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商标侵权怎么办?

  • Categories:最新消息
  • Author:华讯知识产权
  • Origin:
  • Time of issue:2021-04-02 15:08
  • Views:

(Summary description)商标侵权怎么办? 在当今社会,生活水平逐渐提升,购买力也随之提高,购买何种商品,如何进行选择,商品与商品之间的区别,可能就是因为牌子不同,而导致了销量的不同,所以有些不良商家就利用商标的谐音、形近字大做文章,造成商标混淆,手段方式层出不穷,真的是另消费者眼花缭乱,一不小心就掉进了陷阱中!有些可以当做生活中消遣的乐趣,但有些却引发严重的后果,不得不令人深思! 商标侵权行为是指行为人未经商标权人许可,在相同或类似商品上使用与其注册商标相同或近似的商标,或者其他干涉、妨碍商标权人使用其注册商标,损害商标权人合法权益的其他行为。侵权人通常需承担停止侵权的责任,明知或应知是侵权的行为人还要承担赔偿的责任。情节严重的,还要承担刑事责任。   (一)哪些行为属于商标侵权行为?   《中华人民共和国商标法》第五十二条规定了五种侵犯注册商标专用权: 1、未经商标注册人的许可,在同一种商品或者类似商品上使用与其注册商标相同或者近似的商标的。   该条又可分成四种商标侵权的形式:   (1)被控侵权的商标与注册商标相同,被控侵权商标所使用的商品与该注册商标所核定使用的商品也属于同一种类。   (2)被控侵权的商标与注册商标相同,被控侵权商标所使用的商品与该注册商标所核定使用的商品类似。   (3)被控侵权的商标与注册商标近似,被控侵权商标所使用的商标与该注册商标所核定使用的商品属于同一种类。   (4)被控侵权的商标与注册商标近似,被控侵权商标所使用的商品与该注册商标所核定使用的商品相类似。 2、销售侵犯注册商标专用权的商品的; 3、伪造、擅自制造他人注册商标标识或者销售伪造、擅自制造的注册商标标识的; 4、未经商标注册人同意,更换其注册商标并将该更换商标的商品又投入市场的。这种行为又称之为“反向假冒”。   5、给他人的注册商标专用权造成其他损害的。   《最高人民法院关于审理商标民事纠纷案件适用法律若干问题的解释》第一条规定:下列行为属于商标法第五十二条第(五)项规定的给他人注册商标专用权造成其他损害的行为:   (1)将与他人注册商标相同或者相近似的文字作为企业的字号在相同或者类似商品上突出使用,容易使相关公众产生误认的;   (2)复制、摹仿、翻译他人注册的驰名商标或其主要部分在不相同或者不相类似商品上作为商标使用,误导公众,致使该驰名商标注册人的利益可能受到损害的;   (3)将与他人注册商标相同或者相近似的文字注册为域名,并且通过该域名进行相关商品交易的电子商务,容易使相关公众产生误认的。   (二)商标侵权怎么处理?   商标侵权的法律责任: 1、行政责任。     对于侵犯注册商标专用权的,依据《商标法》第五十三条、《商标法实施细则》第四十三条规定,工商行政管理机关可以采取下列措施给以处罚。   (1)责令停止侵权。具体措施如下: ①责令立即停止销售; ②没收、销毁侵权商品; ③没收、销毁专门用于制造侵权商品、伪造注册商标标识的工具。   (2)处以罚款。   对侵犯注册商标专用权但尚未构成犯罪的,工商行政管理机关可以根据情节处以非法经营额50%以下或侵权所获利润五倍以下的罚款;对侵权单位的直接责任人员,可根据情节处以1万元以下罚款。 2、民事责任 根据《民法通则》第一百一十八条规定,商标权遭受侵害的,有权要求停止侵害、消除影响、赔偿损失。根据《商标法》第五十三条规定,被侵权人可以要求侵权人立即停止侵权行为,赔偿损失。其中,侵权赔偿额为侵权人在侵权期间所获得的利益,或者被侵权人在被侵权期间因被侵权所受到的损失,包括被侵权人为制止侵权行为所支付的合理开支。如果前二者都难以确定,由人民法院根据侵权行为的情节判决给予50万元以下的赔偿。 3、刑事责任  除了行政责任和民事责任外,侵犯商标权还可能构成假冒注册商标罪、销售假冒注册商标的商品罪、非法制造注册商标标识罪、销售非法制造的注册商标标识罪。   在这里想要分享给读者一个比较简单高效的处理方式,那就是在遇到商标侵权时,不要慌,找一个权威的知识产权代理机构,由专业的从业人员和律师团队,为您提供全方位的、高标准的解决方案,不用费心劳力最终还取得满意的结果。  

商标侵权怎么办?

(Summary description)商标侵权怎么办?

在当今社会,生活水平逐渐提升,购买力也随之提高,购买何种商品,如何进行选择,商品与商品之间的区别,可能就是因为牌子不同,而导致了销量的不同,所以有些不良商家就利用商标的谐音、形近字大做文章,造成商标混淆,手段方式层出不穷,真的是另消费者眼花缭乱,一不小心就掉进了陷阱中!有些可以当做生活中消遣的乐趣,但有些却引发严重的后果,不得不令人深思!

商标侵权行为是指行为人未经商标权人许可,在相同或类似商品上使用与其注册商标相同或近似的商标,或者其他干涉、妨碍商标权人使用其注册商标,损害商标权人合法权益的其他行为。侵权人通常需承担停止侵权的责任,明知或应知是侵权的行为人还要承担赔偿的责任。情节严重的,还要承担刑事责任。

  (一)哪些行为属于商标侵权行为?

  《中华人民共和国商标法》第五十二条规定了五种侵犯注册商标专用权:

1、未经商标注册人的许可,在同一种商品或者类似商品上使用与其注册商标相同或者近似的商标的。

  该条又可分成四种商标侵权的形式:

  (1)被控侵权的商标与注册商标相同,被控侵权商标所使用的商品与该注册商标所核定使用的商品也属于同一种类。

  (2)被控侵权的商标与注册商标相同,被控侵权商标所使用的商品与该注册商标所核定使用的商品类似。

  (3)被控侵权的商标与注册商标近似,被控侵权商标所使用的商标与该注册商标所核定使用的商品属于同一种类。

  (4)被控侵权的商标与注册商标近似,被控侵权商标所使用的商品与该注册商标所核定使用的商品相类似。

2、销售侵犯注册商标专用权的商品的;

3、伪造、擅自制造他人注册商标标识或者销售伪造、擅自制造的注册商标标识的;

4、未经商标注册人同意,更换其注册商标并将该更换商标的商品又投入市场的。这种行为又称之为“反向假冒”。

 

5、给他人的注册商标专用权造成其他损害的。

  《最高人民法院关于审理商标民事纠纷案件适用法律若干问题的解释》第一条规定:下列行为属于商标法第五十二条第(五)项规定的给他人注册商标专用权造成其他损害的行为:

  (1)将与他人注册商标相同或者相近似的文字作为企业的字号在相同或者类似商品上突出使用,容易使相关公众产生误认的;

  (2)复制、摹仿、翻译他人注册的驰名商标或其主要部分在不相同或者不相类似商品上作为商标使用,误导公众,致使该驰名商标注册人的利益可能受到损害的;

  (3)将与他人注册商标相同或者相近似的文字注册为域名,并且通过该域名进行相关商品交易的电子商务,容易使相关公众产生误认的。

  (二)商标侵权怎么处理?

  商标侵权的法律责任:

1、行政责任。

 

  对于侵犯注册商标专用权的,依据《商标法》第五十三条、《商标法实施细则》第四十三条规定,工商行政管理机关可以采取下列措施给以处罚。

  (1)责令停止侵权。具体措施如下:

①责令立即停止销售;

②没收、销毁侵权商品;

③没收、销毁专门用于制造侵权商品、伪造注册商标标识的工具。

  (2)处以罚款。

  对侵犯注册商标专用权但尚未构成犯罪的,工商行政管理机关可以根据情节处以非法经营额50%以下或侵权所获利润五倍以下的罚款;对侵权单位的直接责任人员,可根据情节处以1万元以下罚款。

2、民事责任

根据《民法通则》第一百一十八条规定,商标权遭受侵害的,有权要求停止侵害、消除影响、赔偿损失。根据《商标法》第五十三条规定,被侵权人可以要求侵权人立即停止侵权行为,赔偿损失。其中,侵权赔偿额为侵权人在侵权期间所获得的利益,或者被侵权人在被侵权期间因被侵权所受到的损失,包括被侵权人为制止侵权行为所支付的合理开支。如果前二者都难以确定,由人民法院根据侵权行为的情节判决给予50万元以下的赔偿。

3、刑事责任

 除了行政责任和民事责任外,侵犯商标权还可能构成假冒注册商标罪、销售假冒注册商标的商品罪、非法制造注册商标标识罪、销售非法制造的注册商标标识罪。

  在这里想要分享给读者一个比较简单高效的处理方式,那就是在遇到商标侵权时,不要慌,找一个权威的知识产权代理机构,由专业的从业人员和律师团队,为您提供全方位的、高标准的解决方案,不用费心劳力最终还取得满意的结果。

 

  • Categories:最新消息
  • Author:华讯知识产权
  • Origin:
  • Time of issue:2021-04-02 15:08
  • Views:
Information

商标侵权怎么办?

在当今社会,生活水平逐渐提升,购买力也随之提高,购买何种商品,如何进行选择,商品与商品之间的区别,可能就是因为牌子不同,而导致了销量的不同,所以有些不良商家就利用商标的谐音、形近字大做文章,造成商标混淆,手段方式层出不穷,真的是另消费者眼花缭乱,一不小心就掉进了陷阱中!有些可以当做生活中消遣的乐趣,但有些却引发严重的后果,不得不令人深思!

商标侵权行为是指行为人未经商标权人许可,在相同或类似商品上使用与其注册商标相同或近似的商标,或者其他干涉、妨碍商标权人使用其注册商标,损害商标权人合法权益的其他行为。侵权人通常需承担停止侵权的责任,明知或应知是侵权的行为人还要承担赔偿的责任。情节严重的,还要承担刑事责任。

  (一)哪些行为属于商标侵权行为?

  《中华人民共和国商标法》第五十二条规定了五种侵犯注册商标专用权

1、未经商标注册人的许可,在同一种商品或者类似商品上使用与其注册商标相同或者近似的商标的。

  该条又可分成四种商标侵权的形式:

  (1被控侵权的商标与注册商标相同,被控侵权商标所使用的商品与该注册商标所核定使用的商品也属于同一种类。

  (2被控侵权的商标与注册商标相同,被控侵权商标所使用的商品与该注册商标所核定使用的商品类似。

  (3被控侵权的商标与注册商标近似,被控侵权商标所使用的商标与该注册商标所核定使用的商品属于同一种类。

  (4被控侵权的商标与注册商标近似,被控侵权商标所使用的商品与该注册商标所核定使用的商品相类似。

2销售侵犯注册商标专用权的商品的;

3伪造、擅自制造他人注册商标标识或者销售伪造、擅自制造的注册商标标识的;

4未经商标注册人同意,更换其注册商标并将该更换商标的商品又投入市场的。这种行为又称之为“反向假冒”。

 

5给他人的注册商标专用权造成其他损害的。

  《最高人民法院关于审理商标民事纠纷案件适用法律若干问题的解释》第一条规定:下列行为属于商标法第五十二条第(五)项规定的给他人注册商标专用权造成其他损害的行为:

  (1将与他人注册商标相同或者相近似的文字作为企业的字号在相同或者类似商品上突出使用,容易使相关公众产生误认的;

  (2复制、摹仿、翻译他人注册的驰名商标或其主要部分在不相同或者不相类似商品上作为商标使用,误导公众,致使该驰名商标注册人的利益可能受到损害的;

  (3将与他人注册商标相同或者相近似的文字注册为域名,并且通过该域名进行相关商品交易的电子商务,容易使相关公众产生误认的。

  (二)商标侵权怎么处理?

  商标侵权的法律责任:

1、行政责任。

 

  对于侵犯注册商标专用权的,依据《商标法》第五十三条、《商标法实施细则》第四十三条规定,工商行政管理机关可以采取下列措施给以处罚。

  (1)责令停止侵权。具体措施如下:

责令立即停止销售;

没收、销毁侵权商品;

没收、销毁专门用于制造侵权商品、伪造注册商标标识的工具。

  (2)处以罚款。

  对侵犯注册商标专用权但尚未构成犯罪的,工商行政管理机关可以根据情节处以非法经营额50%以下或侵权所获利润五倍以下的罚款;对侵权单位的直接责任人员,可根据情节处以1万元以下罚款。

2、民事责任

根据《民法通则》第一百一十八条规定,商标权遭受侵害的,有权要求停止侵害、消除影响、赔偿损失。根据《商标法》第五十三条规定,被侵权人可以要求侵权人立即停止侵权行为,赔偿损失。其中,侵权赔偿额为侵权人在侵权期间所获得的利益,或者被侵权人在被侵权期间因被侵权所受到的损失,包括被侵权人为制止侵权行为所支付的合理开支。如果前二者都难以确定,由人民法院根据侵权行为的情节判决给予50万元以下的赔偿。

3、刑事责任

 除了行政责任和民事责任外,侵犯商标权还可能构成假冒注册商标罪、销售假冒注册商标的商品罪、非法制造注册商标标识罪、销售非法制造的注册商标标识罪。

  在这里想要分享给读者一个比较简单高效的处理方式,那就是在遇到商标侵权时,不要慌,找一个权威的知识产权代理机构,由专业的从业人员和律师团队,为您提供全方位的、高标准的解决方案,不用费心劳力最终还取得满意的结果。

 

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Electronic

Electronic Arts pledges free use for five accessibility patents

Electronic Arts pledges free use for five accessibility patents Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.  Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version. Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.  The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The code of the mentioned technology is published on EA’s GitHub, and it is open to all developers. Thus, the developers can use it or adapt it for their games without spending the costs to research. It is good that EA shares the patents for free use and aims to create an accessibility-increased gaming environment for players. However, it is not “unconditional” to use the listed patents. In the pledge, EA mentioned that it may terminate the promise for a specific party which files a patent infringement lawsuit or other patent proceedings against EA. We can see parts of EV’s ambition behind the announcement—to build a large game developer league and a community of shared interests.     Reference: https://www.ea.com/commitments/positive-play/accessibility-patent-pledge https://iknow.stpi.narl.org.tw/Post/Read.aspx?PostID=14562 https://www.polygon.com/22639469/apex-legends-electronic-arts-patent-pledge-accessibility-developers https://www.theverge.com/2021/8/24/22638535/ea-accessibility-patent-pledge-apex-legends-ping-system https://www.gamesradar.com/ea-secures-a-patent-for-the-apex-legends-ping-system-and-its-giving-it-away-for-free/ https://dotesports.com/apex-legends/news/apex-legends-ping-system-is-now-patent-free-for-accessibility https://www.nintendolife.com/news/2021/08/apex_legends_ping_system_now_patent-free_as_ea_announces_accessibility_pledge Recently, Electronic Arts (EA) announced a patent pledge that gives other companies and developers free access to five of its current accessibility-related patents and technology. The company promised not to enforce against any party for infringing any of the listed patents. Instead, EA hopes to encourage “innovation” and build new features that make video games more inclusive on a much larger scale by opening up the patents.    Electronic Arts (EA) is an American video game company founded in 1982. The company owns many popular and famous games, such as The Sims, SimCity, Apex Legends, Madden NFL and FIFA. Each of the games has more than 30 or 50 million sales volume. Significantly, esports involves FIFA and Apex Legends into the event list. Apex Legends has up to 1 billion players, and it is so popular that it has a Switch version.   Within the freely available patents, one of which grabs everyone’s attention -- Apex Legends’ ping system (patent No. US 11097189). The ping system in Apex Legends, which excellently allows players to make communication and teamwork quick and easy without hearing or speaking, has been praised both as an impressive alternative to voice chat and as a great accessibility feature for players with a variety of disabilities.    The other patents include the technology widely used in the FIFA and Madden NFL. The innovations can automatically detect and modify colors (patent No. US 10118097 and CN 107694092) and contrast ratios (patent No. US 10878540) to improve gamers’ visibility with colorblindness and low vision. Furthermore, one of the patents relates to personalized sound technology, helping players with hearing issues by modifying or creating music based on their preferences (patent No. US 10790919).   The
2021-10-22
The

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully!

The forum on "China's Intellectual Property-related Reform Measures and New Trends in Patent Litigation" will be held successfully! In response to the call for building a strong country with intellectual property rights, at 2 o'clock in the afternoon of October 21, the forum on "China's reform measures related to intellectual property rights and new trends in patent litigation" will be successfully held in Nanjing Jiangbei New District Industrial Technology Research and Innovation Park. The event was hosted by the Science and Technology Innovation Bureau of Nanjing Jiangbei New Area Management Committee, Nanjing Jiangbei New Area Industrial Technology Research and Innovation Park, Nanjing Intellectual Property Rights Protection Assistance Center Jiangbei New District Center, Nanjing Huaxun Intellectual Property Consultant Co., Ltd., Nanjing Intellectual Property Co-organized by the Protection Center (Nanjing Intellectual Property Rights Protection Assistance Center), Taiwan Pharmaceutical Development Association, and Gene Online. The director of Nanjing Intellectual Property Protection Center, Mou Xiaojian, delivered a speech. Director Mu expressed his warm congratulations on the holding of this event and introduced in detail the new pattern of intellectual property protection in Nanjing. He said: At present, Nanjing has implemented a rights protection assistance network in the municipal area. With full coverage, Nanjing Intellectual Property Protection Center is willing to closely communicate and interact with Nanjing's innovation entities, and provide relevant public welfare services such as rapid pre-review, rapid rights protection, and comprehensive utilization for enterprises in need. In addition, Huang Funan, CEO of Gene Online, was unable to come to congratulate due to the epidemic, and recorded a congratulatory video. In the video, he said: China Innovative Pharmaceuticals has already made many outstanding achievements on the international stage, and these are inseparable from intellectual property rights. The support of the company can also show the importance of intellectual property rights to biotechnology and pharmaceutical companies. This event invites four industry experts to focus on China's reform measures related to intellectual property rights and new trends in patent litigation, discuss with companies and universities, and make arrangements in advance. Dr. Qingchen Hou, general manager of Nanjing Huaxun Intellectual Property Consulting Co., Ltd., introduced the "Guidelines for Building a Powerful Country with Intellectual Property Rights (2021-2035)" and explained his views from four aspects: background, strategic layout, overall requirements, and organizational guarantees. . Subsequently, a detailed analysis of China's patent linkage system was carried out, and compared with the same types of cases at home and abroad, questions were raised: Why should we reward the first person who successfully challenged patents? Not the first person to file a P4 application? And have a series of discussions with you. Director Jiang Haijun of the Intellectual Property Protection Legal Committee of the Nanjing Lawyers Association gave a speech on three points: the problems after the amendment of the patent law, the enforceability of the amount of compensation, and the legal conflicts related to service inventions. Regarding the patent right evaluation report, he emphasized that the patentee, interested party or accused infringer can also proactively issue a patent right evaluation report. "Patent is a work of art that combines technology and law" is a message shared by Mr. Feng Tao from Jiangsu Junbo Law Firm at this event. Mr. Feng analyzes the big data of Chinese patent litigation cases through graphs and examples. Explore. The last topic of the event was shared by Guo Huangying, Intellectual Property Manager of Nanjing Huaxun Intellectual Property Agency (General Partnership)-China's Patent Infringement Judgment Principles and New Developments. Manager Guo explained to everyone the principles of patent infringement judgment and the necessity of patent infringement search and analysis before producing and selling products. In the intellectual property industry, ECCOM has been providing high-quality and professional comprehensive intellectual property services to enterprises and universities one step at a time. It also hopes that under the leadership of the state and the government, it will contribute to the building of a strong intellectual property nation in China. Make a contribution.
2021-10-22
Types

Types of patents that are easily overlooked- Design Patent

Types of patents that are easily overlooked- Design Patent In recent years, as the public’s awareness of intellectual property has increased, people have begun to consciously use the patent law to protect their intellectual property rights. However, in the process of implementation, they often only focus on invention patent and utility model patent, and tend to ignore the protection of design patent. Recently, Midea sued Haotaitai for two models of CXW-300-D998 and CXW-300-D908 Haotaitai brand range hoods In the case of suspected infringement of its design patent (patent number: ZL201930621598.X), the Guangzhou Intellectual Property Court made a first-instance judgment after hearing that it determined that the two products of Haotaitai constituted infringement, and ordered it to immediately stop the infringement and compensate Midea, The company's economic losses and reasonable expenses totaled 360,000 yuan. In fact, appearance infringement cases have occurred from time to time before, such as: "Molly" blind box design patent case, "Siemens" switch design patent infringement dispute case received a compensation of 6 million yuan, three Casio watch design patents were infringed Received a compensation of 8.8 million yuan and so on. The reason why people ignore the protection of design patents, in the final analysis, is that they have insufficient knowledge of design patents. Today, let's take a look at what is protected by design patents and what rights protections can we apply for? Design patent definition: Article 2 of the "Patent Law", design patent, refers to a new design that is aesthetically pleasing and suitable for industrial applications based on the shape, pattern, or combination of products, and the combination of color, shape, and pattern. Protected range: The shape of the product; the pattern of the product; the shape and pattern of the product; the shape and color of the product; the pattern and color of the product; the shape, pattern and color of the product. Protection period: The term of protection for design patent rights is 15 years, calculated from the date of filing. What are the conditions for applying for a design patent? The design should be aesthetically pleasing Appearance patents should be suitable for industrial applications The design patent application should be novel The design patent application should be inventiveness What are the advantages and functions of design patents? Protect the rights and interests of enterprises in product designs and fight against infringements in market competition. To enhance brand value, the quality and quantity of patents are the embodiment of the company's innovation ability and core competitiveness. Receive consumer recognition. If a company's new product appearance is filed for a patent in a timely manner, its appearance design will enjoy the exclusive right. Nowadays, consumers often choose products with trendy and beautiful appearance when buying their products. Applying for a design patent is a necessary condition for applying for a high-tech enterprise.
2021-09-26
Colopl

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million

Colopl Settles Patent Infringement Lawsuit with Nintendo by Paying $30 Million   This August, Nintendo and a game developer Colopl announced that they have settled for patent infringement regarding White Cat Project (Shironeko Project in Japanese), a smartphone game developed by Colopl. Although both companies did not publicly share exact details of the settlement, at least it is sure that Colopl agreed to pay 3.3 billion yen (about US$30.2 million) as the settlement fee for the proceedings, including the future license of Nintendo's patents.    How did the battle begin?  Being developed and published by a Japanese game developer, Colopl, White Cat Project is a free-to-play action role-playing game for Android and iOS systems. The mobile game was launched in July 2014 as well as got a television anime adaptation in 2020. It is incredibly popular to have more than 50 million downloads. Furthermore, the game is set to receive a Switch version titled "Shironeko New Project".    In September 2016, Nintendo noted the Colopl's game and considered that the game had infringed on several of Nintendo's technology patents. The two companies communicated with each other for over a year; however, Nintendo did not accept the explanations from Colopl, and Nintendo filed a lawsuit against Colopl at the beginning of 2018.    Nintendo claimed that Colopl infringed 6 of its patents. These patents protect touch-screen joystick functionality (patent no. JP3734820), multiplayer connectivity (patent no. JP5595991, JP6271692), confirmation screens in sleep mode (patent no. JP4010533), character attacks based on touch input locations (patent no. JP4262217), and a shadow effect placed on characters hidden behind the game geometry (patent no. JP3637031).   These patents almost cover various ways of game technology, especially the patent  JP5595991 and JP6271692. Their patent family is wide-reaching, and many divisional applications of the family are pending in Japan. They protect a communication game system and its related devices. It is not easy to detect the patent's existence and boundary since this kind of hardcore technique is so common in the gaming field and our daily lives.     The five-year patent war has been settled.  After a five-year dispute, the situation appeared to turn in Nintendo's favor as the Switch maker increased its monetary demands, which convinced Colopl to strike a deal that lets it use the disputed patents. Furthermore, a Switch version of White Cat Project remains in the works at Colopl.    With the extraordinary losses of Colopl, the legal battle between the two companies came to an end.  
2021-09-09
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