patent right evaluation report, he emphasized that the patentee, interested party or accused infringer can also proactively issue a patent right evaluation report. "Patent is a work of art that combines technology and law" is a message shared by Mr. Feng Tao from Jiangsu Junbo Law Firm at this event. Mr. Feng analyzes the big data of Chinese patent litigation cases through graphs and examples. Explore. The last topic of the event was shared by Guo Huangying, Intellectual Property Manager of Nanjing Huaxun Intellectual Property Agency (General Partnership)-China's Patent Infringement Judgment Principles and New Developments. Manager Guo explained to everyone the principles of patent infringement judgment and the necessity of patent infringement search and analysis before producing and selling products. In the intellectual property industry, ECCOM has been providing high-quality and professional comprehensive intellectual property services to enterprises and universities one step at a time. It also hopes that under the leadership of the state and the government, it will contribute to the building of a strong intellectual property nation in China. Make a contribution.
2021-10-22
Types

Types of patents that are easily overlooked- Design Patent

Types of patents that are easily overlooked- Design Patent In recent years, as the public’s awareness of intellectual property has increased, people have begun to consciously use the patent law to protect their intellectual property rights. However, in the process of implementation, they often only focus on invention patent and utility model patent, and tend to ignore the protection of design patent. Recently, Midea sued Haotaitai for two models of CXW-300-D998 and CXW-300-D908 Haotaitai brand range hoods In the case of suspected infringement of its design patent (patent number: ZL201930621598.X), the Guangzhou Intellectual Property Court made a first-instance judgment after hearing that it determined that the two products of Haotaitai constituted infringement, and ordered it to immediately stop the infringement and compensate Midea, The company's economic losses and reasonable expenses totaled 360,000 yuan. In fact, appearance infringement cases have occurred from time to time before, such as: "Molly" blind box design patent case, "Siemens" switch design patent infringement dispute case received a compensation of 6 million yuan, three Casio watch design patents were infringed Received a compensation of 8.8 million yuan and so on. The reason why people ignore the protection of design patents, in the final analysis, is that they have insufficient knowledge of design patents. Today, let's take a look at what is protected by design patents and what rights protections can we apply for? Design patent definition: Article 2 of the "Patent Law", design patent, refers to a new design that is aesthetically pleasing and suitable for industrial applications based on the shape, pattern, or combination of products, and the combination of color, shape, and pattern. Protected range: The shape of the product; the pattern of the product; the shape and pattern of the product; the shape and color of the product; the pattern and color of the product; the shape, pattern and color of the product. Protection period: The term of protection for design patent rights is 15 years, calculated from the date of filing. What are the conditions for applying for a design patent? The design should be aesthetically pleasing Appearance patents should be suitable for industrial applications The design patent application should be novel The design patent application should be inventiveness What are the advantages and functions of design patents? Protect the rights and interests of enterprises in product designs and fight against infringements in market competition. To enhance brand value, the quality and quantity of patents are the embodiment of the company's innovation ability and core competitiveness. Receive consumer recognition. If a company's new product appearance is filed for a patent in a timely manner, its appearance design will enjoy the exclusive right. Nowadays, consumers often choose products with trendy and beautiful appearance when buying their products. Applying for a design patent is a necessary condition for applying for a high-tech enterprise.
2021-09-26
Colopl

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million   This August, Nintendo and a game developer Colopl announced that they have settled for patent infringement regarding White Cat Project (Shironeko Project in Japanese), a smartphone game developed by Colopl. Although both companies did not publicly share exact details of the settlement, at least it is sure that Colopl agreed to pay 3.3 billion yen (about US$30.2 million) as the settlement fee for the proceedings, including the future license of Nintendo's patents.    How did the battle begin?  Being developed and published by a Japanese game developer, Colopl, White Cat Project is a free-to-play action role-playing game for Android and iOS systems. The mobile game was launched in July 2014 as well as got a television anime adaptation in 2020. It is incredibly popular to have more than 50 million downloads. Furthermore, the game is set to receive a Switch version titled "Shironeko New Project".    In September 2016, Nintendo noted the Colopl's game and considered that the game had infringed on several of Nintendo's technology patents. The two companies communicated with each other for over a year; however, Nintendo did not accept the explanations from Colopl, and Nintendo filed a lawsuit against Colopl at the beginning of 2018.    Nintendo claimed that Colopl infringed 6 of its patents. These patents protect touch-screen joystick functionality (patent no. JP3734820), multiplayer connectivity (patent no. JP5595991, JP6271692), confirmation screens in sleep mode (patent no. JP4010533), character attacks based on touch input locations (patent no. JP4262217), and a shadow effect placed on characters hidden behind the game geometry (patent no. JP3637031).   These patents almost cover various ways of game technology, especially the patent  JP5595991 and JP6271692. Their patent family is wide-reaching, and many divisional applications of the family are pending in Japan. They protect a communication game system and its related devices. It is not easy to detect the patent's existence and boundary since this kind of hardcore technique is so common in the gaming field and our daily lives.     The five-year patent war has been settled.  After a five-year dispute, the situation appeared to turn in Nintendo's favor as the Switch maker increased its monetary demands, which convinced Colopl to strike a deal that lets it use the disputed patents. Furthermore, a Switch version of White Cat Project remains in the works at Colopl.    With the extraordinary losses of Colopl, the legal battle between the two companies came to an end.  
2021-09-09
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