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华鲁恒升涉嫌专利侵权一审判赔8000万,因举证妨碍被罚80万!

  • Categories:最新消息
  • Author:华讯知识产权
  • Origin:
  • Time of issue:2020-07-17 16:43
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(Summary description)山东华鲁恒升化工股份有限公司(以下简称“华鲁恒升”)是一家以化肥、化工、热电、气体为主营业务的公司,于2002年6月在上海证券交易所挂牌上市(股票代码600426)。7月1日,华鲁恒升发布公告称,2016年底,四川金象赛瑞化工股份有限公司(以下简称“金象赛瑞”)、北京烨晶科技有限公司(以下简称“烨晶科技”)以专利侵权为由起诉华鲁恒升、宁波市化工研究设计院有限公司(以下简称“宁波化工院”)、宁波远东化工集团有限公司(以下简称“远东集团”)和自然人尹明大(金象赛瑞原总工程师),涉案专利为第ZL201110108644.9号、第ZL201010216437.0号发明专利,两原告诉称四被告共同合作实施三聚氰胺项目的工程设计、制造、施工,并共同合作使用加压气相淬冷法工艺方法、组合式换热器及流化床反应器设备,侵犯了金象赛瑞发明专利专用权,给金象赛瑞造成了侵权损害。近日,广东省高级人民法院一审判决华鲁恒升立即停止侵犯金象赛瑞及其子公司烨晶科技拥有的三聚氰胺生产方法专利权,并赔偿原告经济损失及合理维权费用共计8000万元。 涉案专利主要涉及节能节资型气相淬冷法蜜胺生产系统及其工艺和组合式换热器及流化床反应器,都是加压气相淬冷法三聚氰胺生产相关技术。据金象赛瑞方面报道,涉案专利是由金象赛瑞联合烨晶科技的技术团队投入近亿元,历时10余年研发成功,目前在三聚氰胺生产技术上仍属于较高水平。 在该案的审理过程中,原告主张,华鲁恒升向有关安监部门提交备案的《安评报告》、《设计专篇》记载内容客观反映了涉案三聚氰胺项目实施的技术方案,可以认定四被告侵犯其专利权。华鲁恒升认为,记载的内容与其三聚氰胺项目实施的技术方案不同,三聚氰胺项目有关技术方案是其商业秘密,在庭审中明确表示拒绝进行现场勘验。法院依法到华鲁恒升厂区进行证据保全时,华鲁恒升采取多种手段妨碍法院工作人员执行公务,拒绝其进入项目现场,该行为被法院判定严重妨害民事诉讼,决定处罚80万元。证据保全是民事诉讼中的一项重要制度。在保全的证据范围涉及商业秘密的情况下,相关权利人可请求采取合理保密措施,华鲁恒升拒绝法院现场证据保全的行为,会对自己产生不利的影响。 华鲁恒升还在公告中称,在2011年10月其与宁波化工研究院、宁波远东共同签订合同,约定宁波化工研究院和宁波远东保证其提供的一切专有技术及相关技术资料系合法持有者,如果发生第三方指控华鲁恒升的项目侵权,由宁波这两家公司负责交涉并承担全部责任,8000万的判赔和80万的处罚最终有谁承担将会对华鲁恒升的经营活动产生重要的影响。目前华鲁恒升不服一审判决已向最高人民法院提起上诉,关于涉案专利无效决定的行政诉讼以及其他相关专利和商业秘密诉讼仍在进行中。

华鲁恒升涉嫌专利侵权一审判赔8000万,因举证妨碍被罚80万!

(Summary description)山东华鲁恒升化工股份有限公司(以下简称“华鲁恒升”)是一家以化肥、化工、热电、气体为主营业务的公司,于2002年6月在上海证券交易所挂牌上市(股票代码600426)。7月1日,华鲁恒升发布公告称,2016年底,四川金象赛瑞化工股份有限公司(以下简称“金象赛瑞”)、北京烨晶科技有限公司(以下简称“烨晶科技”)以专利侵权为由起诉华鲁恒升、宁波市化工研究设计院有限公司(以下简称“宁波化工院”)、宁波远东化工集团有限公司(以下简称“远东集团”)和自然人尹明大(金象赛瑞原总工程师),涉案专利为第ZL201110108644.9号、第ZL201010216437.0号发明专利,两原告诉称四被告共同合作实施三聚氰胺项目的工程设计、制造、施工,并共同合作使用加压气相淬冷法工艺方法、组合式换热器及流化床反应器设备,侵犯了金象赛瑞发明专利专用权,给金象赛瑞造成了侵权损害。近日,广东省高级人民法院一审判决华鲁恒升立即停止侵犯金象赛瑞及其子公司烨晶科技拥有的三聚氰胺生产方法专利权,并赔偿原告经济损失及合理维权费用共计8000万元。



涉案专利主要涉及节能节资型气相淬冷法蜜胺生产系统及其工艺和组合式换热器及流化床反应器,都是加压气相淬冷法三聚氰胺生产相关技术。据金象赛瑞方面报道,涉案专利是由金象赛瑞联合烨晶科技的技术团队投入近亿元,历时10余年研发成功,目前在三聚氰胺生产技术上仍属于较高水平。

在该案的审理过程中,原告主张,华鲁恒升向有关安监部门提交备案的《安评报告》、《设计专篇》记载内容客观反映了涉案三聚氰胺项目实施的技术方案,可以认定四被告侵犯其专利权。华鲁恒升认为,记载的内容与其三聚氰胺项目实施的技术方案不同,三聚氰胺项目有关技术方案是其商业秘密,在庭审中明确表示拒绝进行现场勘验。法院依法到华鲁恒升厂区进行证据保全时,华鲁恒升采取多种手段妨碍法院工作人员执行公务,拒绝其进入项目现场,该行为被法院判定严重妨害民事诉讼,决定处罚80万元。证据保全是民事诉讼中的一项重要制度。在保全的证据范围涉及商业秘密的情况下,相关权利人可请求采取合理保密措施,华鲁恒升拒绝法院现场证据保全的行为,会对自己产生不利的影响。



华鲁恒升还在公告中称,在2011年10月其与宁波化工研究院、宁波远东共同签订合同,约定宁波化工研究院和宁波远东保证其提供的一切专有技术及相关技术资料系合法持有者,如果发生第三方指控华鲁恒升的项目侵权,由宁波这两家公司负责交涉并承担全部责任,8000万的判赔和80万的处罚最终有谁承担将会对华鲁恒升的经营活动产生重要的影响。目前华鲁恒升不服一审判决已向最高人民法院提起上诉,关于涉案专利无效决定的行政诉讼以及其他相关专利和商业秘密诉讼仍在进行中。

  • Categories:最新消息
  • Author:华讯知识产权
  • Origin:
  • Time of issue:2020-07-17 16:43
  • Views:
Information

山东华鲁恒升化工股份有限公司(以下简称华鲁恒升”)是一家以化肥、化工、热电、气体为主营业务的公司,于2002年6月在上海证券交易所挂牌上市股票代码600426)。7月1日,华鲁恒升发布公告称,2016年底,四川金象赛瑞化工股份有限公司(以下简称“金象赛瑞”)、北京烨晶科技有限公司(以下简称“烨晶科技”)以专利侵权为由起诉华鲁恒升、宁波市化工研究设计院有限公司(以下简称宁波化工院)、宁波远东化工集团有限公司(以下简称远东集团)和自然人尹明大(金象赛瑞原总工程师),涉案专利为第ZL201110108644.9号、第ZL201010216437.0号发明专利,两原告诉称四被告共同合作实施三聚氰胺项目的工程设计、制造、施工,并共同合作使用加压气相淬冷法工艺方法、组合式换热器及流化床反应器设备,侵犯了金象赛瑞发明专利专用权,给金象赛瑞造成了侵权损害。近日,广东省高级人民法院一审判决华鲁恒升立即停止侵犯金象赛瑞及其子公司烨晶科技拥有的三聚氰胺生产方法专利权,并赔偿原告经济损失及合理维权费用共计8000万元。

涉案专利主要涉及节能节资型气相淬冷法蜜胺生产系统及其工艺和组合式换热器及流化床反应器,都是加压气相淬冷法三聚氰胺生产相关技术。据金象赛瑞方面报道,涉案专利是由金象赛瑞联合烨晶科技的技术团队投入近亿元,历时10余年研发成功,目前在三聚氰胺生产技术上仍属于较高水平。

在该案的审理过程中,原告主张,华鲁恒升向有关安监部门提交备案的《安评报告》、《设计专篇》记载内容客观反映了涉案三聚氰胺项目实施的技术方案,可以认定四被告侵犯其专利权。华鲁恒升认为,记载的内容与其三聚氰胺项目实施的技术方案不同,三聚氰胺项目有关技术方案是其商业秘密,在庭审中明确表示拒绝进行现场勘验。法院依法到华鲁恒升厂区进行证据保全时,华鲁恒升采取多种手段妨碍法院工作人员执行公务,拒绝其进入项目现场,该行为被法院判定严重妨害民事诉讼,决定处罚80万元。证据保全是民事诉讼中的一项重要制度。在保全的证据范围涉及商业秘密的情况下,相关权利人可请求采取合理保密措施,华鲁恒升拒绝法院现场证据保全的行为,会对自己产生不利的影响。

华鲁恒升还在公告中称,在2011年10月其与宁波化工研究院、宁波远东共同签订合同,约定宁波化工研究院和宁波远东保证其提供的一切专有技术及相关技术资料系合法持有者,如果发生第三方指控华鲁恒升的项目侵权,由宁波这两家公司负责交涉并承担全部责任,8000万的判赔和80万的处罚最终有谁承担将会对华鲁恒升的经营活动产生重要的影响。目前华鲁恒升不服一审判决已向最高人民法院提起上诉,关于涉案专利无效决定的行政诉讼以及其他相关专利和商业秘密诉讼仍在进行中。

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Electronic

Electronic Arts pledges free use for five accessibility patents

Electronic Arts pledges free use for five accessibility patents Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.  Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version. Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.  The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The code of the mentioned technology is published on EA’s GitHub, and it is open to all developers. Thus, the developers can use it or adapt it for their games without spending the costs to research. It is good that EA shares the patents for free use and aims to create an accessibility-increased gaming environment for players. However, it is not “unconditional” to use the listed patents. In the pledge, EA mentioned that it may terminate the promise for a specific party which files a patent infringement lawsuit or other patent proceedings against EA. We can see parts of EV’s ambition behind the announcement—to build a large game developer league and a community of shared interests.     Reference: https://www.ea.com/commitments/positive-play/accessibility-patent-pledge https://iknow.stpi.narl.org.tw/Post/Read.aspx?PostID=14562 https://www.polygon.com/22639469/apex-legends-electronic-arts-patent-pledge-accessibility-developers https://www.theverge.com/2021/8/24/22638535/ea-accessibility-patent-pledge-apex-legends-ping-system https://www.gamesradar.com/ea-secures-a-patent-for-the-apex-legends-ping-system-and-its-giving-it-away-for-free/ https://dotesports.com/apex-legends/news/apex-legends-ping-system-is-now-patent-free-for-accessibility https://www.nintendolife.com/news/2021/08/apex_legends_ping_system_now_patent-free_as_ea_announces_accessibility_pledge Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.    Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version.   Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.    The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The
2021-10-22
The

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully!

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully! In response to the call for building a strong country with intellectual property rights, at 2 o'clock in the afternoon of October 21, the forum on "China's reform measures related to intellectual property rights and new trends in patent litigation" will be successfully held in Nanjing Jiangbei New District Industrial Technology Research and Innovation Park. The event was hosted by the Science and Technology Innovation Bureau of Nanjing Jiangbei New Area Management Committee, Nanjing Jiangbei New Area Industrial Technology Research and Innovation Park, Nanjing Intellectual Property Rights Protection Assistance Center Jiangbei New District Center, Nanjing Huaxun Intellectual Property Consultant Co., Ltd., Nanjing Intellectual Property Co-organized by the Protection Center (Nanjing Intellectual Property Rights Protection Assistance Center), Taiwan Pharmaceutical Development Association, and Gene Online. The director of Nanjing Intellectual Property Protection Center, Mou Xiaojian, delivered a speech. Director Mu expressed his warm congratulations on the holding of this event and introduced in detail the new pattern of intellectual property protection in Nanjing. He said: At present, Nanjing has implemented a rights protection assistance network in the municipal area. With full coverage, Nanjing Intellectual Property Protection Center is willing to closely communicate and interact with Nanjing's innovation entities, and provide relevant public welfare services such as rapid pre-review, rapid rights protection, and comprehensive utilization for enterprises in need. In addition, Huang Funan, CEO of Gene Online, was unable to come to congratulate due to the epidemic, and recorded a congratulatory video. In the video, he said: China Innovative Pharmaceuticals has already made many outstanding achievements on the international stage, and these are inseparable from intellectual property rights. The support of the company can also show the importance of intellectual property rights to biotechnology and pharmaceutical companies. This event invites four industry experts to focus on China's reform measures related to intellectual property rights and new trends in patent litigation, discuss with companies and universities, and make arrangements in advance. Dr. Qingchen Hou, general manager of Nanjing Huaxun Intellectual Property Consulting Co., Ltd., introduced the "Guidelines for Building a Powerful Country with Intellectual Property Rights (2021-2035)" and explained his views from four aspects: background, strategic layout, overall requirements, and organizational guarantees. . Subsequently, a detailed analysis of China's patent linkage system was carried out, and compared with the same types of cases at home and abroad, questions were raised: Why should we reward the first person who successfully challenged patents? Not the first person to file a P4 application? And have a series of discussions with you. Director Jiang Haijun of the Intellectual Property Protection Legal Committee of the Nanjing Lawyers Association gave a speech on three points: the problems after the amendment of the patent law, the enforceability of the amount of compensation, and the legal conflicts related to service inventions. Regarding the patent right evaluation report, he emphasized that the patentee, interested party or accused infringer can also proactively issue a patent right evaluation report. "Patent is a work of art that combines technology and law" is a message shared by Mr. Feng Tao from Jiangsu Junbo Law Firm at this event. Mr. Feng analyzes the big data of Chinese patent litigation cases through graphs and examples. Explore. The last topic of the event was shared by Guo Huangying, Intellectual Property Manager of Nanjing Huaxun Intellectual Property Agency (General Partnership)-China's Patent Infringement Judgment Principles and New Developments. Manager Guo explained to everyone the principles of patent infringement judgment and the necessity of patent infringement search and analysis before producing and selling products. In the intellectual property industry, ECCOM has been providing high-quality and professional comprehensive intellectual property services to enterprises and universities one step at a time. It also hopes that under the leadership of the state and the government, it will contribute to the building of a strong intellectual property nation in China. Make a contribution.
2021-10-22
Types

Types of patents that are easily overlooked- Design Patent

Types of patents that are easily overlooked- Design Patent In recent years, as the public’s awareness of intellectual property has increased, people have begun to consciously use the patent law to protect their intellectual property rights. However, in the process of implementation, they often only focus on invention patent and utility model patent, and tend to ignore the protection of design patent. Recently, Midea sued Haotaitai for two models of CXW-300-D998 and CXW-300-D908 Haotaitai brand range hoods In the case of suspected infringement of its design patent (patent number: ZL201930621598.X), the Guangzhou Intellectual Property Court made a first-instance judgment after hearing that it determined that the two products of Haotaitai constituted infringement, and ordered it to immediately stop the infringement and compensate Midea, The company's economic losses and reasonable expenses totaled 360,000 yuan. In fact, appearance infringement cases have occurred from time to time before, such as: "Molly" blind box design patent case, "Siemens" switch design patent infringement dispute case received a compensation of 6 million yuan, three Casio watch design patents were infringed Received a compensation of 8.8 million yuan and so on. The reason why people ignore the protection of design patents, in the final analysis, is that they have insufficient knowledge of design patents. Today, let's take a look at what is protected by design patents and what rights protections can we apply for? Design patent definition: Article 2 of the "Patent Law", design patent, refers to a new design that is aesthetically pleasing and suitable for industrial applications based on the shape, pattern, or combination of products, and the combination of color, shape, and pattern. Protected range: The shape of the product; the pattern of the product; the shape and pattern of the product; the shape and color of the product; the pattern and color of the product; the shape, pattern and color of the product. Protection period: The term of protection for design patent rights is 15 years, calculated from the date of filing. What are the conditions for applying for a design patent? The design should be aesthetically pleasing Appearance patents should be suitable for industrial applications The design patent application should be novel The design patent application should be inventiveness What are the advantages and functions of design patents? Protect the rights and interests of enterprises in product designs and fight against infringements in market competition. To enhance brand value, the quality and quantity of patents are the embodiment of the company's innovation ability and core competitiveness. Receive consumer recognition. If a company's new product appearance is filed for a patent in a timely manner, its appearance design will enjoy the exclusive right. Nowadays, consumers often choose products with trendy and beautiful appearance when buying their products. Applying for a design patent is a necessary condition for applying for a high-tech enterprise.
2021-09-26
Colopl

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million   This August, Nintendo and a game developer Colopl announced that they have settled for patent infringement regarding White Cat Project (Shironeko Project in Japanese), a smartphone game developed by Colopl. Although both companies did not publicly share exact details of the settlement, at least it is sure that Colopl agreed to pay 3.3 billion yen (about US$30.2 million) as the settlement fee for the proceedings, including the future license of Nintendo's patents.    How did the battle begin?  Being developed and published by a Japanese game developer, Colopl, White Cat Project is a free-to-play action role-playing game for Android and iOS systems. The mobile game was launched in July 2014 as well as got a television anime adaptation in 2020. It is incredibly popular to have more than 50 million downloads. Furthermore, the game is set to receive a Switch version titled "Shironeko New Project".    In September 2016, Nintendo noted the Colopl's game and considered that the game had infringed on several of Nintendo's technology patents. The two companies communicated with each other for over a year; however, Nintendo did not accept the explanations from Colopl, and Nintendo filed a lawsuit against Colopl at the beginning of 2018.    Nintendo claimed that Colopl infringed 6 of its patents. These patents protect touch-screen joystick functionality (patent no. JP3734820), multiplayer connectivity (patent no. JP5595991, JP6271692), confirmation screens in sleep mode (patent no. JP4010533), character attacks based on touch input locations (patent no. JP4262217), and a shadow effect placed on characters hidden behind the game geometry (patent no. JP3637031).   These patents almost cover various ways of game technology, especially the patent  JP5595991 and JP6271692. Their patent family is wide-reaching, and many divisional applications of the family are pending in Japan. They protect a communication game system and its related devices. It is not easy to detect the patent's existence and boundary since this kind of hardcore technique is so common in the gaming field and our daily lives.     The five-year patent war has been settled.  After a five-year dispute, the situation appeared to turn in Nintendo's favor as the Switch maker increased its monetary demands, which convinced Colopl to strike a deal that lets it use the disputed patents. Furthermore, a Switch version of White Cat Project remains in the works at Colopl.    With the extraordinary losses of Colopl, the legal battle between the two companies came to an end.  
2021-09-09
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